smzp Level 1 of the Dungeon (0, 0, D:1) a cursed -2 hand axe (2, -6, D:1) 18 stones (3, -12, D:1) 16 sling bullets (3, 9, D:1) a +0 dagger (5, -12, D:1) 19 bolts (7, 27, D:1) a +0 ring mail (8, -7, D:1) a +0 club (14, 12, D:1) a +0 dagger of speed (14, 15, D:1) a +0 club (15, 2, D:1) an uncursed ring of magical power (18, 36, D:1) 18 bolts (21, -7, D:1) a +0 short sword 2 stones (23, 16, D:1) 26 arrows (24, 1, D:1) a +0 whip (25, -13, D:1) a +1 antimagic dagger (25, -2, D:1) 2 stones (26, -2, D:1) a stone (28, 7, D:1) a +0 whip (28, 9, D:1) a +0 club (29, 6, D:1) a +0 robe (38, -20, D:1) 17 arrows (38, 13, D:1) 6 stones (40, 4, D:1) 12 stones (41, 14, D:1) an uncursed ring of magical power Level 2 of the Dungeon (9, -17, D:2) a cursed +0 pair of gloves (14, -18, D:2) a +0 dagger a +0 club (14, -9, D:2) 2 tomahawks a +0 mace (16, -10, D:2) a tomahawk (17, -10, D:2) a +0 dagger (19, -11, D:2) a tomahawk (20, 0, D:2) a +0 dagger (24, 11, D:2) a scroll of remove curse (25, -20, D:2) a +0 crystal plate armour (25, 14, D:2) a +0 ring mail (29, 3, D:2) a wand of polymorph (13/24) (33, 4, D:2) a +0 robe (35, 10, D:2) 18 poisoned needles (37, -10, D:2) 3 tomahawks (39, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (6, 0, D:3) a +0 ring mail (7, 9, D:3) an uncursed amulet of rage (12, -8, D:3) a +0 club (12, -4, D:3) a +0 hunting sling (18, 2, D:3) 11 stones (21, -20, D:3) 5 javelins (23, 7, D:3) a +0 dagger a +0 robe (23, 8, D:3) a +0 club a +0 club a +0 leather armour (23, 10, D:3) a +0 dagger (30, 6, D:3) a +0 hunting sling 16 stones (31, 13, D:3) a +0 club (32, 6, D:3) a +0 club a cursed -2 club a +0 club (32, 13, D:3) a +0 scale mail (33, 6, D:3) a +0 club a +0 club a +0 falchion a +0 animal skin a +0 helmet a +0 club (34, -21, D:3) a +0 short sword (34, -16, D:3) a cursed +0 robe (34, 8, D:3) a +0 dagger (38, -2, D:3) a +0 dagger (38, 0, D:3) 20 stones (39, -3, D:3) 23 bolts (39, 3, D:3) a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Zeoptoq's Jewellery Emporium the ring of Serendipity {+Fly Int+4} (427 gold) [ring of flight] It affects your intelligence (+4). It lets you fly. a cursed -3 ring of intelligence (26 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of regeneration (390 gold) a cursed amulet of inaccuracy (26 gold) a +4 ring of evasion (468 gold) an uncursed ring of positive energy (260 gold) a +3 ring of evasion (273 gold) an uncursed ring of wizardry (390 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of protection from fire (325 gold) a +2 ring of slaying (273 gold) the amulet "Kehelor" {Inacc rElec rPois} (191 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It protects you from poison. an uncursed ring of ice (325 gold) (0, 0, D:4) 17 sling bullets (5, -18, D:4) a +0 giant club (20, -7, D:4) a cursed +0 ring mail (40, 1, D:4) a +1 war axe of flaming a +0 leather armour (41, 0, D:4) a +0 ring mail (41, 1, D:4) a +0 club (42, 2, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Qucoku's General Store a scroll of identify (24 gold) a +2 hand crossbow of freezing (219 gold) a scroll of holy word (90 gold) a +0 leather armour (24 gold) a +0 long sword (42 gold) a potion of curing (36 gold) an uncursed ring of protection from cold (300 gold) 27 bolts (64 gold) a royal jelly (24 gold) a potion of agility (48 gold) a potion of invisibility (96 gold) a royal jelly (24 gold) [Shop] Situkipn's Book Boutique a book of Clouds (585 gold) a book of Debilitation (520 gold) a book of Minor Magic (260 gold) a book of Maledictions (325 gold) a book of Maledictions (325 gold) a book of Battle (520 gold) a book of Changes (325 gold) a book of Air (455 gold) a book of Necromancy (390 gold) the Compendium of Lightness and Toxins (806 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Olgreb's Toxic Radiance Poison 4 d - Summon Lightning Spire Summoning/Air 4 e - Alistair's Intoxication Transmutation/Poison 5 the Almanac of Enchantment (952 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Silence Hexes/Air 5 c - Summon Mana Viper Hexes/Summoning 5 a book of Minor Magic (260 gold) a book of Debilitation (520 gold) [Shop] Gompod's Weapon Shop a +0 long sword (49 gold) a +3 blowgun (273 gold) the +6 shortbow of Azusm {speed, rPois Int+2} (761 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+2). It protects you from poison. a +0 mace (42 gold) a +0 quarterstaff (56 gold) 6 large rocks (58 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (973 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. Elyvilon disapproves of the use of such an item. 2 javelins of penetration (67 gold) 20 stones (28 gold) a +0 dagger (28 gold) a +0 quarterstaff (56 gold) a +0 great mace (91 gold) a +0 flail (49 gold) (5, -1, D:5) 20 sling bullets (5, 12, D:5) an uncursed ring of wizardry (29, 36, D:5) a +0 chain mail (30, 32, D:5) 19 sling bullets (44, 21, D:5) a cursed +0 leather armour (45, 23, D:5) a +0 war axe (53, 5, D:5) a scroll of noise Level 6 of the Dungeon (4, -1, D:6) an arrow (5, -1, D:6) an arrow (5, 0, D:6) a +0 giant club (5, 2, D:6) a +0 shortbow 9 arrows (6, -1, D:6) an arrow (8, 30, D:6) a +0 leather armour a cursed -3 dagger (18, 40, D:6) 29 stones (20, 38, D:6) a +0 hand axe (28, 9, D:6) a +0 flail a +0 leather armour (28, 10, D:6) a +0 dagger (28, 11, D:6) a +0 dagger a +0 robe (30, 9, D:6) a +0 dagger a +0 robe (32, 0, D:6) 14 arrows (38, 13, D:6) a +5 battleaxe a +0 robe a +3 scimitar a +0 robe a +0 battleaxe a +0 robe (38, 14, D:6) a +5 halberd of freezing a +0 robe (42, 12, D:6) a +1 pair of gloves (46, 15, D:6) a +0 spear (50, 1, D:6) a +0 leather armour (50, 11, D:6) 25 stones Level 7 of the Dungeon [Shop] Sizixig's Antique Weapon Emporium a +0 war axe (91 gold) the +1 arbalest "Beetle's Foe" {elec, rElec Int+8 Stlth-} (1185 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+8). It insulates you from electricity. It makes you less stealthy. a +0 hand crossbow (91 gold) a +0 arbalest (117 gold) a +0 short sword (78 gold) a +0 hand axe (78 gold) a +0 shortbow (78 gold) a +2 hand axe of draining (452 gold) (0, 0, D:7) a +0 robe (3, -22, D:7) a +0 scimitar a +0 plate armour (3, -15, D:7) a +0 scale mail (3, -11, D:7) a +0 plate armour (5, -16, D:7) 13 sling bullets (9, -31, D:7) a +0 mace a +0 robe (12, 2, D:7) a potion of degeneration (13, 17, D:7) a +0 whip (15, -22, D:7) a +0 club (19, 11, D:7) a +0 mace a +0 robe a +0 dagger a +0 ring mail a +0 club (21, -32, D:7) a +0 long sword a +0 robe (24, -32, D:7) a cursed +0 short sword a +0 robe (25, 2, D:7) a +0 scale mail (31, -22, D:7) a wand of random effects (15/48) (36, -23, D:7) the +3 leather armour of the Game Afoot {*Slow rPois Str+2} It affects your strength (+2). It protects you from poison. It may slow you when you take damage. (39, -23, D:7) a +0 ring mail (40, -19, D:7) 2 potions of degeneration (49, -32, D:7) 24 stones (52, -11, D:7) 27 arrows (57, -29, D:7) 3 potions of brilliance Level 8 of the Dungeon (5, 9, D:8) a +0 falchion (6, 4, D:8) a book of Geomancy (7, 4, D:8) 20 bolts (7, 29, D:8) 20 stones (11, 10, D:8) a +0 leather armour (19, 5, D:8) a +0 dagger a +0 chain mail (20, 4, D:8) a +0 hand axe (20, 12, D:8) a +0 mace 17 stones (21, 3, D:8) a +0 mace (22, 2, D:8) a +0 flail a +1 leather armour of fire resistance a +0 whip a +0 scale mail (22, 18, D:8) a +0 club a +0 spear (23, 18, D:8) 2 stones a +0 spear a +0 short sword a +0 flail a +0 whip a +0 flail (24, 6, D:8) a +0 giant spiked club (27, 6, D:8) a +0 giant club a +0 giant club a +0 glaive a +0 plate armour a +0 club a +0 ring mail (28, 20, D:8) a +1 spear a cursed +0 animal skin (33, 7, D:8) a book of Summonings (45, 21, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (7, 8, D:9) a +3 dagger of freezing (16, 6, D:9) an uncursed staff of summoning (16, 9, D:9) a +5 halberd of venom (17, 10, D:9) a +0 hunting sling (17, 26, D:9) a +0 dagger (18, 3, D:9) a +0 pair of boots (18, 14, D:9) a +0 halberd (19, 9, D:9) a +0 hand axe (19, 16, D:9) 8 sling bullets (20, -8, D:9) a +0 flail (21, 24, D:9) a +0 shortbow 19 arrows (22, 14, D:9) a +0 hand axe (22, 18, D:9) 21 arrows (23, 12, D:9) 20 arrows (28, -9, D:9) a +0 glaive a +0 chain mail a +0 dagger a +0 dagger (28, 18, D:9) a scroll of enchant weapon (29, -10, D:9) a +0 trident 5 silver tomahawks (30, -21, D:9) 10 bolts (32, 6, D:9) 23 poisoned needles (33, -24, D:9) 11 bolts (34, -24, D:9) a +0 giant club (37, -22, D:9) 19 stones (38, 0, D:9) 21 arrows (40, 0, D:9) a cursed -1 trident (40, 26, D:9) a wand of random effects (23/48) Level 10 of the Dungeon (0, 0, D:10) 10 gold pieces (4, -1, D:10) a scroll of identify (14, 2, D:10) a +0 ring mail (20, -4, D:10) a +0 giant spiked club (22, -11, D:10) a +0 chain mail (22, -8, D:10) the +6 great mace of the Pill Bug {freeze, rF+ rC++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It greatly protects you from cold. (26, 9, D:10) the +5 dagger "Inuita" {flame, rElec rC+ Str+3 Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. (28, -1, D:10) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Usiown's Gadget Shoppe a phial of floods (680 gold) a wand of flame (17/48) (161 gold) a -2 rod of ignition (9/9) (1020 gold) a wand of slowing (26/48) (357 gold) a box of beasts (340 gold) a wand of paralysis (15/24) (289 gold) a wand of random effects (19/48) (178 gold) a wand of acid (10/15) (476 gold) a +8 rod of ignition (10/10) (1876 gold) a +0 rod of clouds (10/10) (1275 gold) a wand of flame (17/48) (161 gold) a wand of polymorph (7/24) (153 gold) (0, 0, Orc:1) a warg corpse (6, 16, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, 15, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 22, Orc:1) 7 gold pieces (22, 15, Orc:1) an orc corpse (24, 14, Orc:1) a +0 dagger (still there?) a +0 scimitar of holy wrath (still there?) a +0 plate armour (still there?) 17 gold pieces (still there?) a +0 giant club (still there?) an orc corpse (still there?) an ogre corpse (still there?) (25, 23, Orc:1) 21 gold pieces (26, 16, Orc:1) 21 gold pieces (29, 13, Orc:1) 19 gold pieces (29, 20, Orc:1) a +0 dagger of venom (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 long sword (still there?) a +0 plate armour (still there?) an orc corpse (still there?) an orc corpse (still there?) (29, 23, Orc:1) 30 gold pieces