thing2 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +4 great mace of Yquynkac {vamp, *Noise rF+ rC+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from cold. It may make noises in combat. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 1, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) an uncursed staff of cold (59, 37, D) the +6 hand axe of Evisceration {protect, SInv} It protects the one who uses it against injury (+AC on strike). It lets you see invisible. (60, 36, D) an uncursed staff of air (60, 37, D) a phial of floods (61, 0, D) a +2 hand crossbow of freezing (61, 16, D) a +3 blowgun (61, 26, D) a +4 blowgun (61, 36, D) the +6 mace of Tuahitel {speed, +Inv +Fly Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you turn invisible. It lets you fly. Cheibriados disapproves of the use of such an item. (61, 37, D) a +4 spear of piercing (61, 43, D) 3 large rocks (61, 44, D) a large rock (62, 8, D) an uncursed staff of cold (62, 9, D) +0 fire dragon scales (62, 16, D) a +2 flail of holy wrath (62, 17, D) a +3 flail of draining (62, 27, D) a +4 hand crossbow of velocity (62, 36, D) a +2 robe of magic resistance (62, 37, D) an uncursed ring of protection from fire (63, 0, D) the +10 quarterstaff "Oxeruobo" {drain, rPois MR+} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your resistance to hostile enchantments. (63, 16, D) an uncursed ring of resist corrosion (63, 27, D) an uncursed staff of summoning (63, 36, D) a +1 halberd of protection (63, 37, D) a +2 rapier of electrocution (63, 40, D) a +0 troll leather armour (unseen) (64, 17, D) an uncursed ring of stealth a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (64, 26, D) the cursed +1 hunting sling "Emoemuqa" {freeze, *Drain rElec Dex+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+9). It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. (64, 27, D) a +0 rapier of holy wrath (65, 26, D) a +0 glaive of protection (67, 0, D) a cursed -3 ring of intelligence (69, 36, D) a +2 chain mail of fire resistance (70, 8, D) a +1 great sword of freezing (70, 9, D) a +1 hand crossbow of freezing (71, 8, D) the +2 steam dragon scales "Zehureakh" {rElec Int-5 Slay-4 Stlth+} It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It makes you more stealthy. (71, 26, D) +2 ice dragon scales (71, 27, D) an uncursed staff of cold (71, 37, D) a +4 spear a +0 robe a necrophage corpse (71, 40, D) a +0 mace a +0 robe (72, 16, D) 3 potions of berserk rage 6 potions of haste a +4 war axe of flaming (72, 27, D) a +0 mace of protection (72, 36, D) an uncursed staff of death (72, 37, D) a +1 scale mail of poison resistance (72, 39, D) a +0 morningstar a +0 robe (73, 1, D) an uncursed staff of cold (73, 17, D) a +2 giant spiked club (73, 26, D) a +0 robe (73, 36, D) a +2 mace a +2 robe of magic resistance a book of Unlife (73, 37, D) the +9 flail "Luomawkiwk" {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (75, 1, D) a +6 blowgun