Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 12003024900694422641 11 solomon12318 the Ruffian (level 2, 23/23 HPs) Began as a Draconian Transmuter on July 24, 2022. Got out of the dungeon alive. The game lasted 00:05:18 (177 turns). solomon12318 the Ruffian (Draconian Transmuter) Turns: 177, Time: 00:05:18 Health: 23/23 AC: 4 Str: 12 XL: 2 Next: 17% Magic: 5/5 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of blinking {unknown} Skills: * Level 1.4 Fighting + Level 1.9 Dodging + Level 3.2 Unarmed Combat * Level 2.1 Spellcasting + Level 2.0 Transmutations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 12% N/A 11% 1 b - Wereblood Tmut 6% N/A 16% 2 c - Slow Hex 4% N/A 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 4% N/A 43% 3 Confusing Touch Hex 1% N/A 58% 3 Vampiric Draining Necr 1% 2d6 58% 3 Ice Form Ice/Tmut 4% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Found 25 bolts. The hobgoblin shouts! Found a book of Debilitation. Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Nothing appears to happen. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. You hit the hobgoblin. You tail-slap the hobgoblin, but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Your magical contamination has completely faded away. You pick up a book of Debilitation and begin reading... You add the spells Slow, Vampiric Draining and Confusing Touch to your library. You aren't wearing any rings or amulets. Okay, then. Casting: Beastly Appendage (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Memorise Wereblood, consuming 2 spell levels and leaving 2? Okay, then. Okay, then. Memorise Wereblood, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Memorise Slow, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'c'. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! +.....................†. #####.###.#####.#####... #.# #..# #.# #... #.# ##.## #.# #... #.# ♣≈≈≈♣ #.# #... #.# ♣≈≈≈♣ #.# #... #.###≈≈♣###.# #... #.#.##≈##.#.# #... #.#@..≈...#.# #... #.#.##≈##.# #... #.###P≈♣### #... #.##P≈≈≈P# #... #.##≈≈≈≈P##.# #... #.####♣.....# #... #.# #.##### #.## #.# #..# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | solomon12318 the Draconian Transmuter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 57 | D:1 | Reached XP level 2. HP: 21/23 MP: 5/5 148 | D:1 | Learned a level 2 spell: Wereblood 150 | D:1 | Learned a level 1 spell: Slow 177 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, chequers_ecumenical_altar_island, chequers_serial_rivers_small_3, moated_statue, hangedman_feature_mirror, minmay_misc_feat_hallway Action || total -------------------------++------- Melee: Unarmed || 24 Tailslap || 5 Kick || 2 Punch || 2 Headbutt || 1 Cast: Beastly Appendage || 4 Armor: Skin || 5 Dodge: Dodged || 15