temujin Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -47, D:1) a book of Minor Magic (25, -48, D:1) a +0 whip 4 stones (26, -50, D:1) 4 stones (28, -4, D:1) 4 stones (43, -2, D:1) a +0 club (45, -35, D:1) 2 datura-tipped darts (46, -24, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) an amulet of magic regeneration (41, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -13, D:3) a +0 flail 6 stones (20, 1, D:3) a +0 dagger (24, -10, D:3) a +0 animal skin (27, -9, D:3) a +0 animal skin a +0 animal skin 10 stones a +0 animal skin (27, -3, D:3) a +0 short sword (28, -12, D:3) 5 stones (28, -9, D:3) 5 stones (28, -7, D:3) a +0 animal skin 10 stones a +0 animal skin (31, -11, D:3) 6 stones (31, -10, D:3) 6 stones (41, -17, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (12, -31, D:4) a +0 short sword a +0 leather armour (13, -31, D:4) a +0 flail a +0 ring mail (20, -32, D:4) a +0 dagger a +0 ring mail (22, -36, D:4) 3 stones (30, 4, D:4) a +0 club a +0 scale mail (30, 5, D:4) a +0 mace a +0 ring mail (31, 3, D:4) a +0 hand axe a +0 leather armour a +0 hand axe a +0 scale mail a +3 chain mail a +0 club a +0 hand axe a +0 mace a +0 scale mail (31, 5, D:4) the Anthology of Compression Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Freezing Cloud Conjuration/Ice/Air 5 (36, 4, D:4) a +1 hat (36, 6, D:4) a +0 barding (39, -41, D:4) a +0 dagger (41, -1, D:4) a +0 robe a +0 long sword (41, 2, D:4) a +0 robe a +0 falchion (41, 3, D:4) a +0 robe a +3 battleaxe Level 5 of the Dungeon (7, -4, D:5) a +0 orcbow Level 6 of the Dungeon (3, -8, D:6) a book of Flames (3, 13, D:6) a +0 dagger (3, 25, D:6) 3 stones (6, 13, D:6) a +0 dagger a +0 dagger a +0 robe a +0 club (30, -4, D:6) a +0 leather armour (32, -8, D:6) a +2 flail of draining (33, 29, D:6) a +0 halberd (42, 2, D:6) a +0 flail (42, 20, D:6) a +0 whip Level 7 of the Dungeon [Shop] Dyerow's Book Emporium a book of Minor Magic (224 gold) a book of Necromancy (476 gold) a book of Death (616 gold) a book of Beasts (504 gold) a book of Scorching (420 gold) Great Wizards, Vol. VII (420 gold) a book of Frost (280 gold) a book of Iron (448 gold) [Shop] Soirchim's Antique Armour Shop the +8 chain mail of the King of the Hill {rN+ Will+ Regen+} (1532 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. a +4 chain mail of positive energy (712 gold) a +0 helmet (112 gold) a +0 scale mail of fire resistance (275 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) (17, -19, D:7) a +0 scimitar a +0 plate armour (20, -17, D:7) a +1 hand axe of flaming (31, -4, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Lutakhegra's Jewellery Shop a ring of positive energy (300 gold) an amulet of magic regeneration (450 gold) a ring of flight (262 gold) a ring of positive energy (300 gold) a ring of flight (262 gold) an amulet of reflection (450 gold) a ring of ice (375 gold) a +6 ring of strength (540 gold) [Shop] Saygoz's Distillery (Shop contents are unknown) Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 leather armour (4, -43, D:9) a +3 mace (4, -42, D:9) a +0 trident (4, -41, D:9) a +0 whip (4, -26, D:9) a +0 dagger (4, -24, D:9) a +0 scimitar a +0 plate armour (5, 1, D:9) a +0 club (6, -41, D:9) a +0 whip (7, -2, D:9) a +0 robe a +2 vampiric dagger (7, 0, D:9) a +0 animal skin (9, -55, D:9) 2 stones (9, -47, D:9) a +0 dagger a +0 robe (9, -26, D:9) a +1 vampiric hand axe (9, -25, D:9) a +0 scimitar a +0 chain mail (10, -38, D:9) a +0 spear (10, -1, D:9) a +0 short sword a +0 leather armour (11, -48, D:9) a +0 whip (17, -2, D:9) a +0 club a +0 animal skin (18, -2, D:9) a +0 dagger a +0 robe (21, -39, D:9) a +0 falchion (21, -1, D:9) a +0 hand axe (21, 0, D:9) a +0 club (22, 0, D:9) a +0 arbalest a +0 long sword a +0 plate armour (23, -1, D:9) a +0 flail (23, 0, D:9) a +0 plate armour a +0 flail a +0 robe a +0 dagger (24, -2, D:9) a +2 dagger of draining (28, -50, D:9) a +0 arbalest (32, -39, D:9) a +0 orcbow (42, -26, D:9) a +0 scimitar (60, -27, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 mace (15, 5, D:10) 4 stones Level 11 of the Dungeon (20, -10, D:11) the +1 leather armour "Nir Vid" {rF+ MP+9} rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Level 12 of the Dungeon Level 13 of the Dungeon (1, -5, D:13) a +0 rapier (3, 0, D:13) 9 gold pieces (4, 0, D:13) a potion of mutation (5, 0, D:13) a scroll of summoning (6, 0, D:13) a +0 long sword (10, -3, D:13) a +0 robe (12, -22, D:13) a +2 chain mail of poison resistance (13, -25, D:13) a +3 heavy war axe a +0 plate armour (14, -36, D:13) a +0 orcbow (21, 4, D:13) a +0 dire flail a +0 giant club (25, -9, D:13) a +0 short sword (25, -7, D:13) a +0 scale mail (26, 0, D:13) a +0 troll leather armour (35, -24, D:13) a +0 ring mail (40, -36, D:13) a +0 long sword (41, -23, D:13) a +0 dagger a +0 robe (48, -32, D:13) a +0 buckler (50, -32, D:13) a +1 scimitar of flaming Level 14 of the Dungeon (32, 29, D:14) a +0 orcbow Level 15 of the Dungeon (23, 5, D:15) a +0 longbow a +0 ring mail (24, -1, D:15) a +0 longbow a +0 ring mail (24, 2, D:15) 3 large rocks (26, -40, D:15) a +0 orcbow 8 stones Level 1 of the Lair of Beasts (11, 1, Lair:1) a +0 buckler Level 2 of the Lair of Beasts (0, 0, Lair:2) a book of Frost (15, 1, Lair:2) a +1 scimitar of flaming (28, -1, Lair:2) a book of Sloth Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (40, -46, Lair:3) a +0 ring mail (43, 2, Lair:3) a +0 shortbow (56, 1, Lair:3) a +0 glaive Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 scrolls of amnesia (24, -3, Lair:4) the ring "Huaface" {rPois rCorr Str+6} [ring of strength] Str+6: It affects your strength (+6). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dire flail (5, -28, Lair:5) a +1 dagger of freezing (9, 2, Lair:5) a +0 robe of willpower (11, 2, Lair:5) +0 fire dragon scales Level 1 of the Spider Nest (1, 1, Spider:1) a +6 executioner's axe the +10 glaive of Checks and Balances {heavy, Int+3} Int+3: It affects your intelligence (+3). a +4 plate armour of poison resistance Level 2 of the Spider Nest (0, 0, Spider:2) a +2 dire flail of protection (still there?) a +0 chain mail (still there?) (14, 3, Spider:2) 8 gold pieces Level 3 of the Spider Nest (3, -1, Spider:3) a +0 pair of gloves Level 4 of the Spider Nest (0, 0, Spider:4) a tarantella corpse (0, 14, Spider:4) a +0 rapier (3, -13, Spider:4) 24 gold pieces (5, 13, Spider:4) a culicivora corpse (18, -1, Spider:4) a death scarab corpse (20, 0, Spider:4) a death scarab corpse Level 4 of the Pits of Slime Level 5 of the Pits of Slime (7, 25, Slime:5) the +2 robe of the Volcano {Int+4} Int+4: It affects your intelligence (+4). (8, 23, Slime:5) Vehumet's Codex of Impulse Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Orb of Destruction Conjuration 7 (15, 26, Slime:5) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (19, 24, Slime:5) the +11 eveningstar "Ucuantuo" {flame, ^Fragile rPois Str+4 Stlth+} Str+4: It affects your strength (+4). rPois: It protects you from poison ^Fragile: It will be destroyed if unequipped. Stlth+: It makes you more stealthy.