tectoner Level 1 of the Dungeon [Shop] Neubbicw's Assorted Antiques a +0 chain mail (81 gold) a +0 mace (54 gold) a potion of heal wounds (90 gold) a potion of brilliance (72 gold) a +0 dagger (36 gold) (0, 0, D:1) a +0 club (3, -5, D:1) a +2 chain mail of positive energy (29, 36, D:1) a +0 robe (32, 16, D:1) a +0 buckler (41, -3, D:1) a +0 war axe (44, 30, D:1) a +0 dagger (49, 26, D:1) 6 stones (53, -1, D:1) a +0 dagger 5 stones (54, 37, D:1) a +0 robe Level 2 of the Dungeon (9, 9, D:2) a +0 whip (22, -3, D:2) a +0 whip (31, -11, D:2) a +0 whip (34, 9, D:2) a +0 dagger (36, 6, D:2) a +0 leather armour (37, 6, D:2) 5 stones (43, -9, D:2) 5 stones (47, 21, D:2) a +0 mace Level 3 of the Dungeon [Shop] Talujij's Jewellery Shoppe a +6 ring of dexterity (504 gold) a ring of wizardry (420 gold) the amulet "Laxkioxt" {Regen+ Dex+5} (665 gold) [amulet of regeneration] Dex: It affects your dexterity (+5). Regen: It increases your rate of health regeneration. a +6 ring of dexterity (504 gold) a ring of flight (245 gold) an amulet of magic regeneration (420 gold) a ring of magical power (280 gold) a +5 ring of evasion (504 gold) a +6 ring of intelligence (504 gold) a ring of poison resistance (280 gold) an amulet of regeneration (420 gold) (2, -17, D:3) a +0 leather armour (6, -15, D:3) 3 stones (7, -15, D:3) a book of Cantrips (9, 1, D:3) a +0 sling (19, -36, D:3) a +0 plate armour (20, -22, D:3) a +0 ring mail (26, -28, D:3) a +0 dagger (27, 7, D:3) a +0 club a +0 sling (27, 13, D:3) a +0 club (34, 0, D:3) a +0 battleaxe (35, -17, D:3) a +0 short sword (41, -10, D:3) 2 stones (50, -15, D:3) a +0 flail a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip 5 stones (5, -9, D:4) a +0 leather armour (11, -25, D:4) a book of Callings (19, -6, D:4) a staff of cold (23, -20, D:4) a +0 leather armour (25, -31, D:4) 5 stones (30, -3, D:4) a +0 mace (41, -11, D:4) a +0 club (42, 18, D:4) a +0 mace a +0 leather armour a +1 vampiric dagger a +0 chain mail (42, 19, D:4) a +0 whip (50, -26, D:4) a +0 long sword (51, -25, D:4) a book of the Dragon Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -7, D:5) a +2 ring mail of poison resistance (17, 0, D:5) a +0 ring mail (19, 11, D:5) a +0 ring mail (28, 23, D:5) a +0 hand axe (41, 17, D:5) a +0 whip (46, 13, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -8, D:6) a +0 ring mail a +0 short sword (8, -1, D:6) a +0 shortbow (8, 7, D:6) a +0 halberd (9, 4, D:6) a +0 spear (9, 5, D:6) a +0 club a +0 leather armour a +0 club (9, 8, D:6) a +0 flail (12, -14, D:6) 3 poisoned darts a +0 club (24, 17, D:6) a +0 robe (25, 22, D:6) a +0 dire flail (31, 15, D:6) a +0 war axe (38, 5, D:6) a +0 long sword (41, -3, D:6) a +2 whip of electrocution a +0 robe (42, 23, D:6) the +2 chain mail of the Northern Lights {rF- rC+ SInv} rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. (43, 20, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 5 silver boomerangs (4, 27, D:7) a +0 short sword (6, 10, D:7) a +0 dagger (7, 13, D:7) a +0 falchion a +0 leather armour (8, 13, D:7) a +0 dagger (8, 14, D:7) a +0 dagger a +0 robe (10, 6, D:7) a +0 ring mail (11, 30, D:7) a +0 trident (12, 30, D:7) 4 stones (14, -1, D:7) a +0 whip (14, 1, D:7) a +0 robe a +0 club (15, -2, D:7) a +0 club (15, 0, D:7) a +0 club (24, 2, D:7) a +0 club (25, 13, D:7) a +0 ring mail a +0 whip (26, 15, D:7) 2 stones a +0 club (27, 13, D:7) a stone a +0 dagger a +0 club a +0 short sword (31, 11, D:7) a +0 giant club (34, 9, D:7) 6 stones (35, 15, D:7) a +5 flail a +0 club a +0 hand axe (37, 14, D:7) a +0 leather armour (41, 26, D:7) a +0 falchion (47, 31, D:7) a book of Necromancy Level 8 of the Dungeon (0, 0, D:8) a book of Spectacle (3, -21, D:8) a +0 whip (5, -24, D:8) a +0 club a +0 leather armour a +0 halberd (5, -23, D:8) a +0 whip a +0 halberd (6, 12, D:8) 7 stones (7, -1, D:8) a +0 dagger of venom 3 poisoned darts (7, 0, D:8) a +0 shortbow (8, -5, D:8) a +0 war axe (9, -1, D:8) a +0 short sword 3 stones (9, 1, D:8) a +0 short sword (10, 0, D:8) a +0 club a +0 club (10, 2, D:8) a +0 club 5 stones (12, -18, D:8) a +0 long sword (33, -7, D:8) a +0 longbow (40, 12, D:8) Great Wizards, Vol. VII (41, 5, D:8) the Unrestrained Analects (49, -22, D:8) a +4 dagger of chaos (51, 17, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail a +0 glaive (0, 1, D:9) a +0 trident (1, -12, D:9) a +0 spear a +0 whip a +0 club a +0 spear (1, -11, D:9) a +0 scale mail a +0 spear (1, -8, D:9) a +0 shortbow (1, -1, D:9) a +0 ring mail a +0 scale mail a +0 short sword a +0 chain mail a +0 club (6, -32, D:9) a book of Spectacle (9, -2, D:9) a +3 short sword a +0 robe (12, -29, D:9) a +0 long sword (18, -11, D:9) a +0 giant club a +0 giant club (21, -34, D:9) a +0 dagger (21, -11, D:9) a +0 vampiric spear (22, -13, D:9) a +0 hand axe a +0 flail a +0 short sword a +0 scale mail a +0 club a +0 leather armour a +0 short sword (33, -12, D:9) a +0 robe a +0 morningstar (33, -11, D:9) a +0 great sword 2 poisoned darts a +0 robe (34, -15, D:9) a +0 robe a +2 great sword (36, -17, D:9) a +0 robe (38, -16, D:9) a +0 helmet (54, -28, D:9) a book of Vapours Level 10 of the Dungeon (0, 0, D:10) a +0 mace (13, 17, D:10) a +0 spear of venom (14, 19, D:10) a +0 flail a +0 whip (16, 28, D:10) a +0 shortbow (17, 36, D:10) 7 stones (20, 3, D:10) a book of Debilitation (23, 13, D:10) a +0 whip (23, 18, D:10) a +0 whip a +0 leather armour (23, 19, D:10) the +7 falchion of Indomitability {heavy, rPois rC++ MP+9 Stlth+} rC: It greatly protects you from cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 plate armour (25, 43, D:10) a +0 falchion (26, 40, D:10) a +0 ring mail (42, 24, D:10) a +0 club (43, 33, D:10) a +0 falchion (44, 38, D:10) a +0 giant spiked club a +0 giant club (46, 25, D:10) a +0 hand axe (still there?) a +2 robe of cold resistance (still there?) a +0 quarterstaff of freezing (still there?) (47, 23, D:10) a +0 short sword (47, 27, D:10) a +0 flail (48, 24, D:10) a +0 dagger a +0 robe a +0 robe a +0 dagger (50, 32, D:10) a +0 trident (51, 38, D:10) a +0 scale mail (59, 31, D:10) a +0 war axe (59, 34, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 5 poisoned darts (10, -6, D:11) a +0 dagger (24, -8, D:11) a staff of poison (31, -10, D:11) a +0 chain mail a +0 halberd (33, -28, D:11) a +0 ring mail (33, -7, D:11) 5 large rocks a +0 giant club a +0 giant club (34, -7, D:11) a +2 vampiric whip a +0 leather armour a +0 mace (35, -14, D:11) a +0 falchion (37, -11, D:11) a +0 trident a +0 scale mail (39, 6, D:11) a +0 giant spiked club a +0 giant spiked club (41, 0, D:11) a book of Necromancy the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (9, 9, Lair:1) a +0 bardiche (21, 6, Lair:1) a +0 trident (26, -9, Lair:1) a +0 club (28, 14, Lair:1) 6 stones (43, 1, Lair:1) a +0 plate armour (55, 12, Lair:1) a +0 giant club Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of the Warp (1, -1, Lair:2) a +0 robe (21, 26, Lair:2) a +0 long sword (24, 2, Lair:2) a book of the Wilderness (28, -20, Lair:2) a +0 leather armour (30, -4, Lair:2) a +0 ring mail (32, -22, Lair:2) the +5 halberd of the Pill Bug {elec, rC++} rC: It greatly protects you from cold. (34, 5, Lair:2) a +0 sling (39, -17, Lair:2) a potion of heal wounds (44, -22, Lair:2) a +0 sling (45, -16, Lair:2) a potion of heal wounds (45, 3, Lair:2) 9 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (19, 31, Lair:3) a +0 rapier (20, 5, Lair:3) the +8 halberd of Currency {antimagic, Int+5} Int: It affects your intelligence (+5). (23, 2, Lair:3) a +0 scimitar (23, 3, Lair:3) a +0 scimitar a +0 robe (23, 4, Lair:3) a +0 war axe a +0 robe a +0 long sword (23, 21, Lair:3) a +2 antimagic long sword (24, 0, Lair:3) a +0 chain mail (25, -1, Lair:3) a +0 leather armour of fire resistance (29, 29, Lair:3) a +0 sling (43, 32, Lair:3) a +0 dagger (44, -2, Lair:3) a +1 ring mail of fire resistance (44, 7, Lair:3) 5 stones (45, 5, Lair:3) a +0 hand axe (48, 11, Lair:3) a +0 leather armour (49, 25, Lair:3) 5 stones (50, 26, Lair:3) 3 stones (51, 22, Lair:3) 7 stones (51, 26, Lair:3) 2 stones (53, 27, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a scarf of resistance a +2 robe of resistance a +0 animal skin a +0 troll leather armour a +0 hat a +6 flail a +1 mace of draining (4, -24, Lair:4) a +0 sling (6, 15, Lair:4) a +0 robe (7, 5, Lair:4) a +2 buckler (13, 9, Lair:4) a +0 leather armour (16, -11, Lair:4) a +0 flail (23, -15, Lair:4) a +0 ring mail (24, -18, Lair:4) a +0 club (25, -24, Lair:4) 5 stones (35, 23, Lair:4) 2 stones (51, 2, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of paralysis (4) (2, -1, Lair:5) a +0 battleaxe (3, 5, Lair:5) a cane toad corpse (skeletalised by now) (7, 4, Lair:5) a water moccasin corpse (skeletalised by now) (7, 7, Lair:5) a cane toad corpse (skeletalised by now) (12, 5, Lair:5) a +0 kite shield (18, 0, Lair:5) a book of the Tundra (18, 4, Lair:5) a water moccasin corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (20, -11, Lair:5) 6 stones (21, -3, Lair:5) 23 gold pieces (22, -3, Lair:5) 6 stones (29, -11, Lair:5) the +4 ring mail of Wariness {+Inv Str+3} Str: It affects your strength (+3). +Inv: It lets you turn invisible. (29, 14, Lair:5) 5 stones (30, 2, Lair:5) a wand of mindburst (1) (39, -14, Lair:5) a +0 great sword Level 1 of the Swamp (0, 0, Swamp:1) 3 stones (1, -7, Swamp:1) 8 stones (6, -7, Swamp:1) a +0 antimagic rapier (7, -11, Swamp:1) a +0 leather armour (8, 2, Swamp:1) a +0 quarterstaff a +0 robe (9, -8, Swamp:1) a swamp drake corpse (9, 2, Swamp:1) a +0 vampiric dagger (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (10, -4, Swamp:1) a +0 spear a spriggan corpse (10, -1, Swamp:1) a +0 club (11, -3, Swamp:1) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) (11, -2, Swamp:1) a hog corpse (13, 7, Swamp:1) a scroll of identify (15, 8, Swamp:1) a +0 scale mail (34, -19, Swamp:1) a There-And-Back Book (35, -19, Swamp:1) a +0 robe (35, -17, Swamp:1) a swamp worm corpse