Dungeon Sprint DCSS version bcrawl-1.31.3 (webtiles) character file. Game seed: 15172898272358139227 933919 stripedtigrrr the Nimble (level 8, -6/64 HPs) Began as an Octopode Ice Elementalist on Apr 21, 2021. Was a High Priest of Makhleb. Mangled by a merfolk ... wielding a +3 hand axe of chopping (21 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:10:46 (542 turns). stripedtigrrr the Nimble (Octopode Ice Elementalist) Turns: 542, Time: 00:10:46 Health: -6/64 AC: 4 Str: 20 XL: 8 Next: 55% Magic: 7/13 EV: 25 Int: 30 God: Makhleb [*****.] Gold: 0 SH: 0 Dex: 25 Spells: 0/13 levels left rFire + . . SeeInvis . L - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois + Spirit . (cloak restricted) rElec . Reflect . U - amulet of magic regeneration rCorr . Harm . B - +6 ring of dexterity MR ..... NoTele + C - +6 ring of dexterity Stlth ++++...... D - +6 ring of intelligence HPRegen 0.20/turn E - +6 ring of intelligence MPRegen 0.38/turn F - +6 ring of strength G - +6 ring of strength (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was extremely pleased with you. You were hungry. You visited 1 branch Inventory: Hand Weapons p - a +4 hand crossbow of velocity (You found it in the Dungeon) v - a +5 demon trident (You found it in the Dungeon) w - a +5 quick blade (You found it in the Dungeon) J - the +7 Singing Sword {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. K - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. L - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. M - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) N - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. O - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. P - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. S - a +2 hunting sling of flaming (You found it in the Dungeon) Missiles y - 1000 bolts z - 1000 sling bullets Armour t - a +3 buckler (You found it in the Dungeon) u - a +3 large shield (You found it in the Dungeon) Q - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery B - a +6 ring of dexterity (left tentacle) (You found it in the Dungeon) C - a +6 ring of dexterity (right tentacle) (You found it in the Dungeon) D - a +6 ring of intelligence (on tentacle) (You found it in the Dungeon) E - a +6 ring of intelligence (on tentacle) (You found it in the Dungeon) F - a +6 ring of strength (on tentacle) (You found it in the Dungeon) G - a +6 ring of strength (on tentacle) (You found it in the Dungeon) U - an amulet of magic regeneration (around mantle) (You found it in the Dungeon) Wands c - a wand of disintegration (7) (You found it in the Dungeon) d - a wand of iceblast (8) x - a wand of acid (7) (You found it in the Dungeon) Scrolls a - 4 scrolls of amnesia i - 5 scrolls of identify {@r1} j - 2 scrolls of fear k - 7 scrolls of fog l - 3 scrolls of blinking m - 5 scrolls of remove curse {@r2} Potions b - 10 potions of curing {@q1} f - 4 potions of haste {@q3} g - 7 potions of magic h - 2 potions of berserk rage n - 6 potions of agility o - 2 potions of brilliance r - 5 potions of might s - 4 potions of resistance I - 8 potions of heal wounds {@q2} Miscellaneous q - 2 phantom mirrors A - a lightning rod (3/4) {!a} (You found it in the Dungeon) H - a lamp of fire (inert) (You found it in the Dungeon) R - a phial of floods (You found it in the Dungeon) T - a fan of gales (2/2) (You found it in the Dungeon) Comestibles e - 7 rations {!d!d} Skills: - Level 10.1 Fighting - Level 10.8 Dodging - Level 3.0 Stealth * Level 3.2 Spellcasting Level 1.0 Conjurations - Level 8.6 Summonings - Level 3.9 Ice Magic + Level 0.0 Air Magic + Level 7.0 Invocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ####.. 1% 1 None b - Ozocubu's Armour Chrm/Ice ###..... 10% 3 ####... d - Summon Ice Beast Ice/Summ #####... 5% 4 #####.. z - Summon Lightning Spi Summ/Air ####.... 32% 5 ######. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice ###... 1% 2 #...... Recall Summ/Tloc N/A 3% 3 ####... Dazzling Orbs Conj/Hex #...... 17% 3 ####... Confuse Hex #....... 22% 3 ####... Regeneration Chrm/Necr #......... 22% 3 ####... Throw Icicle Conj/Ice ###..... 26% 4 #####.. Ice Form Ice/Tmut ###..... 30% 4 #####.. Animate Dead Necr N/A 56% 4 #####.. Petrify Tmut/Erth #......... 56% 4 #####.. Yara's Violent Unravell Hex/Tmut #......... 56% 4 #####.. Metabolic Englaciation Hex/Ice ###....... 65% 5 ######. Bolt of Magma Conj/Fire/Erth #......... 86% 5 ######. Dispel Undead Necr #....... 89% 5 ######. Silence Hex/Air #......... 89% 5 ######. Simulacrum Ice/Necr ###....... 99% 6 ####### Conjure Ball Lightning Conj/Air #......... 100% 6 ####### Death Channel Chrm/Necr #......... 100% 6 ####### Deflect Missiles Chrm/Air #......... 100% 6 ####### Iron Shot Conj/Erth #......... 100% 6 ####### Statue Form Tmut/Erth #........ 100% 6 ####### Mana Rupture Conj/Hex #......... 100% 7 ####### Shatter Erth #......... 100% 9 ####### Tornado Air #......... 100% 9 ####### Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The merfolk hits you but does no damage. Snnnck. The merfolk completely misses you. The merfolk misses you. You hit the merfolk. You constrict the merfolk. The centaur shoots an arrow. The arrow hits you! The merfolk closely misses you. The merfolk escapes! The merfolk completely misses you. x2 No path to travel! You closely miss the merfolk. Your grab misses the merfolk. You squeeze the merfolk. The merfolk hits you with a +3 hand axe of chopping. Snnnck. The merfolk completely misses you. The hippogriff barely misses you. x2 The hippogriff misses you. The merfolk closely misses you. The merfolk misses you. No path to travel! Okay, then. A cloud of ice covers your body! The centaur unwields a +0 shortbow. The centaur misses you. The merfolk completely misses you. The merfolk barely misses you. The hippogriff barely misses you. The hippogriff pecks you. The hippogriff is frozen. The hippogriff misses you. The merfolk hits you from afar with a +0 trident!! * * * LOW HITPOINT WARNING * * * The merfolk misses you. The merfolk completely misses you. You feel much better. Your icy armour evaporates. The centaur misses you. The merfolk closely misses you. The hippogriff closely misses you. The hippogriff completely misses you. x2 The merfolk completely misses you. The merfolk barely misses you. The centaur barely misses you. The merfolk misses you. The spell is very dangerous to cast (32% risk of failure)! Continue anyway? Okay, then. A chill wind blows around you. The merfolk hits you from afar with a +4 trident. The centaur hits you! * * * LOW HITPOINT WARNING * * * The merfolk hits you with a +3 hand axe of chopping! * * * LOW HITPOINT WARNING * * * Ssssck. * * * LOW HITPOINT WARNING * * * The merfolk barely misses your ice beast. The hippogriff bites you but does no damage. The hippogriff misses you. The hippogriff claws you but does no damage. The merfolk barely misses you. The merfolk completely misses you. The merfolk closely misses you. You swap places. The centaur hits your ice beast but does no damage. The hippogriff closely misses your ice beast. The hippogriff pecks your ice beast but does no damage. The hippogriff claws your ice beast. The merfolk hits you with a +3 hand axe of chopping!! You die... ▓........▓........▓ ▓...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...8©8...▓..8©8..▓ ▓..)}::...▓..:)|..▓ ▓...|::...▓..!||..▓ ▓..mm.....▓..mmm..▓ ▓..mHm....▓m......▓ ▓.@Ym.....▓..Hm...▓ ▓...c.....▓.......▓ ▓.▓.....▓.▓.......▓ ▓....©....▓...©...▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8..▓ ▓.."....▓ ▓..[....▓ ▓.......▓ You could see 5 merfolk, a hippogriff, a centaur and a friendly ice beast. Vanquished Creatures A thrashing horror (D) A jumping spider (D) A necrophage (D) A phantom (D) 2 scorpions (D) A crimson imp (D) 2 quasits (D) 2 iron imps (D) A shadow imp (D) 2 white imps (D) 2 ufetubi (D) 2 adder skeletons (D) A bat skeleton (D) A bat zombie (D) A giant cockroach zombie (D) A jackal skeleton (D) A jackal zombie (D) A quokka zombie (D) 24 creatures vanquished. Vanquished Creatures (others) 2 spatial maelstroms (D) 2 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | stripedtigrrr the Octopode Ice Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D | Found a blossoming altar of Fedhas. 0 | D | Banished a spatial maelstrom 1 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 1 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 1 | D | Found the +10 dark maul {crush} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 1 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 1 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 1 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {*Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 1 | D | Found the +0 sword of Power 1 | D | Found the +7 mace of Variability {chain chaos} 1 | D | Found the +7 Singing Sword {slice} 1 | D | Found the +7 longbow "Piercer" {penet, EV-2} 1 | D | Found a transporter. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found an opulent altar of Gozag. 1 | D | Found a burning altar of Makhleb. 1 | D | Banished a spatial maelstrom 2 | D | Found a sacrificial altar of Ru. 2 | D | Found a stormy altar of Qazlal. 2 | D | Found a shimmering blue altar of Sif Muna. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found a sparkling altar of Nemelex Xobeh. 58 | D | Became a worshipper of Makhleb the Destroyer 61 | D | Reached XP level 2. HP: 27/27 MP: 5/5 68 | D | Entered arena 2. 68 | D | Noticed a phantom 68 | D | Found a transporter. 87 | D | Killed a phantom 88 | D | Reached skill level 10 in Fighting 88 | D | Reached XP level 3. HP: 36/36 MP: 6/6 88 | D | Reached XP level 4. HP: 42/42 MP: 7/7 94 | D | Entered arena 3. 94 | D | Noticed a jumping spider 94 | D | Found a transporter. 101 | D | Killed a jumping spider 101 | D | Reached * piety under Makhleb 102 | D | Reached XP level 5. HP: 32/47 MP: 8/8 102 | D | Reached XP level 6. HP: 37/54 MP: 9/9 104 | D | Reached skill level 10 in Dodging 188 | D | Learned a level 3 spell: Ozocubu's Armour 314 | D | Learned a level 4 spell: Summon Ice Beast 314 | D | Entered arena 4. 314 | D | Found a transporter. 318 | D | Reached ** piety under Makhleb 322 | D | Reached XP level 7. HP: 47/59 MP: 10/10 348 | D | Entered arena 5. 348 | D | Noticed a thrashing horror 348 | D | Found a transporter. 363 | D | Killed a thrashing horror 363 | D | Reached *** piety under Makhleb 364 | D | Reached XP level 8. HP: 64/64 MP: 10/12 370 | D | Reached **** piety under Makhleb 377 | D | Entered arena 6. 377 | D | Found a transporter. 388 | D | Reached ***** piety under Makhleb 413 | D | Entered arena 7. 413 | D | Noticed a merfolk 413 | D | Noticed a hippogriff 413 | D | Noticed a merfolk 413 | D | Noticed a merfolk 413 | D | Noticed a merfolk 413 | D | Noticed a merfolk 414 | D | Found a transporter. 425 | D | Entered arena 8. 426 | D | Found a transporter. 522 | D | Learned a level 5 spell: Summon Lightning Spire 532 | D | Entered arena 9. 532 | D | Noticed a merfolk 532 | D | Noticed a merfolk 532 | D | Noticed a hippogriff 532 | D | Noticed a merfolk 532 | D | Noticed a merfolk 532 | D | Noticed a merfolk 533 | D | Found a transporter. 542 | D | Mangled by a merfolk Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 7 10 | 10.1 Dodging | 9 10 | 10.8 Summonings | 8 | 8.6 Invocations | 6 7 | 7.0 Spellcasting | 3 | 3.2 Stealth | | 3.0 Conjurations | | 1.0 Ice Magic | | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Shillelagh | 6 | | || 6 Double sword | 4 | | || 4 Tentacles | 1 | 4 | 13 || 18 Lance | | 11 | 18 || 29 Constrict | | 4 | 10 || 14 Quick blade | | | 27 || 27 Cast: Ozocubu's Armour | | 1 | 1 || 2 Summon Ice Beast | | | 1 || 1 Evoke: Lightning rod | | | 2 || 2 Lamp of fire | | | 1 || 1 Use: Potion | 5 | 1 | 2 || 8 Scroll | | | 1 || 1 Stab: Invisible | 1 | 2 | 3 || 6 Sleeping | | | 3 || 3 Armor: Skin | | 2 | 4 || 6 Dodge: Dodged | 7 | 21 | 172 || 200