Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 12713938235264248510 620 temujin the Magician (level 7, -4/45 HPs) Began as a Djinni Conjurer on Jan 24, 2022. Killed by an exploding fulminant prism (19 damage) ... on level 5 of the Dungeon. The game lasted 00:12:21 (5570 turns). temujin the Magician (Djinni Conjurer) Turns: 5570, Time: 00:12:22 Health: -4/45 AC: 3 Str: 6 XL: 7 Next: 75% Gold: 156 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . p - +2 morningstar (protect) rCold x . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn s - ring of positive energy MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons h - a +1 whip of venom p - a +2 morningstar of protection (weapon) Missiles m - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Magical Staves n - a staff of earth q - a staff of poison Jewellery s - a ring of positive energy (left hand) Wands j - a wand of iceblast (2) o - a wand of digging (5) Scrolls b - 2 scrolls of silence {unknown} i - a scroll of fog {unknown} k - a scroll of identify {unknown} l - 2 scrolls of teleportation {unknown} Potions d - a potion of berserk rage {unknown} e - a potion of invisibility {unknown} f - a potion of mutation {unknown} g - 2 potions of brilliance {unknown} r - a potion of haste {unknown} Skills: - Level 0.1 Fighting - Level 2.7 Dodging - Level 2.0 Stealth + Level 6.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 3d6 1% 2 c - Dazzling Flash Conj/Hex 72% N/A 1% 3 d - Fulminant Prism Conj/Hex 18% 3d11 5% 4 e - Iskenderun's Mystic Conj/Tloc 36% 2d9 5% 4 f - Freeze Ice 100% 1d11 1% 1 g - Wereblood Tmut 36% N/A 1% 2 h - Vampiric Draining Necr 18% 2d8 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History A fulminant prism comes into view. Your fulminant prism crackles loudly. A water moccasin comes into view. Your fulminant prism explodes! The blast of energy engulfs the phantom! The phantom is moderately damaged. The water moccasin hisses angrily. You hear an angry hiss. x2 You hear a shout! x2 Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The phantom barely misses you. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (68% to hit) The searing ray misses the phantom. The searing ray misses the water moccasin. (Press . to maintain the ray.) The phantom hits you. The phantom blinks! You blink. You hear a loud crackle. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the water moccasin! The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. The water moccasin slams into the rock wall! The mystic blast hits the phantom! The phantom is severely damaged. The phantom is knocked back by the mystic blast. You hear a shout! A gnoll comes into view. It is wielding a +0 flail. You hear an explosion! The blast of energy engulfs you!! You die... #.........# #.........# #.........## #..........## #...........###.. ########.....g..8 #...<.*..###. #.####..## #######)#W@S.## #............# ...#####.#....# #.####.# #.. .... #### ##### You could see a phantom, a water moccasin and a gnoll. Vanquished Creatures An ice beast (D:5) An ogre (D:2) A scorpion (D:4) A jelly (D:4) An iguana (D:5) Ijyb (D:4) An orc wizard (D:4) Natasha (thrice) (D:4) A hound zombie (D:5) 7 adders 3 gnolls (D:2) 2 worms (D:2) A dart slug (D:1) 5 orcs 11 endoplasms 3 giant cockroaches 4 goblins 12 hobgoblins 3 jackals (D:2) 7 kobolds 4 quokkas 8 ball pythons 8 bats 5 frilled lizards (D:1) 9 rats 103 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 110 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | temujin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 306 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 875 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 875 | D:1 | Learned a level 1 spell: Freeze 1185 | D:1 | Reached skill level 4 in Spellcasting 1400 | D:1 | Found Funonyq's General Store. 1808 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 2348 | D:2 | Reached XP level 5. HP: 30/35 MP: 0/0 2348 | D:2 | Learned a level 2 spell: Wereblood 2678 | D:2 | Noticed an ogre 2684 | D:2 | Killed an ogre 2685 | D:2 | Reached skill level 5 in Spellcasting 2685 | D:2 | Reached XP level 6. HP: 30/40 MP: 0/0 3407 | D:3 | Found a faded altar of an unknown god. 4022 | D:4 | Noticed Ijyb 4034 | D:4 | Killed Ijyb 4442 | D:4 | Noticed Natasha 4446 | D:4 | Killed Natasha 4447 | D:4 | Reached XP level 7. HP: 41/45 MP: 0/0 4447 | D:4 | Learned a level 3 spell: Vampiric Draining 4455 | D:4 | Reached skill level 6 in Spellcasting 4655 | D:4 | Noticed Natasha 4665 | D:4 | Killed Natasha 5084 | D:4 | Noticed Natasha 5086 | D:4 | Killed Natasha 5511 | D:5 | Entered Level 5 of the Dungeon 5567 | D:5 | Noticed a water moccasin 5570 | D:5 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_basic, serial_shops, shop, minmay_tiny_reverse_x D:2: layout_rooms D:3: layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_fractal_squares_5 D:4: layout_loops_ring, kennysheep_mini, uniq_ijyb, uniq_natasha D:5: cheibrodos_barr_body, layout_loops_cross, minmay_temple_entry_arrows, ebering_ghost_sewer_d Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.6 Stealth | 2 | 2.0 Fighting | | 0.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Whip | | 2 | || 2 Cast: Magic Dart | 81 | 67 | 8 || 156 Searing Ray | 1 | 16 | 4 || 21 Iskenderun's Myst | | 3 | 3 || 6 Fulminant Prism | | 2 | 5 || 7 Vampiric Draining | | | 3 || 3 Armor: Robe | 1 | 1 | 2 || 4 Dodge: Dodged | 15 | 8 | 4 || 27