stonage the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the cursed +15 Maxwell's patent armour {rC+ rF+, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +11 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (35, 1, D) a book of Power (36, 1, D) an uncursed staff of air (37, 1, D) the Guide on the Excruciating Frostbite Spells Type Level Freeze Ice 1 Throw Icicle Conjuration/Ice 4 Condensation Shield Ice 4 Venom Bolt Conjuration/Poison 5 Bolt of Cold Conjuration/Ice 6 (38, 1, D) a +5 rod of inaccuracy (13/13) (39, 1, D) Lee's Tome of Blows and Bruises Spells Type Level Magic Dart Conjuration 1 Iskenderun's Battlesphere Conjuration/Charms 5 Fireball Conjuration/Fire 5 (40, 1, D) an uncursed staff of conjuration (41, 1, D) a disc of storms (42, 1, D) a cursed staff of energy (49, 1, D) the Reference Book on Moulding Spells Type Level Beastly Appendage Transmutation 1 Blade Hands Transmutation 5 Dragon Form Transmutation 7 (50, 1, D) a lantern of shadows (51, 1, D) a +2 cutlass of draining (52, 1, D) a plain deck of war (53, 1, D) a phial of floods (54, 1, D) a plain deck of destruction (61, 1, D) a plain deck of defence (62, 1, D) a cursed +0 falchion a book of Flames (63, 1, D) the +1 robe of Dishonesty {Dex+2} It affects your dexterity (+2). (67, 1, D) a +0 war axe of electrocution (68, 1, D) a +0 vampiric trident (36, 2, D) an uncursed ring of fire (37, 2, D) a +1 rod of the swarm (9/9) (38, 2, D) a manual of Bows (39, 2, D) a cursed ring of loudness (40, 2, D) an uncursed staff of air (41, 2, D) a +3 spear of freezing (42, 2, D) a book of Wizardry (49, 2, D) a +1 falchion of slicing (50, 2, D) a fan of gales (51, 2, D) a +0 scimitar of freezing (53, 2, D) a +0 hunting sling of freezing (54, 2, D) a +2 dagger of protection (55, 2, D) a fan of gales (73, 2, D) the Papyrus of Companions Spells Type Level Abjuration Summoning 3 Recall Summoning/Translocation 3 Call Canine Familiar Summoning 3 (66, 3, D) a black bear corpse (skeletalised by now) (68, 3, D) a black bear corpse (skeletalised by now) (3, 4, D) 982 sling bullets (still there?) 983 sling bullets (still there?) 989 sling bullets (still there?) 993 sling bullets (still there?) 995 sling bullets (still there?) 997 sling bullets (still there?) 1000 sling bullets (still there?) a +5 greatsling (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) (54, 4, D) the human corpse of Prince Ribbit (61, 4, D) a cursed -2 mace (unseen) (62, 4, D) a +0 mace the +6 hunting sling "Waqya" {venom, rPois} It poisons the ammo it fires. It protects you from poison. an orc corpse (skeletalised by now) (63, 4, D) a +0 flail (unseen) (55, 5, D) a +3 longbow of flaming 17 poisoned arrows a +0 centaur barding the centaur corpse of Nessos (55, 6, D) a +0 hand axe of pain (unseen) (56, 6, D) a -1 halberd a +0 animal skin a +0 battleaxe a +0 ring mail a potion of curing 6 javelins a +0 mace a +0 plate armour a +0 large shield the gnoll corpse of Grum the orc corpse of Urug (56, 7, D) a javelin a +1 halberd of protection 4 throwing nets a +0 ring mail (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (55, 8, D) a cursed +0 scimitar (unseen) (62, 9, D) the +5 flail "Pyozez" {holy, +Rage +Fly rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It lets you fly. It lets you go berserk. (70, 9, D) a +0 battleaxe of flaming (72, 9, D) a +9 rod of inaccuracy (11/11) (70, 10, D) a crystal ball of energy (72, 10, D) a crystal ball of energy (49, 13, D) a +0 leather armour (50, 13, D) a stone of tremors (55, 13, D) a +0 leather armour (50, 14, D) a +2 rod of shadows (13/13) (51, 14, D) an uncursed amulet of stasis (52, 14, D) the +1 ring mail of the Cast Vote {Str+2 Curse} It affects your strength (+2). It may recurse itself when equipped. (53, 14, D) a book of Beasts (69, 14, D) a +0 chain mail of magic resistance (35, 15, D) the cursed +0 arbalest of the Extremes {venom, Str+1} It poisons the ammo it fires. It affects your strength (+1). It has a curse placed upon it. (36, 15, D) a plain deck of escape (37, 15, D) a book of Spatial Translocations (38, 15, D) an uncursed ring of ice (40, 15, D) a +2 longbow of flaming (41, 15, D) a plain deck of defence (43, 15, D) an uncursed staff of power (35, 16, D) a phial of floods (36, 16, D) a +1 long sword of holy wrath (37, 16, D) a +5 hunting sling of evasion (38, 16, D) the +10 glaive of Twuv {chop, +Fly rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you fly. (39, 16, D) a +1 chain mail of poison resistance (40, 16, D) the ring "Ynaequh" {Fire Int+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. (41, 16, D) an uncursed staff of conjuration (42, 16, D) an ornate deck of destruction (61, 17, D) a +4 trident of venom (62, 17, D) a book of Changes (63, 17, D) a +0 quarterstaff (64, 17, D) an uncursed staff of wizardry (72, 17, D) the cursed ring of Ydwoggoi {-Tele AC-3 Str+2 Int-2 Stlth-} [ring of protection] It affects your AC (-3). It affects your strength (+2). It affects your intelligence (-2). It prevents most forms of teleportation. It makes you less stealthy. It has a curse placed upon it. (63, 18, D) a +4 demon trident of pain (64, 18, D) a +8 rod of striking (11/11) (71, 18, D) Khouz Mua's Almanac of Battle Magic and Air Spells Type Level Dazzling Spray Conjuration/Hexes 3 Venom Bolt Conjuration/Poison 5 Freezing Cloud Conjuration/Ice/Air 6 Conjure Ball Lightning Conjuration/Air 6 (72, 18, D) the cursed -2 leather armour of the Five Mice {Str+3} It affects your strength (+3). It has a curse placed upon it. (73, 18, D) the cursed -5 ring mail "Daunog" {Str+2 Dex+3 Int+4} It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+3). It has a curse placed upon it. (53, 20, D) a +0 spear 15 poisoned javelins a +0 scale mail of fire resistance (54, 21, D) 4 poisoned javelins 4 large rocks a cursed -3 shortbow a cursed -1 arbalest 12 bolts a +0 longbow 23 arrows the +6 plate armour of Ethics {MR+ SInv} It affects your resistance to hostile enchantments. It enhances your eyesight. a +2 spear of piercing a +0 arbalest 9 steel bolts an uncursed amulet of rage a cyclops corpse (rotten by now) a fire drake corpse (rotten by now) a red wasp corpse (rotten by now) (56, 21, D) 10 large rocks (unseen) (52, 22, D) 3 arrows (53, 22, D) a large rock an arrow (54, 22, D) a +2 shortbow of freezing (still there?) a +0 arbalest (still there?) a large rock (still there?) a poisoned javelin (still there?) (55, 22, D) 8 javelins 5 bolts 38 arrows (56, 22, D) a +0 arbalest (still there?) an arrow (still there?) (63, 22, D) a +0 quarterstaff a +0 robe (64, 22, D) a +2 short sword of draining (unseen) (62, 23, D) a wolf corpse (skeletalised by now) (64, 23, D) a wolf corpse (skeletalised by now) (36, 24, D) an uncursed amulet of clarity (62, 24, D) a +0 short sword (unseen) (36, 25, D) a brain worm corpse (49, 25, D) a +1 rod of the swarm (10/10) (51, 25, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (52, 25, D) a +2 chain mail of poison resistance (53, 25, D) an uncursed staff of conjuration (54, 25, D) a book of Fire (55, 25, D) the +2 robe "Lenewn" {rF+ Curse} It protects you from fire. It may recurse itself when equipped. (50, 26, D) a +0 battleaxe (51, 26, D) a sack of spiders (52, 26, D) a +0 dagger (53, 26, D) a +0 great sword of electrocution (54, 26, D) a book of Control (61, 27, D) an uncursed staff of poison (62, 27, D) a +1 trident of protection (63, 27, D) the Reference Book on Creation Spells Type Level Summon Butterflies Summoning 1 Summon Guardian Golem Hexes/Summoning 4 Summon Lightning Spire Summoning/Air 4 Dragon's Call Summoning 9 (64, 27, D) an uncursed staff of air (72, 27, D) a +2 ring of intelligence (73, 27, D) a book of Necromancy (52, 28, D) a +0 dagger a +0 robe (62, 28, D) an uncursed ring of sustain abilities (63, 28, D) an uncursed staff of summoning (64, 28, D) a crystal ball of energy (71, 28, D) a sack of spiders (72, 28, D) an uncursed staff of poison (73, 28, D) a +2 great sword of protection (38, 29, D) an uncursed staff of power (39, 29, D) a +1 ring of strength (40, 29, D) a +1 glaive of venom (51, 29, D) a cursed +0 war axe (unseen) (52, 29, D) a +0 dagger a +0 robe a +0 hand axe of electrocution a +0 robe a human corpse (rotten by now) (35, 30, D) a crystal ball of energy (36, 30, D) a +0 leather armour of magic resistance (37, 30, D) a +0 plate armour of cold resistance (38, 30, D) the +5 ring mail "Arata" {Str+2 Dex+2 Curse} It affects your strength (+2). It affects your dexterity (+2). It may recurse itself when equipped. (39, 30, D) a plain deck of wonders (40, 30, D) a plain deck of changes (41, 30, D) a book of Power (42, 30, D) an uncursed ring of see invisible (53, 30, D) a +0 dagger (unseen) (71, 30, D) a +0 spear (unseen) (72, 31, D) a +3 scimitar a +0 robe (63, 32, D) a +2 hand axe (unseen) (49, 37, D) the +3 long sword of Wyrd {holy, rN+ SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. It enhances your eyesight. (50, 37, D) a +0 dagger of venom (51, 37, D) a plain deck of defence (52, 37, D) a +2 cloak of darkness (53, 37, D) a plain deck of wonders (54, 37, D) a +1 long sword of holy wrath (60, 37, D) a +2 falchion of protection (61, 37, D) a +5 rod of striking (11/11) (62, 37, D) a +7 blowgun (63, 37, D) a book of Death (69, 37, D) the +4 leather armour "Grege Gria" {rF+ Str-3 Int+3 Slay+2} It affects your strength (-3). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. (70, 37, D) a +1 falchion of electrocution (71, 37, D) a plain deck of defence (72, 37, D) a +3 quarterstaff of draining (73, 37, D) a book of the Dragon (36, 38, D) a +0 flail (unseen) (49, 38, D) the amulet of Zuapar {Spirit Str-4 Int+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (-4). It affects your intelligence (+4). (50, 38, D) a +5 cutlass of speed (51, 38, D) a cursed ring of poison resistance (52, 38, D) the +7 lajatang of Order {silver, rMut} (53, 38, D) a +4 halberd of protection (59, 38, D) an uncursed staff of power (60, 38, D) a +1 lajatang of speed (61, 38, D) a +2 chain mail of magic resistance (62, 38, D) a +2 rod of inaccuracy (10/10) (63, 38, D) a +6 great sword of draining (70, 38, D) the cursed -1 cloak of the Realm of Zot {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (71, 38, D) a book of Conjurations (72, 38, D) a +0 dagger of freezing (73, 38, D) an uncursed staff of power (35, 39, D) a +2 vampiric cutlass (unseen) (37, 39, D) a +0 antimagic war axe (still there?) a dire elephant corpse (still there?) (70, 41, D) a necrophage corpse (rotten by now) (71, 41, D) a +0 dire flail a cursed -1 robe (72, 41, D) a necrophage corpse (rotten by now) (50, 42, D) a water moccasin corpse (rotten by now) (still there?) a black mamba corpse (rotten by now) (still there?) (61, 42, D) a fire drake corpse (rotten by now) (62, 42, D) a swamp drake corpse (rotten by now) a mottled dragon corpse (rotten by now) (50, 43, D) a fire drake corpse (rotten by now) (52, 43, D) a giant frog corpse (rotten by now) (61, 43, D) an ice dragon corpse (rotten by now) (62, 44, D) an ice dragon corpse (rotten by now) (63, 44, D) a steam dragon corpse (rotten by now)