smzp Level 1 of the Dungeon (0, 0, D:1) 19 bolts (7, -49, D:1) a +0 short sword (11, -36, D:1) a +0 leather armour (12, -11, D:1) a +0 short sword (20, -22, D:1) 15 arrows (22, -36, D:1) a cursed +0 robe (31, -16, D:1) a bread ration (37, -52, D:1) a +0 hunting sling (37, -14, D:1) a +0 whip (40, -16, D:1) a +0 dagger 3 stones (48, -27, D:1) a +0 whip of electrocution (53, -55, D:1) a +0 hand axe (62, -41, D:1) 28 stones Level 2 of the Dungeon (0, 0, D:2) 14 bolts (8, 10, D:2) 19 stones (16, 33, D:2) a +0 whip (17, 39, D:2) a +0 leather armour (18, 5, D:2) 24 bolts (18, 28, D:2) a +0 dagger (19, -22, D:2) a +0 club (19, 38, D:2) a +0 club (21, 1, D:2) a +0 dagger (30, -8, D:2) 18 stones (32, 15, D:2) a bat corpse (skeletalised by now) (33, 16, D:2) 19 stones (33, 17, D:2) a +0 dagger (34, -7, D:2) 18 stones (39, -6, D:2) a potion of mutation (46, 7, D:2) a +0 short sword (51, 6, D:2) a potion of degeneration (51, 7, D:2) an adder corpse Level 3 of the Dungeon (0, 0, D:3) 15 gold pieces (1, -3, D:3) a rat corpse (3, -6, D:3) a potion of heal wounds (8, -16, D:3) 4 fruits (9, -13, D:3) a scroll of random uselessness