Dungeon Crawl Stone Soup version 0.25-a0-665-ga69d64035b (webtiles) character file. Game seed: 1518465765348594006, levelgen mode: deterministic 3 skelma the Grave Robber (level 1, -1/13 HPs) Began as a Vampire Necromancer on Mar 26, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (179 turns). skelma the Grave Robber (Vampire Necromancer) Turns: 179, Time: 00:00:35 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 0/3 EV: 12 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn b - -5 ring of slaying (curse) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a cursed -5 ring of slaying (left hand) Potions c - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth * Level 2.1 Spellcasting * Level 4.5 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 N/A Vampiric Draining Necr ###....... 9% 3 N/A Animate Dead Necr N/A 30% 4 N/A Agony Necr ###..... 63% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You miss the jackal. The jackal is almost dead. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal barely misses you. x2 You barely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. Keep bloodletting? * * * LOW HITPOINT WARNING * * * You begin bloodletting. You continue bloodletting. The jackal bites you. You die... ...# #... ... #..# #.# #.h# #.# #.h# #.# ######..# #.# ........#######.# ###..........##.#######' #....>....hh@......... #..........##.######## #############.# #.# ########## #.# ....##...########.# ###'##............# #[...............# #.....†..........# You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | skelma the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 179 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Pain || 7 Abil: Exsanguinate || 1 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------