thefreepie Level 1 of the Dungeon (0, 0, D:1) 13 bolts (0, 8, D:1) a cursed -3 dagger (4, 9, D:1) a stone (9, -10, D:1) a +0 whip (13, -1, D:1) 8 curare-tipped needles (16, 7, D:1) 15 sling bullets (17, 12, D:1) 23 bolts (19, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (2, 12, D:2) 8 sling bullets (5, 2, D:2) a +0 scale mail (14, -2, D:2) a +0 robe (23, 23, D:2) a +0 dagger (34, 22, D:2) a +0 club (40, -3, D:2) a +0 club (40, 43, D:2) a +0 club (41, 20, D:2) 21 bolts (45, 24, D:2) a scroll of teleportation (46, 25, D:2) a scroll of amnesia (53, 23, D:2) 12 stones Level 3 of the Dungeon (7, -9, D:3) a ration (7, -8, D:3) a ration (8, -8, D:3) a ration (9, -7, D:3) a ration (12, -1, D:3) a +0 club (19, 8, D:3) a +0 club (25, -7, D:3) 20 arrows (25, 7, D:3) a +0 dagger (32, 4, D:3) 20 stones (46, 17, D:3) 11 stones (50, 33, D:3) a +0 shortbow (50, 39, D:3) a +0 dagger a +0 blowgun 8 poisoned needles (51, 34, D:3) a poisoned needle (51, 35, D:3) a poisoned needle (51, 36, D:3) a poisoned needle (52, 41, D:3) 29 arrows (53, 6, D:3) a +0 flail a +0 chain mail (53, 16, D:3) 24 stones (53, 20, D:3) a +0 club Level 4 of the Dungeon [Shop] Kur Giogupe's Antique Weapon Boutique a +0 short sword of electrocution (218 gold) a +0 club (23 gold) a +0 giant spiked club (43 gold) the +3 dagger "Kaxaid" {protect, +Inv rF+ Stlth+} (947 gold) It protects the one who uses it against injury (+AC on strike). It protects you from fire. It lets you turn invisible. It makes you more stealthy. a +6 blowgun (793 gold) a +0 quarterstaff (92 gold) a +0 morningstar (92 gold) a +0 hand axe (69 gold) a +3 long sword of venom (487 gold) a cursed +0 falchion (46 gold) the +2 Maxwell's thermic engine {flame, freeze} (1012 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +2 scythe of slicing (379 gold) [Shop] Kytzuguy's Antique Armour Emporium a +0 chain mail (130 gold) a +0 leather armour of positive energy (174 gold) a +0 leather armour (58 gold) a +2 buckler of cold resistance (623 gold) the cursed +0 pair of gloves of Lilacs {Slay+2} (490 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. a +0 shield (130 gold) a +0 robe (20 gold) a +2 pair of boots (478 gold) a +1 plate armour of magic resistance (1015 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) [Shop] Wicuem's Antique Armour Emporium a +1 ring mail of fire resistance (304 gold) the +0 plate armour "Dodogh" {Str+4} (729 gold) It affects your strength (+4). a +0 robe (13 gold) a +0 leather armour (38 gold) a +0 ring mail (76 gold) the +2 ring mail of Amorality {rC+ rCorr Str-3} (518 gold) It affects your strength (-3). It protects you from cold. It provides partial protection from all sources of acid and corrosion. a +0 helmet (85 gold) a +0 plate armour (437 gold) a +2 scale mail of fire resistance (399 gold) the +3 buckler "Zisaill" {rElec Regen+} (636 gold) It insulates you from electricity. It increases your rate of regeneration. a +0 scale mail (76 gold) a +0 pair of boots (85 gold) [Shop] Myoronne's Distillery (Shop contents are unknown) [Shop] Duufifac's Jewellery Shoppe an uncursed amulet of the gourmand (360 gold) an uncursed ring of see invisible (180 gold) a cursed -2 ring of strength (24 gold) an uncursed ring of ice (300 gold) an uncursed ring of fire (300 gold) a +5 amulet of reflection (494 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of regeneration (360 gold) (0, 0, D:4) a +0 hunting sling (1, -2, D:4) a +0 quarterstaff (4, -8, D:4) a +0 ring mail (8, 33, D:4) a +0 shortbow 13 arrows (12, 30, D:4) 2 arrows (13, 30, D:4) an arrow (14, 30, D:4) an arrow (15, 36, D:4) a +0 ring mail (16, 32, D:4) a +0 ring mail (38, 18, D:4) 5 poisoned needles (53, 45, D:4) 14 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 scythe a +0 robe (4, -2, D:5) a +0 hand axe (18, -5, D:5) 31 arrows (25, -18, D:5) a +0 giant club (30, -43, D:5) a +0 leather armour (38, -43, D:5) a +0 club (38, -42, D:5) a +0 mace (38, -41, D:5) a +0 dagger a +0 robe (39, -42, D:5) a +0 hand axe a +0 chain mail (43, -10, D:5) a +0 spear (51, -28, D:5) a +0 leather armour (51, -27, D:5) a cursed -3 hand axe a +0 scale mail a +0 short sword (52, -26, D:5) a +1 flail of crushing Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (3, -22, D:6) +0 steam dragon scales (16, -17, D:6) 18 stones (20, -26, D:6) 5 poisoned needles (24, -23, D:6) a +0 ring mail (25, -18, D:6) a +0 giant club (26, -2, D:6) a +0 leather armour (27, -18, D:6) a cursed -2 giant club (31, -30, D:6) 21 arrows (32, -15, D:6) 30 arrows Level 7 of the Dungeon [Shop] Niepsuxi's Assorted Antiques a scroll of teleportation (81 gold) a scroll of remove curse (81 gold) a +2 scale mail of cold resistance (567 gold) a potion of lignification (81 gold) 2 potions of curing (162 gold) a potion of might (108 gold) the +1 robe "Hinoewki" {Regen+ Str+2} (456 gold) It affects your strength (+2). It increases your rate of regeneration. a scroll of remove curse (81 gold) (0, 0, D:7) a book of Air (4, 1, D:7) a +0 flail a +0 whip (4, 2, D:7) a cursed -2 club a throwing net (6, 0, D:7) a +0 flail (12, 36, D:7) a book of Geomancy (16, 11, D:7) a +0 plate armour (18, 28, D:7) 13 sling bullets (20, 30, D:7) 24 bolts (21, 22, D:7) a +0 giant spiked club (22, 31, D:7) a +0 trident (28, 8, D:7) a +0 helmet (34, 7, D:7) a large rock a +0 whip (35, 8, D:7) 4 large rocks (35, 9, D:7) a +0 whip (35, 11, D:7) a large rock (36, 2, D:7) a +0 spear Level 8 of the Dungeon [Shop] Renetsyn's Weapon Boutique a +0 quarterstaff of crushing (96 gold) 15 poisoned needles (72 gold) a +0 rapier (48 gold) a +0 fustibalus (180 gold) a +0 flail (42 gold) the +4 shortbow of Dughuriq {venom, -Tele rC+ Int+2} (434 gold) It poisons the ammo it fires. It affects your intelligence (+2). It protects you from cold. It prevents most forms of teleportation. a +0 blowgun (30 gold) a +2 quarterstaff of pain (264 gold) (0, 0, D:8) a +0 robe (3, 2, D:8) a +0 short sword of speed (13, 17, D:8) 21 stones (15, 2, D:8) a +0 quarterstaff (16, -15, D:8) a +0 dagger a +0 mace of crushing (16, -14, D:8) a +0 dagger a +0 hand axe 4 tomahawks an uncursed staff of cold (17, -18, D:8) a +0 ring mail a +1 dagger of speed a +0 robe a +0 mace (17, -15, D:8) a +0 giant spiked club (18, -16, D:8) a +0 flail a +0 leather armour (18, -15, D:8) a +0 chain mail a +0 dagger a +0 robe (19, -18, D:8) a +0 dire flail a +0 plate armour (19, -17, D:8) a +0 flail a +0 chain mail a cursed -2 flail (21, -14, D:8) 22 stones (25, -2, D:8) 20 stones (33, -17, D:8) a +0 shortbow 19 arrows (33, -15, D:8) a +0 mace (33, -14, D:8) an arrow a +0 club (33, -13, D:8) a +0 whip a +0 trident a +0 scale mail (35, -27, D:8) a +0 spear (39, -16, D:8) a +0 dagger a +0 robe a +0 dagger a +0 war axe a +0 leather armour (41, -16, D:8) a +0 war axe a +0 chain mail (49, 1, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (3, 4, D:9) a +0 battleaxe 3 throwing nets a +0 chain mail (7, -4, D:9) a +0 hand axe (11, 31, D:9) a +0 falchion (14, 20, D:9) a +0 giant club a +0 giant club (21, 31, D:9) a +0 hand axe (21, 32, D:9) a +0 dagger (22, 31, D:9) a +0 dagger a +0 robe (22, 32, D:9) a +0 hand axe a +0 whip a +0 chain mail (22, 33, D:9) a tomahawk (22, 34, D:9) a tomahawk (26, -3, D:9) a +0 spear (31, 5, D:9) a +0 shortbow (32, 13, D:9) a +0 ring mail (32, 19, D:9) a +0 club (36, 21, D:9) a cursed +0 short sword (36, 22, D:9) a +0 scimitar (38, 42, D:9) a +0 mace (39, 22, D:9) a +0 leather armour a +0 whip (40, 22, D:9) a +0 robe a +1 dagger of venom (41, 20, D:9) a +0 chain mail a +0 falchion (41, 21, D:9) a +0 leather armour a +0 flail a +0 scale mail (42, 22, D:9) a +0 trident (42, 23, D:9) a +0 ring mail a +1 short sword of speed a +0 leather armour (43, 0, D:9) a +0 war axe (45, 47, D:9) a +0 flail (46, -1, D:9) a +0 falchion (47, 1, D:9) a +0 shortbow (54, 17, D:9) the +10 rapier of Chagrin {freeze, +Fly rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you fly. (58, 7, D:9) a scarf of repulsion a poisoned needle Level 10 of the Dungeon (0, 0, D:10) a +4 scimitar a +0 robe a cursed +1 morningstar a +0 robe a cursed +0 short sword a +0 robe (1, 0, D:10) a +0 long sword a +0 robe (3, -1, D:10) 19 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (1, -2, Lair:1) a +0 ring mail (2, -13, Lair:1) the +1 ring mail "Resis" {Str+7 Stlth+} It affects your strength (+7). It makes you more stealthy. (7, 0, Lair:1) a +0 club (15, 8, Lair:1) 18 stones (17, -26, Lair:1) a +0 hat (25, -42, Lair:1) a +0 morningstar (37, -13, Lair:1) 15 sling bullets (41, -24, Lair:1) a +0 robe (51, -38, Lair:1) a +2 antimagic broad axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 short sword (17, 7, Lair:2) 17 bolts (24, -39, Lair:2) a +0 ring mail a +0 buckler a +0 animal skin a +0 pair of gloves (27, 17, Lair:2) a +0 ring mail (28, -2, Lair:2) 27 stones (32, 8, Lair:2) a +0 hand crossbow Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 stones (10, -7, Lair:3) a +0 flail (24, 0, Lair:3) a chunk of flesh a porcupine skeleton (24, 2, Lair:3) a wolf corpse (25, 8, Lair:3) a +0 ring mail