tehnar Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 1, D:1) a +0 club (30, 7, D:1) 6 bolts of flame (-2, 8, D:1) a +0 club (6, 13, D:1) a stone (7, 13, D:1) 2 stones (-2, 15, D:1) a +0 club (5, 17, D:1) a +0 whip (-6, 19, D:1) 24 stones (23, 21, D:1) 11 arrows (30, 21, D:1) a cursed +0 robe (9, 28, D:1) 7 steel javelins (9, 30, D:1) 22 stones (11, 30, D:1) a +0 chain mail (33, 30, D:1) 13 poisoned arrows Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-10, 3, D:2) a stone a +0 whip (-30, 4, D:2) a -3 dagger (6, 7, D:2) 7 poisoned needles (-42, 10, D:2) a +0 robe (-18, 12, D:2) 18 stones (-43, 18, D:2) an uncursed staff of cold (-20, 21, D:2) 16 sling bullets (0, 31, D:2) a +0 scale mail (-10, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 7 sling bullets (7, 9, D:3) a +0 club (32, 22, D:3) a +0 dagger (13, 24, D:3) a +0 club (-9, 25, D:3) a +0 leather armour (-3, 29, D:3) a +0 flail a +0 ring mail (6, 29, D:3) 25 bolts (14, 30, D:3) 18 stones (-8, 35, D:3) a +0 war axe (unseen) (3, 47, D:3) a +0 leather armour (21, 51, D:3) a +0 leather armour 23 stones Level 4 of the Dungeon [Shop] Xeawyr's Weapon Boutique a +0 spear (39 gold) a +4 quarterstaff of speed (442 gold) 8 stones (10 gold) a +0 flail (45 gold) a +0 long sword (45 gold) a +3 halberd of venom (283 gold) 14 arrows of frost (91 gold) the cursed -2 arbalest "Basaff" {flame, rElec rF++} (345 gold) It turns projectiles fired from it into bolts of flame. It greatly protects you from fire. It insulates you from electricity. It has a curse placed upon it. a +0 short sword (39 gold) a +0 trident (45 gold) (26, 4, D:4) a stone (16, 5, D:4) 3 tomahawks (24, 6, D:4) a +0 dagger (11, 8, D:4) a cursed -3 hand axe (12, 8, D:4) a +0 leather armour a +0 robe a +0 dagger a +0 dagger (43, 9, D:4) a +0 club (30, 11, D:4) 13 stones (5, 13, D:4) 14 arrows (33, 17, D:4) 2 stones (12, 22, D:4) a +0 club a +0 ring mail (13, 22, D:4) a cursed +0 ring mail a +0 flail (17, 22, D:4) a +0 short sword (38, 22, D:4) an uncursed amulet of inaccuracy (10, 23, D:4) a cursed +0 trident (11, 23, D:4) a +0 ring mail a +0 mace a +0 scale mail (31, 32, D:4) a +0 hand axe (32, 32, D:4) a +0 dagger (43, 32, D:4) a +0 scythe a +0 robe a +0 flail a +0 whip a +0 ring mail (33, 33, D:4) 2 tomahawks of returning (12, 35, D:4) 4 needles of paralysis Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 14 arrows (-1, 3, D:5) an arrow (7, 9, D:5) a troll hide (38, 11, D:5) a +0 ring mail (0, 12, D:5) a +0 whip (14, 12, D:5) a +0 ring mail (-8, 16, D:5) a +0 shortbow 26 arrows (-25, 19, D:5) a +0 club (31, 20, D:5) 18 arrows of flame (25, 24, D:5) the +8 long sword of Tumult {pain, rC++ rN+ Str+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It greatly protects you from cold. It protects you from negative energy. It makes you more stealthy. (-28, 25, D:5) a +0 short sword (-23, 25, D:5) 12 bolts (-12, 27, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (-20, 1, D:6) a cursed +0 dagger (11, 2, D:6) 8 needles of slowing (-17, 4, D:6) 22 stones (-15, 4, D:6) 15 sling bullets (5, 5, D:6) a +0 short sword (25, 5, D:6) a +0 pair of boots (3, 6, D:6) a +0 robe a +0 dagger of venom (0, 8, D:6) a +0 dagger (29, 9, D:6) 24 arrows a +0 shortbow (32, 10, D:6) 2 arrows (32, 13, D:6) 2 arrows (-17, 16, D:6) a +0 spear of venom (11, 16, D:6) a +0 giant club (12, 16, D:6) a +0 dagger (-9, 19, D:6) a +0 giant club (16, 25, D:6) a stone (15, 27, D:6) a stone (17, 27, D:6) a stone (19, 27, D:6) a stone (26, 28, D:6) 18 arrows (18, 29, D:6) a stone (-18, 34, D:6) a +0 flail (-14, 34, D:6) a +0 halberd (37, 34, D:6) a +1 vampiric dagger (-17, 35, D:6) a +0 club a +0 whip a +0 robe (29, 35, D:6) a +0 falchion (38, 35, D:6) a +0 dagger (39, 35, D:6) a +0 dagger (9, 36, D:6) 8 arrows of dispersal (-19, 40, D:6) a +0 club (-6, 41, D:6) a +0 dagger a +0 hunting sling (11, 42, D:6) 6 bolts of flame Level 7 of the Dungeon (0, 0, D:7) 8 tomahawks of returning (-25, 4, D:7) a +0 leather armour (9, 6, D:7) a +0 battleaxe (2, 8, D:7) a +0 dagger (-17, 9, D:7) a +0 long sword (-12, 15, D:7) a +0 robe a +0 mace (-14, 16, D:7) a +3 long sword of freezing a +0 robe (-13, 16, D:7) a +1 spear a +0 robe (-12, 17, D:7) a +2 mace a +0 robe (-26, 25, D:7) a +0 club (-47, 32, D:7) a +0 dagger (-37, 36, D:7) a +0 giant club (-15, 41, D:7) a +0 dagger (3, 46, D:7) a +3 flail a +0 robe a cursed +3 great sword a +0 robe (-2, 47, D:7) a +0 hand axe a +0 robe Level 8 of the Dungeon (0, 0, D:8) 19 stones (-37, 3, D:8) a +0 hand axe (-17, 4, D:8) 25 arrows (-25, 5, D:8) 14 poisoned needles (-15, 10, D:8) a -1 war axe (-30, 17, D:8) a +0 leather armour a +0 war axe (-30, 18, D:8) a +0 hand axe of pain (2, 20, D:8) 13 stones (-14, 31, D:8) a +0 scale mail (-8, 45, D:8) a cursed +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (-3, 13, Lair:1) 20 arrows (-45, 16, Lair:1) 15 bolts (-10, 19, Lair:1) 15 sling bullets (-44, 24, Lair:1) a +0 quarterstaff (-20, 24, Lair:1) a +0 trident (-10, 24, Lair:1) 11 arrows (-24, 25, Lair:1) 22 stones (-50, 26, Lair:1) 12 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger a +0 robe (-7, 4, Lair:2) a wand of random effects (10) (32, 17, Lair:2) 16 poisoned bolts (-23, 18, Lair:2) a cursed -1 dagger (-23, 19, Lair:2) a stone of tremors (26, 25, Lair:2) 4 stones (40, 29, Lair:2) a +2 leather armour of cold resistance (21, 48, Lair:2) a throwing net (27, 48, Lair:2) a +0 dagger a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (40, 0, Lair:3) 25 stones (14, 2, Lair:3) a +0 hand crossbow (53, 9, Lair:3) a blink frog corpse (skeletalised by now) (19, 11, Lair:3) 28 sling bullets (53, 11, Lair:3) a blink frog corpse (skeletalised by now) (49, 21, Lair:3) a +0 leather armour (7, 26, Lair:3) a +0 ring mail (43, 43, Lair:3) 16 arrows (18, 47, Lair:3) 24 stones (22, 53, Lair:3) a water moccasin corpse (rotten by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (7, 5, Lair:4) 13 stones (-13, 7, Lair:4) 5 large rocks (-7, 16, Lair:4) a +0 leather armour (-12, 17, Lair:4) a scroll of remove curse (-16, 18, Lair:4) a sack of spiders (-9, 19, Lair:4) an elephant corpse (5, 19, Lair:4) a giant frog corpse Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 gold pieces (31, 0, Lair:5) a +0 hand axe (51, 6, Lair:5) a +0 leather armour (56, 9, Lair:5) a +0 club (56, 22, Lair:5) 20 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 24 arrows (2, 1, Lair:6) 9 gold pieces (-1, 6, Lair:6) 23 gold pieces