Dungeon Crawl Stone Soup version 0.12.2-8-g1913ee5 (webtiles) character file. 20 smajdalf the Cudgeler (level 1, 20/20 HPs) Began as an Ogre Skald on June 25, 2013. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). smajdalf the Cudgeler (Ogre Skald) Turns: 1, Time: 00:00:08 HP 20/20 AC 3 Str 16 XL: 1 Next: 0% MP 1/1 EV 9 Int 11 God: Gold 20 SH 0 Dex 9 Spells: 0 memorised, 4 levels left Res.Fire : . . . See Invis. : . a - +0 mace Res.Cold : . . . Warding : . b - +0 robe Life Prot.: . . . Conserve : . (shield restricted) Res.Poison: . Res.Corr. : . (helmet restricted) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (gloves unavailable) Res.Mut. : . Stasis : . (boots unavailable) Res.Rott. : . Ctrl.Telep.: . (no amulet) Saprovore : + . . Flight : . (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, fast metabolism 1, saprovore 1, tough skin 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand weapons a - a +0,+0 mace (weapon) Armour b - a +0 robe (worn) Comestibles d - 2 meat rations Books c - a book of War Chants Spells Type Level Fire Brand Charms/Fire 2 Freezing Aura Charms/Ice 2 Shroud of Golubria Charms/Translocation 2 Repel Missiles Charms/Air 2 Poison Weapon Charms/Poison 3 Regeneration Charms/Necromancy 3 Skills: + Level 2.6 Fighting + Level 2.6 Maces & Flails + Level 1.3 Dodging + Level 2.4 Spellcasting Level 2.1 Charms You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/27) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a fast metabolism. You can tolerate rotten meat. You have tough skin (AC +1). Message History Welcome, smajdalf the Ogre Skald. Will you prevail where others failed? Will you get the Orb of Zot? Press ? for a list of commands and other information. Found three staircases leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### #<# #@+ #<# ### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | smajdalf, the Ogre Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D:$ | Got out of the dungeon alive.