sm0rk Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -4, D:1) a +0 dagger (7, 29, D:1) a +0 whip (11, 43, D:1) a +0 club (12, 18, D:1) a +0 chain mail (27, 37, D:1) a +0 whip (27, 43, D:1) a +0 hunting sling (37, -1, D:1) 32 arrows (48, 42, D:1) a +0 war axe (49, 50, D:1) a +0 club Level 2 of the Dungeon [Shop] Ticzowk's Armour Shop a +0 pair of boots (49 gold) a +0 scale mail (44 gold) the +0 plate armour of Baldness {Regen+ Str+2} (376 gold) Str: It affects your strength (+2). Regen: It increases your rate of health regeneration. a +0 ring mail (44 gold) a +2 leather armour of cold resistance (209 gold) a +0 pair of boots (49 gold) the +3 leather armour of the Shoals {+Inv} (341 gold) +Inv: It lets you turn invisible. a +1 helmet of intelligence (181 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) (0, 0, D:2) 23 sling bullets (6, -10, D:2) a +0 hand axe a +0 chain mail (7, 34, D:2) 32 arrows (38, -4, D:2) a +0 whip (39, 19, D:2) a +0 dagger (42, -2, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 6, D:3) a +0 whip (18, 27, D:3) 20 bolts (29, 15, D:3) a +0 club (30, 15, D:3) a +0 club (30, 16, D:3) a +0 short sword (32, -6, D:3) a +0 hand axe (32, 22, D:3) a +0 scythe a +0 robe (36, 14, D:3) a +0 war axe (39, 32, D:3) 16 bolts (40, 27, D:3) a +0 hand axe a +0 leather armour (43, 27, D:3) a +0 mace Level 4 of the Dungeon (15, -15, D:4) 27 arrows (32, 3, D:4) a +0 hat (37, -6, D:4) a +0 ring mail (40, 9, D:4) a +0 robe (40, 16, D:4) a +0 flail a +0 halberd a +0 halberd a +0 club a +0 robe (40, 17, D:4) a +0 club (42, -14, D:4) a +0 dagger (43, 15, D:4) a +2 whip of freezing (52, 26, D:4) 15 arrows (62, 1, D:4) a +0 whip (63, 2, D:4) a +0 club a +0 chain mail a +0 club a +0 short sword Level 5 of the Dungeon [Shop] Idifra Ryos's CLEARANCE SALE! EVERYTHING MUST GO! a +0 ring mail (20 gold) a +0 whip (12 gold) (0, 0, D:5) an adder skeleton (2, -2, D:5) a necrophage skeleton (3, 9, D:5) 11 bolts (3, 12, D:5) a potion of brilliance (4, 10, D:5) 8 gold pieces (5, 14, D:5) 16 gold pieces (9, 1, D:5) a +1 trident (9, 14, D:5) 4 datura-tipped darts (11, 9, D:5) 17 arrows (11, 11, D:5) 8 gold pieces (14, -22, D:5) a +0 helmet (15, -24, D:5) a jackal corpse (skeletalised by now) (16, -31, D:5) 10 bolts (16, -24, D:5) a jackal corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Bamukol's Weapon Boutique a +2 mace of protection (187 gold) 20 stones (24 gold) a +2 great sword of holy wrath (284 gold) a +0 spear (36 gold) the +8 great sword of Exoneration {pain, *Noise rF+ rN+ Dex+3} (926 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). rF: It protects you from fire. rN: It protects you from negative energy. *Noise: It may make noises in combat. 12 stones (14 gold) 19 stones (22 gold) a +0 arbalest (54 gold) the +7 great mace "Firestarter" {inner flame, rF++} (854 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. 6 silver boomerangs (108 gold) (0, 0, D:6) a +0 chain mail (12, -10, D:6) a +0 scimitar a +0 robe (13, -10, D:6) a +2 mace a +0 robe (18, -9, D:6) 15 gold pieces