syranez Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -13, D:1) a +0 short sword (8, -3, D:1) a +0 club a +0 chain mail (10, -13, D:1) a +0 short sword (22, -21, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 18, D:2) a +0 short sword (1, 24, D:2) a +0 club (6, 3, D:2) a +0 short sword (15, 44, D:2) 23 poisoned needles (16, 47, D:2) a +0 club (19, 24, D:2) a +0 ring mail (33, 14, D:2) a +0 short sword (36, 26, D:2) a +0 club (51, 5, D:2) a +0 dagger (52, 3, D:2) a +0 short sword (52, 11, D:2) a +0 robe a +0 club (53, 4, D:2) a +0 club (53, 10, D:2) a +0 mace a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 dagger of Indignation {venom, +Fly rF+ rN+} (6770 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. It lets you fly. the +2 cloak of the Raven {Dex+2} (2570 gold) It affects your dexterity (+2). the +4 mace of Ascent {elec, rN++ MP+9 Str+3 Int+4} (7860 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+4). It greatly protects you from negative energy. It affects your magic capacity (+9). the +9 short sword "Ebitsaeh" {flame, rC- MP-9 Str+9 SInv} (5460 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+9). It makes you vulnerable to cold. It affects your magic capacity (-9). It lets you see invisible. (0, 0, D:3) a +0 short sword (4, -3, D:3) a cursed -2 hunting sling (14, -10, D:3) a +0 club (14, -7, D:3) a +0 robe (16, -36, D:3) a +0 club (18, -27, D:3) a +0 leather armour (20, -4, D:3) a cursed +0 club (22, -4, D:3) a +0 club (26, -18, D:3) a royal jelly (35, -9, D:3) a +0 mace (35, -8, D:3) a +0 dagger (36, -18, D:3) a wand of flame (15/48) (49, -20, D:3) a +0 robe (51, -37, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zuxeanash's Jewellery Emporium a cursed ring of loudness (49 gold) an uncursed ring of positive energy (220 gold) the ring "Beirph" {-Tele rF+ MR+++ Int-2 Dex+8} (552 gold) [ring of protection from fire] It affects your intelligence (-2). It affects your dexterity (+8). It protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. an uncursed amulet of regeneration (330 gold) an uncursed ring of magical power (220 gold) an uncursed amulet of magic regeneration (330 gold) a +2 ring of protection (110 gold) an uncursed ring of see invisible (165 gold) (0, 0, D:4) a +0 club (1, -4, D:4) a +0 spear (5, -24, D:4) a +0 robe (8, -23, D:4) a +0 shield (16, -15, D:4) a +1 spear of venom (25, -5, D:4) 6 javelins (31, 10, D:4) a +3 flail of holy wrath a +0 scale mail (36, 10, D:4) a +0 flail (40, 5, D:4) a +0 leather armour (53, -1, D:4) a +0 club (62, 3, D:4) a +0 hand axe (63, -3, D:4) a +0 whip a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (14, 0, D:5) a +0 ring mail a +4 mace (15, 0, D:5) a +0 falchion (22, -19, D:5) a +0 giant spiked club (26, 6, D:5) a +0 robe a +0 robe (37, 4, D:5) a +0 chain mail (61, -24, D:5) a +0 robe (63, -17, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) 19 poisoned needles (5, -6, D:6) a +0 leather armour (28, 31, D:6) a cursed +0 shortbow (29, -1, D:6) a +0 club (30, -27, D:6) a +0 ring mail (31, -18, D:6) a +0 halberd (59, -1, D:6) a +1 dagger a +0 robe (59, 3, D:6) a +4 falchion of freezing a +0 robe (59, 4, D:6) a +2 dire flail a +0 robe (59, 5, D:6) a cursed +2 long sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (12, -16, D:7) a +0 dagger a +0 robe (12, 4, D:7) a +0 whip (16, 16, D:7) a +0 trident (19, 5, D:7) a +0 blowgun (49, 4, D:7) a +0 scale mail (56, 15, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Seorapu's Magic Scroll Emporium a scroll of recharging (133 gold) a scroll of amnesia (49 gold) a scroll of recharging (133 gold) a scroll of immolation (49 gold) a scroll of enchant armour (105 gold) a scroll of magic mapping (49 gold) a scroll of remove curse (42 gold) a scroll of acquirement (728 gold) (0, 0, D:8) a +0 quarterstaff (15, -17, D:8) a +0 robe a cursed +3 mace (15, -13, D:8) 3 potions of degeneration (16, -20, D:8) 15 poisoned needles a +0 blowgun a +0 club (16, -19, D:8) a +0 club a +0 dagger a +0 short sword (17, -12, D:8) a +0 dagger (18, -21, D:8) a +0 robe a +0 battleaxe (20, -23, D:8) a +2 scimitar a +0 robe (25, -36, D:8) a meat ration (26, 14, D:8) a +0 hand axe a +0 leather armour (27, 15, D:8) a +0 flail (28, -20, D:8) a +0 mace (32, 8, D:8) a +0 helmet (35, -17, D:8) a +0 hand axe (54, -31, D:8) a +0 dagger a +0 robe (54, 12, D:8) the +4 chain mail of the Vaults {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. (56, -30, D:8) a +0 short sword (56, -29, D:8) a +0 war axe a +0 plate armour (61, -24, D:8) a +0 naga barding Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (6, 12, D:9) a +0 dagger (9, 51, D:9) the +1 chain mail of Byudufik {rElec rPois rF- rCorr} It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It protects you from acid and corrosion. (16, 0, D:9) a meat ration (17, 8, D:9) a meat ration (19, 3, D:9) a +0 leather armour (25, 2, D:9) a +0 dagger (25, 17, D:9) a wand of digging (0/24) (25, 45, D:9) a +4 short sword (33, 30, D:9) a +0 shortbow (35, 1, D:9) a +0 dire flail a +0 chain mail (51, 34, D:9) a +0 spear (53, 41, D:9) a +0 pair of gloves (57, 34, D:9) a meat ration Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a cursed -3 falchion (0, 1, D:10) a cursed -1 rapier (3, -1, D:10) a +0 chain mail a +0 halberd (3, 0, D:10) a +0 leather armour (9, -1, D:10) a +0 robe (11, -9, D:10) a +0 club (11, 27, D:10) a +0 glaive (14, -11, D:10) a +0 falchion (15, -12, D:10) a +0 chain mail a +0 short sword (20, 33, D:10) a cursed -1 centaur barding (21, -19, D:10) a cursed +0 robe a +2 dagger of venom (23, 27, D:10) a +0 club (24, 23, D:10) a +0 flail (26, 23, D:10) a +0 ring mail a +0 flail (27, 23, D:10) a +0 scale mail a +0 club (29, 23, D:10) a +0 robe a +0 long sword a +0 robe a cursed +4 flail (32, 0, D:10) a +0 robe (34, 21, D:10) a +0 robe a +0 spear (34, 28, D:10) a +0 robe a cursed +2 spear of freezing (35, 22, D:10) a +0 robe (36, -16, D:10) a +0 club (36, -10, D:10) a +0 club (36, 19, D:10) a +0 plate armour a +0 scimitar (37, 15, D:10) a +0 shortbow (38, 17, D:10) a +0 robe a +0 dagger (38, 18, D:10) a +0 trident (41, 23, D:10) a cursed +0 scale mail a +0 morningstar (43, -10, D:10) a +0 chain mail (44, -2, D:10) a +0 leather armour a +0 whip (44, -1, D:10) a cursed +0 ring mail (44, 12, D:10) a +0 robe (45, -6, D:10) a +1 flail of protection (45, -4, D:10) a +0 leather armour a +1 hand axe of electrocution (45, 5, D:10) a cursed -1 giant club a +0 giant spiked club (45, 28, D:10) a +0 leather armour a +0 short sword (56, 13, D:10) a +0 leather armour a +0 quarterstaff a +0 hunting sling (56, 23, D:10) a +0 dire flail a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 flail (9, -15, D:11) a +0 giant spiked club a +0 giant spiked club (13, -5, D:11) a scroll of random uselessness (19, -11, D:11) an uncursed staff of cold (20, -10, D:11) a +4 scale mail of poison resistance (21, -9, D:11) a +0 quarterstaff (27, -21, D:11) a +0 dagger (28, -19, D:11) a +0 giant club (28, 2, D:11) a +4 short sword of protection a +0 longbow 30 arrows (29, -19, D:11) a +0 shortbow 25 arrows a +0 hand axe a +0 scale mail a +0 robe a +0 dagger (30, -20, D:11) a cursed +0 chain mail a +0 scimitar (30, 13, D:11) a +2 war axe of freezing (36, 15, D:11) a large rock (37, 15, D:11) a large rock (39, -9, D:11) a meat ration (43, -7, D:11) 27 arrows (45, -16, D:11) a +0 hand axe (46, -16, D:11) a +0 leather armour (51, -14, D:11) a +0 robe a +0 dagger (52, -14, D:11) a +0 chain mail a +0 short sword (52, -13, D:11) a +0 robe a +1 dagger of chaos (53, -7, D:11) an arrow (53, 23, D:11) a +0 giant spiked club (56, -13, D:11) 15 arrows a +0 shortbow (59, -9, D:11) 13 arrows a +0 shortbow (65, -18, D:11) a +0 giant club a cursed -1 giant spiked club (70, -12, D:11) a +0 dagger (71, -12, D:11) a +0 short sword (71, -11, D:11) a +0 dagger (71, -10, D:11) a +3 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 buckler of poison resistance (16, -34, Lair:1) 30 arrows (47, -1, Lair:1) 47 sling bullets a -2 ring of strength (55, 10, Lair:1) a +0 demon blade (63, -2, Lair:1) 16 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (2, 9, Lair:2) a +0 leather armour (8, 6, Lair:2) a +2 broad axe of chopping (32, 47, Lair:2) a meat ration Level 3 of the Lair of Beasts (0, 0, Lair:3) 18 arrows (7, -12, Lair:3) a +0 glaive (12, -50, Lair:3) 18 arrows (19, -32, Lair:3) a +0 falchion (31, -49, Lair:3) a +0 plate armour (34, -21, Lair:3) a +0 mace (42, -40, Lair:3) a book of Flames (44, -38, Lair:3) a +0 chain mail (45, -21, Lair:3) a +0 whip (58, -27, Lair:3) 2 needles of sleeping (58, -6, Lair:3) 13 sling bullets Level 4 of the Lair of Beasts (14, -20, Lair:4) a +0 trident (15, -19, Lair:4) a +0 leather armour (17, 3, Lair:4) a +0 trident (20, -11, Lair:4) a +0 long sword (21, -22, Lair:4) 15 bolts (21, -6, Lair:4) a water moccasin skeleton (22, 7, Lair:4) a tomahawk (23, 6, Lair:4) 2 tomahawks (23, 7, Lair:4) 2 tomahawks (23, 8, Lair:4) a tomahawk (23, 13, Lair:4) a +0 trident (23, 14, Lair:4) a +0 trident (24, 14, Lair:4) a +0 trident 3 throwing nets a merfolk corpse (38, 21, Lair:4) a scroll of random uselessness (43, 15, Lair:4) a scroll of random uselessness