Dungeon Crawl Stone Soup version 0.31-a0-1001-g770356a28f (webtiles) character file. Game seed: 5814559456650969711 0 terchi the Gusty (level 1, -2/14 HPs) Began as a Demigod Air Elementalist on Nov 8, 2023. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (27 turns). terchi the Gusty (Demigod Air Elementalist) Turns: 27, Time: 00:00:54 Health: -2/14 AC: 2 Str: 9 XL: 1 Next: 6% Magic: 2/5 EV: 9 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.7 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The hobgoblin shouts! You hit the ball python. The ball python is heavily wounded. You hear a bark! You hear a shout! The ball python barely misses you. The ball python misses you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - ball python Aim: a ball python (heavily wounded, 64% to hit) The zap hits the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python barely misses you. You barely miss the ball python. The ball python is severely wounded. A jackal comes into view. The ball python bites you. The ball python grabs you. The ball python constricts you. The frilled lizard closely misses you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - frilled lizard, p - ball python Aim: a frilled lizard (48% to hit) The zap hits the frilled lizard. You kill the frilled lizard! A bat comes into view. The ball python bites you. The ball python constricts you. You hit the ball python but do no damage. The ball python is severely wounded. The ball python barely misses you. The ball python constricts you. The quokka closely misses you. The ball python bites you. The ball python constricts you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - quokka Aim: a quokka (56% to hit) The zap misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ...§K#....#..##..# #.# ...ww≈....≈......##?.## ...".≈.⌠<.≈..##....... .....≈....≈.........### .....#..§.#............ ##≈≈###≈§###........# #... #...§?#........#### ≈.. .≈.....#....?......# ≈. .≈($...#...r@...##.# ≈. ..≈.....#...gS...# ...#.....#.h.....[# ...b##...### #... ....# ..........# .... ##..## ##.# You could see a quokka, a jackal, a hobgoblin, a bat and a ball python. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | terchi the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 27 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Shock || 3 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 24 | 3 | 0 | 0 | 1 | 27.0 | Dungeon | 27 | 24 | 3 | 0 | 0 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts