tidbits Level 1 of the Dungeon (7, 13, D:1) 25 arrows (26, -7, D:1) 8 gold pieces (36, -9, D:1) a +0 ring mail (37, -9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 26, D:2) a +0 ring mail (3, 30, D:2) a +0 leather armour (8, -1, D:2) 14 stones a +0 dagger (14, 6, D:2) a +0 ring mail (17, 0, D:2) a +0 dagger (36, 0, D:2) a +0 robe (37, 43, D:2) a +0 club (50, 9, D:2) 13 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 9, D:3) 15 stones (8, -2, D:3) 23 stones Level 4 of the Dungeon (4, -4, D:4) 11 stones (8, 3, D:4) 17 gold pieces (9, -5, D:4) a +0 short sword (31, -2, D:4) a +0 robe (46, 13, D:4) 17 stones (47, 10, D:4) a scroll of identify Level 5 of the Dungeon [Shop] Keiss's General Store 18 bolts (54 gold) a potion of mutation (120 gold) the cursed +1 scale mail of Lies {*Corrode rElec Int+7 SInv} (499 gold) It affects your intelligence (+7). It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. a +0 broad axe (60 gold) a ration (75 gold) a ration (75 gold) 18 stones (27 gold) (2, -3, D:5) a +0 giant club (14, -5, D:5) 17 poisoned needles Level 6 of the Dungeon [Shop] Faryesue's Weapon Emporium a +5 dire flail of protection (413 gold) a +1 hand crossbow of velocity (158 gold) a +0 hunting sling (19 gold) a +0 short sword (39 gold) 11 stones (14 gold) 8 poisoned needles (41 gold) a +0 shortbow (39 gold) a +0 quarterstaff (52 gold) a +0 flail (45 gold) a +0 mace (39 gold) a +0 arbalest of flaming (131 gold) a +0 trident (45 gold) (0, 0, D:6) a +0 robe (6, 29, D:6) 15 bolts (16, 43, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) 14 sling bullets (3, 10, D:7) a leopard gecko corpse (5, 12, D:7) a quokka skeleton (5, 13, D:7) a sky beast corpse (13, 8, D:7) a scroll of identify the Ecumenical Temple