smzp Level 1 of the Dungeon (11, -3, D:1) a +0 ring mail (13, -12, D:1) a +0 dagger a stone (15, -9, D:1) a +0 robe (26, 23, D:1) a +0 leather armour (29, 12, D:1) a +0 club (29, 18, D:1) a +0 club (35, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 leather armour (4, -26, D:2) a +0 flail (4, 2, D:2) 17 stones (7, 2, D:2) 4 stones (11, 0, D:2) 22 stones (21, 8, D:2) a book of Changes (23, -30, D:2) a +0 dagger (31, -14, D:2) 18 sling bullets (34, -25, D:2) a +0 club (39, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -4, D:3) a +0 mace (5, -14, D:3) a cursed -2 dagger (6, 4, D:3) a +1 hand axe of flaming a +0 chain mail (7, -5, D:3) a +4 quarterstaff of chaos (8, -17, D:3) a poisoned needle (8, 16, D:3) a cursed -3 dagger (10, -17, D:3) a +0 blowgun 11 poisoned needles (10, -11, D:3) 7 needles of confusion (10, 31, D:3) 9 sling bullets (12, 19, D:3) 27 stones (13, 11, D:3) a stone (14, 11, D:3) a +0 leather armour a +0 war axe (15, 11, D:3) a tomahawk a cursed +0 leather armour (16, 11, D:3) a +0 club a +0 club a +2 dagger of protection a +0 animal skin a +2 helmet a +0 club (17, 11, D:3) 4 tomahawks a cursed +0 club a +2 dagger of speed (18, 10, D:3) a cursed -1 club (18, 22, D:3) a +2 vampiric war axe (19, 12, D:3) 14 stones a +0 dagger a cursed -3 hunting sling (22, 8, D:3) a +0 club (23, 7, D:3) a +0 dagger (23, 18, D:3) a +0 dagger (24, 18, D:3) a cursed -2 club (26, 7, D:3) a +0 club Level 4 of the Dungeon (1, 0, D:4) a +0 dagger a +0 robe (1, 1, D:4) a +0 flail a +0 scale mail a +0 trident a +0 leather armour (2, 2, D:4) a cursed -1 dagger a +0 chain mail (4, 41, D:4) a +0 whip of freezing a +0 robe (5, 12, D:4) a potion of haste 3 potions of degeneration (5, 24, D:4) a +0 ring mail (6, 10, D:4) a +2 flail of protection (13, 29, D:4) a +0 dagger (14, 21, D:4) a +0 robe (16, 15, D:4) 14 poisoned needles (19, 15, D:4) a +0 dagger (19, 20, D:4) a +0 club (20, 15, D:4) a +0 robe a +0 dagger (21, 11, D:4) 17 stones (21, 15, D:4) a +0 dagger a +0 robe a +0 hunting sling (24, 44, D:4) a +0 mace (26, 16, D:4) a +0 club (28, 18, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 whip 4 tomahawks of returning (1, -12, D:5) a +0 whip (2, 11, D:5) a +0 quarterstaff (3, -12, D:5) a +0 chain mail a +0 hand axe (4, -12, D:5) a +0 flail (4, -7, D:5) an uncursed ring of see invisible (5, -12, D:5) a +0 leather armour (20, 18, D:5) a +2 dagger of speed (27, -8, D:5) 16 poisoned needles (27, 24, D:5) a potion of degeneration (30, 3, D:5) a +0 animal skin a +0 hand axe (30, 13, D:5) a +0 leather armour a +0 short sword (32, -6, D:5) a +0 dagger (41, 40, D:5) a +0 ring mail (45, 17, D:5) a -1 glaive (50, 20, D:5) a +0 scale mail (54, 32, D:5) a +0 plate armour (57, 24, D:5) a potion of haste Level 6 of the Dungeon (2, -13, D:6) a +0 flail (2, 0, D:6) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour a +0 ring mail (3, -13, D:6) a +0 dagger a +0 scale mail (4, -13, D:6) a +0 dagger a +0 robe (9, 18, D:6) a +0 leather armour (11, 32, D:6) a +0 hand axe a +0 battleaxe a cursed +0 plate armour a cursed -2 short sword a +0 ring mail (12, -17, D:6) an uncursed ring of positive energy (15, 14, D:6) 22 stones (18, -5, D:6) the +6 whip "Transmigrator" {pain, rElec rPois Int+8 Dex-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+8). It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. (23, 31, D:6) a +0 ring mail (25, -19, D:6) 11 sling bullets (28, -19, D:6) a +0 whip a +0 flail (29, -19, D:6) a +0 hand axe (31, -8, D:6) a +0 shortbow 13 arrows (32, -7, D:6) 3 arrows (41, -7, D:6) 17 stones (46, -4, D:6) a +0 leather armour (47, 7, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -3, D:7) a +0 hand axe (unseen) (1, -2, D:7) a +0 dagger (unseen) (3, -2, D:7) a +0 short sword (3, 1, D:7) a scroll of enchant armour the Ecumenical Temple