supermoro the Dungeon (0, 0, D) an arrow (0, 6, D) a +0 war axe a +0 dagger a killer bee corpse (0, 12, D) a +0 animal skin a +0 hand axe a +2 scimitar of holy wrath a +4 quarterstaff of crushing a +2 halberd of protection a +2 dire flail of protection a +2 rapier of distortion (0, 13, D) an uncursed staff of energy (0, 14, D) 2 scrolls of amnesia (0, 47, D) a +0 giant club (0, 53, D) a +0 dagger a +0 club