Dungeon Crawl Stone Soup version 0.21.1-1-g345015fe64 (webtiles) character file. 11 tidbits the Grave Robber (level 2, 13/20 HPs) Began as a Gnoll Necromancer on July 9, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (168 turns). tidbits the Grave Robber (Gnoll Necromancer) Turns: 168, Time: 00:00:54 Health: 13/20 AC: 3 Str: 10 XL: 2 Next: 25% Magic: 7/7 EV: 14 Int: 17 God: Gold: 10 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . a - -3 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . h - +0 pair of gloves MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a cursed -3 dagger (weapon) e - a +0 club Armour h - a +0 pair of gloves (worn) j - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of enchant weapon {unknown} Potions d - a potion of lignification {unknown} i - a potion of degeneration {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Charms + Level 0.2 Summonings + Level 7.0 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None n - Animate Skeleton Necr N/A 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse e - a club Found a scroll labeled QIESKA QONEYGG. A frilled lizard comes into view. The frilled lizard hisses angrily. You see here a scroll labeled QIESKA QONEYGG. f - a scroll labeled QIESKA QONEYGG Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (chance to defeat MR: 93%) The frilled lizard writhes in agony! You kill the frilled lizard! Found a scroll labeled TOPHAO MEQANIC. Unknown command. A ball python comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (resting, chance to defeat MR: 93%) The ball python hisses angrily. The ball python writhes in agony! You kill the ball python! You hear a bark! x2 A jackal comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! You have reached level 2! A jackal comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you, chance to defeat MR: 93%) The jackal barks! The jackal writhes in agony! You kill the jackal! A jackal comes into view. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! Memorise Animate Skeleton, consuming 1 spell level and leaving 8? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'n'. Unknown command. You see here a scroll labeled TOPHAO MEQANIC. g - a scroll labeled TOPHAO MEQANIC Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (hasn't noticed you, chance to defeat MR: 93%) The rat writhes in agony! You kill the rat! Found a pair of gloves. Found a bubbling orange potion. Unknown command. You see here a pair of gloves. h - a pair of gloves You see here a bubbling orange potion. i - a bubbling orange potion Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. Found 10 gold pieces. You see here 10 gold pieces. You now have 10 gold pieces. Found a dagger. Magic restored. You see here a dagger. j - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! j - a cursed -3 dagger (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) j - a cursed -3 dagger (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a cursed -3 dagger (weapon); j - a +0 robe (worn) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #. #. #.## #..# ######..###### .............# #..###@####.# #.# #.# ######### #.# #.# #........ ..# #.# #.####### ### #.# #.# #.# #.# #.# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 65 | D:1 | Reached XP level 2. HP: 11/19 MP: 2/7 70 | D:1 | Learned a level 1 spell: Animate Skeleton 168 | D:1 | Quit the game Action || total -------------------------++------- Cast: Pain || 12 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 168.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 168.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_arbitrary_c