Dungeon Crawl Stone Soup version 0.29-a0-383-g8b6f518c11 (webtiles) character file. Game seed: 14507931596769190027 108 supermoro the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 6, 2022. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:12 (1949 turns). supermoro the Conjurer (Deep Elf Conjurer) Turns: 1949, Time: 00:03:13 Health: 0/24 AC: 4 Str: 4 XL: 4 Next: 58% Magic: 6/12 EV: 13 Int: 25 God: Gold: 90 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . SeeInvis . d - +3 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +2 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons d - a +3 whip of electrocution (weapon) Armour a - a +2 robe (worn) Scrolls f - a scroll of enchant weapon Potions b - a potion of magic c - a potion of brilliance g - 2 potions of flight h - a potion of attraction i - a potion of curing Skills: + Level 3.1 Dodging + Level 3.3 Stealth * Level 4.5 Spellcasting * Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Hex 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 9% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the bat! You kill the bat! The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) Your magical contamination has completely faded away. The searing ray hits the adder. The adder is moderately wounded. The adder barely misses you. The adder misses you. The searing ray hits the adder. The adder is severely wounded. You feel yourself speed up. The adder bites you. The gnoll misses you. The adder closely misses you. The searing ray misses the adder. The searing ray hits the hobgoblin. The hobgoblin is almost dead. You finish channelling your searing ray. The adder bites you but does no damage. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The gnoll barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Unknown command. As you read the scroll labelled ASTRYG NULU, it crumbles to dust. The creatures around you are filled with an inner flame! It was a scroll of immolation. The gnoll barely misses you. The adder misses you. As you read the scroll labelled IGOSOR JUZOOM, it crumbles to dust. It is a scroll of identify. h - a potion of attraction The adder barely misses you. The gnoll hits you with a +0 flail. You die... #.....##.....# #.#### #.############ #....# #.# ######### ####.# #.# #.......# #.# #.# #.#####.######.# #.# #.##...........# #.# #.##.##.######## #.#####.##.##.# #...S@g.......# ########...#### ##### You could see a gnoll (inner flame) and an adder (inner flame). Vanquished Creatures An orc priest (D:2) An orc wizard (D:2) An adder (D:2) A worm (D:2) 3 dart slugs (D:2) 3 orcs (D:2) 4 endoplasms 3 hobgoblins 4 jackals (D:2) 2 kobolds 2 quokkas 3 ball pythons 2 bats 3 frilled lizards A rat (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | supermoro the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 281 | D:1 | Found Obuoxai's Assorted Antiques. 520 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 609 | D:1 | Learned a level 2 spell: Searing Ray 958 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/10 1126 | D:2 | Reached skill level 5 in Conjurations 1126 | D:2 | Reached XP level 4. HP: 16/24 MP: 4/12 1222 | D:2 | Learned a level 4 spell: Fulminant Prism 1949 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_loops_cross, serial_shops, nicolae_shop_overgrown_old_shop D:2: minmay_general_purpose_star, layout_loops_ring, minmay_octomino_e4 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.3 Spellcasting | 4 | 4.5 Dodging | 3 | 3.1 Conjurations | 5 | 5.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 29 | 33 || 62 Searing Ray | 1 | 1 || 2 Use: Scroll | 7 | 2 || 9 Potion | 3 | || 3 Armor: Robe | 1 | 5 || 6 Dodge: Dodged | 5 | 11 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1958 | 1831 | 127 | 251 | 1372 | 2 | 979.0 | Dungeon | 1958 | 1831 | 127 | 251 | 1372 | 2 | 979.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1047 daAuts D:2: 911 daAuts