smzp Level 1 of the Dungeon (0, 0, D:1) 10 poisoned needles (7, 2, D:1) 11 stones (33, 3, D:1) a +0 robe (7, 5, D:1) a +0 club (15, 12, D:1) a +0 club (39, 17, D:1) a +0 whip (39, 19, D:1) a stone (6, 32, D:1) a +0 mace (22, 35, D:1) 26 arrows (31, 42, D:1) a cursed -3 short sword (24, 43, D:1) a +0 club (36, 46, D:1) a cursed -2 club Level 2 of the Dungeon (0, 13, D:2) a cursed ring of loudness (-21, 17, D:2) a +0 hand axe a +0 scale mail (10, 17, D:2) a +0 short sword (-22, 21, D:2) 21 stones (-33, 28, D:2) a cursed -1 club (-12, 31, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (17, 10, D:3) a +0 club (10, 11, D:3) 20 stones (18, 14, D:3) 9 stones (6, 16, D:3) 20 stones (-2, 24, D:3) a tomahawk (-1, 24, D:3) a +0 flail a +0 scale mail (28, 24, D:3) 18 arrows (0, 25, D:3) a tomahawk (43, 33, D:3) a +0 hand axe (16, 41, D:3) a +0 club a cursed +0 leather armour (19, 41, D:3) a +0 flail a +0 club a +0 whip (8, 50, D:3) 12 poisoned needles Level 4 of the Dungeon (-18, 4, D:4) a +0 chain mail a cursed +0 dagger a +0 war axe (-17, 4, D:4) a +0 flail a +0 ring mail (28, 6, D:4) a +0 leather armour a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (-27, 8, D:4) a +0 mace 21 stones (-27, 10, D:4) a stone (-27, 11, D:4) a stone (14, 11, D:4) a +0 flail of draining a +0 ring mail (-27, 12, D:4) a cursed +0 flail a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 dagger a +0 short sword (-27, 13, D:4) a stone a +2 dagger of draining a +0 robe (-27, 14, D:4) a stone (-27, 15, D:4) a +0 whip (-10, 29, D:4) a +0 hand axe a +0 leather armour (3, 33, D:4) a +0 dagger a +0 ring mail (3, 34, D:4) a +0 dagger a +0 robe (12, 41, D:4) a +0 cloak (13, 41, D:4) a book of Flames Level 5 of the Dungeon [Shop] Cist's Antique Weapon Shop a +0 dagger of speed (34 gold) a +0 club (17 gold) a +0 trident (59 gold) a +1 glaive of holy wrath (110 gold) a +0 rapier (68 gold) the +7 scythe "Mohu" {freeze, rElec rN+ MR+ Dex+4} (136 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 mace (51 gold) a +1 great sword of electrocution (110 gold) (0, 0, D:5) 19 arrows (-10, 1, D:5) a +0 falchion a +0 leather armour (20, 6, D:5) a +0 shortbow 7 arrows of flame (-16, 7, D:5) a +0 mace (-1, 7, D:5) an uncursed amulet of guardian spirit (-3, 9, D:5) a +0 shortbow 8 arrows (-1, 9, D:5) an uncursed ring of wizardry (0, 9, D:5) an arrow (22, 9, D:5) an arrow of flame (23, 9, D:5) 2 arrows of flame (22, 10, D:5) an arrow of flame (37, 12, D:5) a +0 ring mail (17, 28, D:5) an arrow (17, 29, D:5) an arrow (13, 30, D:5) a scroll of amnesia (16, 30, D:5) an arrow (14, 32, D:5) a +0 shortbow 5 arrows (35, 33, D:5) 18 arrows (2, 39, D:5) a +0 war axe (18, 53, D:5) a +0 dagger (25, 56, D:5) a cursed -2 scale mail Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (-6, 2, D:6) a +0 scale mail (-4, 2, D:6) a +0 dagger of venom (-3, 2, D:6) a +0 dagger a +0 leather armour (-6, 3, D:6) a +0 giant club (-6, 4, D:6) a +0 dagger a +0 robe (-6, 5, D:6) a +0 flail a +0 ring mail a +0 war axe a +0 plate armour (12, 6, D:6) a +0 ring mail (-12, 10, D:6) a +0 dagger a +0 leather armour a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 robe (4, 10, D:6) a +0 robe (9, 10, D:6) a +0 club a +0 ring mail (20, 11, D:6) a +0 flail a +0 robe (16, 12, D:6) 21 stones (-14, 14, D:6) a +0 dagger a +0 robe (-12, 14, D:6) a +0 hand axe (11, 14, D:6) a +0 scimitar a +0 robe (21, 14, D:6) a +0 robe (11, 15, D:6) a +3 long sword a +0 robe a +2 great sword a +0 robe (9, 17, D:6) 18 stones (-11, 23, D:6) a +0 whip a +0 leather armour (25, 23, D:6) 16 bolts (-11, 24, D:6) a +0 falchion (-10, 27, D:6) a +0 hand axe a +0 leather armour (-10, 28, D:6) a +0 dagger a +0 robe (21, 30, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (-31, 9, D:7) a +0 whip of freezing (-17, 13, D:7) 5 tomahawks (-3, 14, D:7) 13 gold pieces (19, 21, D:7) a +0 quarterstaff (0, 25, D:7) a +1 great sword of freezing (6, 29, D:7) a +0 dagger (-13, 30, D:7) a scroll of amnesia (-8, 30, D:7) a +0 whip a +0 dagger a +0 robe (-6, 31, D:7) a +0 dagger a +0 robe (-37, 33, D:7) 15 stones (-22, 34, D:7) a +0 rapier (-26, 35, D:7) a +0 dagger Level 8 of the Dungeon (8, 15, D:8) a +0 club (14, 15, D:8) 17 stones (4, 17, D:8) a +0 spear (13, 18, D:8) 14 stones (10, 30, D:8) 17 stones (7, 32, D:8) 7 bolts of frost (17, 35, D:8) a +0 giant club (13, 37, D:8) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (20, 5, Lair:1) 14 stones (3, 15, Lair:1) 8 sling bullets (14, 21, Lair:1) 18 stones (27, 22, Lair:1) the +7 rapier of Anahit {pierce, *Drain MR+ Stlth+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. (-20, 30, Lair:1) 27 sling bullets (-25, 38, Lair:1) 20 stones (10, 44, Lair:1) 21 arrows (26, 47, Lair:1) 13 stones Level 2 of the Lair of Beasts (-51, 1, Lair:2) a +3 ring mail (8, 3, Lair:2) a cursed -3 trident (-18, 5, Lair:2) 25 stones (-15, 7, Lair:2) a +0 short sword (-4, 11, Lair:2) a +0 robe (-30, 19, Lair:2) a +0 falchion (3, 33, Lair:2) a +0 robe (-26, 37, Lair:2) a potion of lignification (-21, 39, Lair:2) a lantern of shadows (-2, 41, Lair:2) 20 arrows (3, 42, Lair:2) 9 poisoned needles Level 3 of the Lair of Beasts (-13, 3, Lair:3) a box of beasts (19, 13, Lair:3) 21 stones (-23, 16, Lair:3) a +0 bardiche (-22, 16, Lair:3) an uncursed amulet of regeneration (7, 20, Lair:3) a wand of draining (9) (13, 23, Lair:3) 15 stones (-30, 26, Lair:3) 11 arrows of flame (12, 27, Lair:3) 20 arrows of frost (6, 35, Lair:3) a +0 ring mail (-9, 40, Lair:3) 18 sling bullets (13, 43, Lair:3) a wand of polymorph (15) (2, 48, Lair:3) 9 sling bullets Level 1 of the Swamp (0, 0, Swamp:1) a +0 morningstar (12, 0, Swamp:1) 24 gold pieces (-30, 1, Swamp:1) 14 gold pieces (8, 4, Swamp:1) a potion of flight (-29, 11, Swamp:1) an uncursed ring of magical power (-40, 12, Swamp:1) 15 gold pieces (-18, 13, Swamp:1) a scroll of noise (7, 16, Swamp:1) a bog body corpse (-7, 33, Swamp:1) a +0 buckler (-7, 40, Swamp:1) a vampire mosquito corpse a vampire mosquito corpse