supermoro Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 0, D:1) a +0 buckler (15, -35, D:1) a +0 ring mail (19, -27, D:1) 4 needles of sleeping (25, -28, D:1) a +0 club (27, -37, D:1) a +0 dagger (27, -20, D:1) 10 poisoned needles (34, -20, D:1) a +0 club (36, 2, D:1) 16 stones (37, -30, D:1) a +0 club (41, -34, D:1) a +0 club (44, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of lignification (9, -4, D:2) a +0 dagger a +0 robe (22, -4, D:2) a +0 ring mail (25, 24, D:2) a +0 war axe (26, -8, D:2) a +0 robe (28, -1, D:2) a +0 scale mail (39, 12, D:2) a +0 club (39, 13, D:2) a +0 club (41, 0, D:2) a +0 club (41, 1, D:2) a +0 dagger (47, -13, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (10, 36, D:3) a +0 whip (11, 44, D:3) 24 stones (14, 17, D:3) 25 stones (25, 24, D:3) 16 stones (28, 29, D:3) a +0 leather armour (35, 32, D:3) a +0 dagger a +0 ring mail (41, 34, D:3) a +0 leather armour (45, 6, D:3) a +0 mace (48, 30, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (1, 0, D:4) a +0 club a +0 club a +0 leather armour a +0 mace (5, -25, D:4) a +0 giant club (5, -24, D:4) a cursed +0 hand axe 12 bolts (6, -25, D:4) a +0 giant spiked club (7, -17, D:4) a tomahawk a +0 club (7, -16, D:4) a tomahawk (8, -20, D:4) a tomahawk (8, -16, D:4) a +0 dagger a +0 robe (8, -12, D:4) a +0 trident a +0 ring mail (9, -23, D:4) a tomahawk (12, -9, D:4) a +0 robe (17, -23, D:4) 17 stones (17, 13, D:4) a +0 giant club (20, 9, D:4) a +0 hand axe (20, 10, D:4) 22 arrows (21, 8, D:4) 21 gold pieces (23, -25, D:4) a +0 spear (24, -7, D:4) 23 arrows (24, 19, D:4) a cursed -2 hand axe (27, -25, D:4) 31 stones (36, -14, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a throwing net (2, 0, D:5) a +0 mace a throwing net (3, -2, D:5) a +0 club a +0 spear (7, 12, D:5) 24 stones (17, -21, D:5) 19 sling bullets (20, -11, D:5) 24 sling bullets (20, 4, D:5) 27 stones (27, 10, D:5) a +0 whip (33, -7, D:5) a book of Geomancy (33, -6, D:5) a +0 long sword (37, -14, D:5) a +0 dagger (37, -1, D:5) a +0 rapier (40, 19, D:5) an uncursed ring of teleportation Level 6 of the Dungeon (0, 0, D:6) a +0 club (3, 0, D:6) a tomahawk (4, 0, D:6) a tomahawk (5, -9, D:6) a +0 mace a +0 leather armour (5, -1, D:6) a +0 chain mail (5, 4, D:6) a +3 flail of crushing a +0 ring mail (16, 2, D:6) 21 stones (25, -5, D:6) a +0 whip (34, 7, D:6) a +0 shield (38, -14, D:6) a potion of lignification (42, 22, D:6) a +0 rapier (45, -1, D:6) a +0 giant club (48, 11, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 8 sling bullets (4, -5, D:7) a book of Minor Magic (6, -33, D:7) a potion of lignification (6, 2, D:7) a +0 shortbow 28 arrows (8, 2, D:7) an arrow (11, -3, D:7) a +0 hand axe (14, -3, D:7) a +0 club (15, -16, D:7) an arrow (15, -15, D:7) an arrow (16, -26, D:7) a +2 shortbow of flaming (16, -23, D:7) 2 arrows (16, -22, D:7) 2 arrows (16, -19, D:7) an arrow (16, -18, D:7) an arrow (16, -17, D:7) 2 arrows (22, -32, D:7) 2 arrows (22, -28, D:7) an arrow (23, -31, D:7) an arrow (24, -30, D:7) an arrow (25, -31, D:7) an arrow (25, -29, D:7) an arrow (25, -28, D:7) an arrow (27, -27, D:7) a +0 whip the +5 ring mail "Abeug" {*Contam +Fly rPois Str+4} It affects your strength (+4). It protects you from poison. It lets you fly. It causes magical contamination when unequipped. (28, -28, D:7) a +0 shortbow an arrow (30, -7, D:7) a +0 ring mail (53, -14, D:7) a +0 robe (56, -3, D:7) a potion of mutation (60, -17, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Ziolijou's Book Shop Goxear's Almanac of Dislocated Curses (825 gold) Spells Type Level a - Corona Hexes 1 b - Apportation Translocation 1 c - Confuse Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Forest Summoning/Translocation 5 a book of Transfigurations (825 gold) a book of Geomancy (525 gold) a book of Debilitation (600 gold) the Guide on Warped Calling (1068 gold) Spells Type Level a - Apportation Translocation 1 b - Call Canine Familiar Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Demon Summoning 5 a book of Air (525 gold) a book of Battle (600 gold) a Young Poisoner's Handbook (600 gold) a book of Callings (450 gold) a book of Changes (375 gold) a book of Battle (600 gold) a book of Misfortune (300 gold) Sif Muna's Handbook of the Traveller (1305 gold) Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Recall Summoning/Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Controlled Blink Translocation 8 the Compendium of Flying Calling (975 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Summon Ice Beast Ice/Summoning 4 c - Summon Lightning Spire Summoning/Air 4 d - Aura of Abjuration Summoning 5 (0, 0, D:8) a +0 longbow (6, -23, D:8) a +0 short sword (8, -23, D:8) a cursed -2 dagger (9, -23, D:8) a +0 whip (13, -23, D:8) a cursed -3 trident a +0 chain mail (17, -29, D:8) 20 bolts (18, -3, D:8) an arrow (19, -3, D:8) an arrow (20, -46, D:8) 16 stones (22, -3, D:8) 2 arrows (22, 0, D:8) a book of Battle (23, -47, D:8) a +0 dire flail a +0 chain mail (24, -47, D:8) a +0 club a +0 leather armour a +0 dagger a +0 robe (24, -3, D:8) an arrow (25, -33, D:8) a +0 giant club a cursed -2 giant club a +0 giant club a +0 dire flail (25, -3, D:8) 5 arrows a +0 shortbow (26, -34, D:8) a +2 scimitar of flaming a +0 robe (26, -5, D:8) an arrow (26, -3, D:8) 2 arrows (27, -4, D:8) 2 arrows (30, -26, D:8) a sling bullet (33, -23, D:8) 13 stones (34, -30, D:8) a sling bullet (34, -29, D:8) 2 sling bullets (34, -28, D:8) 2 sling bullets (35, -32, D:8) 2 sling bullets (35, -30, D:8) 12 sling bullets a +0 hunting sling a +0 ring mail a +0 quarterstaff (36, -29, D:8) 3 sling bullets (43, -44, D:8) a +0 giant club (44, -16, D:8) a +0 scale mail (44, -3, D:8) a poisoned needle a +0 dagger (45, -3, D:8) a +0 dagger a +0 blowgun 5 poisoned needles (45, -2, D:8) a stone a +0 blowgun 6 poisoned needles (45, -1, D:8) 2 poisoned needles a stone (45, 0, D:8) 2 stones 2 poisoned needles (45, 4, D:8) 4 poisoned needles (46, -26, D:8) a potion of lignification Level 9 of the Dungeon (0, 0, D:9) 15 stones (5, -16, D:9) 18 arrows (30, 10, D:9) a +0 giant club (31, 0, D:9) a cursed +3 battleaxe a +0 robe (31, 1, D:9) a +2 hand axe a +0 robe (32, 1, D:9) a +3 scimitar a +0 robe a cursed +0 hand axe a +0 robe (32, 2, D:9) a +0 flail a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +1 dagger of pain a +0 robe 2 potions of mutation (4, -11, D:10) a +0 falchion (4, 1, D:10) a +0 leather armour (6, 19, D:10) a +1 robe a +0 quarterstaff of freezing (11, 38, D:10) an uncursed ring of ice (15, 34, D:10) a book of Minor Magic (24, 6, D:10) a tomahawk (24, 41, D:10) a +0 robe (28, -14, D:10) a +0 giant spiked club (30, 4, D:10) a +0 hand axe a cursed -1 club a +0 leather armour a +0 trident a +0 leather armour (30, 5, D:10) 3 tomahawks (31, 4, D:10) a +0 halberd 2 tomahawks a +0 plate armour (36, -14, D:10) a +0 robe (48, -1, D:10) 17 sling bullets (59, -2, D:10) a +4 dagger of distortion a +0 robe (64, -9, D:10) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (3, -43, Lair:1) a +0 large shield (3, -9, Lair:1) a +0 great mace (9, -21, Lair:1) 17 stones (17, -59, Lair:1) a +0 buckler (18, 0, Lair:1) a +0 long sword (19, -51, Lair:1) 20 poisoned needles (21, -36, Lair:1) the +3 whip of Exoneration {antimagic, rC+ Dex+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). It protects you from cold. (22, -36, Lair:1) a scroll of torment (26, -7, Lair:1) a -2 pair of gloves (31, -46, Lair:1) a +0 leather armour (41, -7, Lair:1) a +0 rapier (42, -19, Lair:1) 16 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of earth (4, -8, Lair:2) 17 arrows (16, 4, Lair:2) 17 stones (17, 3, Lair:2) a crystal ball of energy (26, -14, Lair:2) a +0 scale mail (26, 6, Lair:2) a +2 ring of dexterity (32, 2, Lair:2) 21 stones (33, -13, Lair:2) a potion of lignification (44, -10, Lair:2) a book of Minor Magic Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (7, -5, Lair:3) a +0 whip (8, -8, Lair:3) 24 stones (25, -27, Lair:3) 16 stones (28, -27, Lair:3) a +0 chain mail (28, 17, Lair:3) a +0 ring mail (30, -2, Lair:3) a +0 robe (40, 7, Lair:3) 2 potions of lignification Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed ring of flight (1, -1, Lair:4) a +0 chain mail (2, 0, Lair:4) a book of Flames 6 arrows (13, 14, Lair:4) 16 stones (28, 46, Lair:4) a cursed -3 trident (30, 20, Lair:4) a +0 leather armour (30, 25, Lair:4) a +0 ring mail (33, 26, Lair:4) 20 sling bullets (37, -3, Lair:4) a +4 blowgun (38, -3, Lair:4) an uncursed ring of flight (38, -2, Lair:4) 20 arrows (39, 18, Lair:4) Sif Muna's Catalogue of Unholy Shape Shifting Spells Type Level a - Animate Dead Necromancy 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Dragon Form Transmutation 7 Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (21, -20, Lair:5) 15 poisoned needles (27, -53, Lair:5) a +0 buckler (27, -39, Lair:5) a cursed +0 chain mail (28, -39, Lair:5) 16 arrows (45, -4, Lair:5) a +0 buckler (61, -24, Lair:5) a +0 hand axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a water moccasin corpse (skeletalised by now) (1, -3, Lair:6) a hydra corpse (skeletalised by now) (3, -3, Lair:6) a black mamba corpse (skeletalised by now) (6, 8, Lair:6) a spiny frog corpse (skeletalised by now) (9, 5, Lair:6) a water moccasin corpse (skeletalised by now) (10, 7, Lair:6) a komodo dragon corpse (skeletalised by now) (10, 9, Lair:6) a water moccasin corpse (skeletalised by now) (12, 5, Lair:6) a +0 dagger (18, -9, Lair:6) a black mamba corpse (24, -2, Lair:6) a yak skeleton (26, -3, Lair:6) a yak skeleton (27, 9, Lair:6) a +0 dagger (28, 7, Lair:6) a +4 ring of dexterity (35, 8, Lair:6) 21 stones (35, 12, Lair:6) a water moccasin corpse