thing2 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (15, 18, D:1) a +0 short sword (18, 12, D:1) a +0 dagger (39, 3, D:1) a +0 club (43, -4, D:1) a +0 robe (44, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (23, 41, D:2) a +0 plate armour (30, 5, D:2) a +0 robe (33, 40, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour (9, 15, D:3) a +0 mace (12, 30, D:3) a +0 dagger (16, 21, D:3) 12 arrows (20, 33, D:3) a +0 club (24, 33, D:3) a +0 club (25, 20, D:3) a cursed -3 club (39, 34, D:3) a +0 dagger (44, 16, D:3) a +0 chain mail (52, 16, D:3) a +0 dagger (53, 42, D:3) a +0 whip a +0 spear a howler monkey skeleton (55, 42, D:3) a +0 great sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 mace (still there?) a +0 robe (still there?) a cursed +0 dagger (still there?) an orc skeleton (still there?) (56, 42, D:3) a scorpion corpse Level 4 of the Dungeon [Shop] Wenomut's Weapon Shoppe 12 arrows (28 gold) 30 stones (36 gold) the +9 lajatang "Kiawowau" {flame, rPois rF- rC+ rN+} (1048 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. 25 arrows (60 gold) a +0 trident (42 gold) a +2 trident of protection (194 gold) (0, 31, D:4) a ration (2, 20, D:4) a ration (5, 34, D:4) a +0 spear (6, 36, D:4) a +0 hunting sling a +0 leather armour a +0 mace