Dungeon Crawl Stone Soup version 0.23-b1-59-g586d0d887c (webtiles) character file. Game seed: 9132035347225855158 14 tidbits the Charmwright (level 2, 0/26 HPs) Began as a Gnoll Skald on Feb 4, 2019. Slain by Terence ... wielding a +2 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (236 turns). tidbits the Charmwright (Gnoll Skald) Turns: 236, Time: 00:02:38 Health: 0/26 AC: 3 Str: 13 XL: 2 Next: 41% Magic: 0/7 EV: 20 Int: 15 God: Gold: 6 SH: 0 Dex: 19 Spells: 5/10 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: agile, infused, hasted, very quick A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) f - a +0 hunting sling m - a +0 spear Missiles c - 14 stones (quivered) Armour b - a +0 leather armour (worn) j - a +0 ring mail Scrolls e - a scroll of noise {unknown} g - a scroll of teleportation {unknown} h - a scroll of magic mapping {unknown} l - 2 scrolls of identify {unknown} o - a scroll of fog {unknown} Potions k - a potion of agility n - a potion of heal wounds {unknown} Comestibles d - 2 rations Skills: + Level 4.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 4.5 Polearms + Level 0.4 Staves + Level 0.4 Slings + Level 0.4 Bows + Level 0.4 Crossbows + Level 0.4 Throwing + Level 2.5 Armour + Level 4.5 Dodging + Level 0.4 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 5.3 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.5 Invocations + Level 0.4 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger g - Shroud of Golubria Chrm/Tloc ##........ 10% 2 ##..... i - Infusion Chrm ###. 2% 1 None y - Song of Slaying Chrm ###..... 3% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex #..... 19% 1 None Regeneration Chrm/Necr ##........ 21% 3 ###.... Spectral Weapon Hex/Chrm ##...... 21% 3 ###.... Confuse Hex #....... 50% 3 ###.... Gell's Gravitas Tloc #......... 50% 3 ###.... Petrify Tmut/Erth #....... 88% 4 ####... Metabolic Englaciation Hex/Ice #......... 99% 5 ######. Yara's Violent Unravell Hex/Tmut #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History A gnoll comes into view. It is wielding a +0 flail. You pick up a book of Misfortune and begin reading... You add the spells Confusing Touch, Confuse, Gell's Gravitas, Petrify, Metabolic Englaciation and Yara's Violent Unravelling to your library. Unknown command. Your magical infusion is running out. You see here a rat corpse. A gnoll comes into view. It is wielding a +0 whip. Found a stone staircase leading up. A goblin, a gnoll and a kobold come into view. The goblin shouts! The gnoll shouts! x2 Unknown command. You see here a scroll labeled NOELLAONIA. Unknown command. o - a scroll labeled NOELLAONIA The kobold shouts! The gnoll hits you with a +0 whip. The gnoll barely misses you. You are no longer magically infusing your attacks. The gnoll hits you but does no damage. The gnoll misses you. There is a stone staircase leading up here. You climb upwards. A rat, Terence and a dart slug come into view. Terence is wielding a +2 mace of protection. Found an escape hatch in the ceiling. There is a stone staircase leading down here. Unknown command. Unknown command. Terence shouts! You hear an angry hiss. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart misses you. Casting: Infusion (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. You puncture the rat! You kill the rat! Attack whom? Press: ? - help, Dir - move target cursor, f - dart slug Aim: a dart slug (clinging) You reach to attack! You hit the dart slug. The dart slug is heavily wounded. Attack whom? Press: ? - help, Dir - move target cursor, f/p - dart slug Aim: a dart slug (heavily wounded, clinging) You reach to attack! You hit the dart slug. The dart slug is almost dead. You hit the dart slug! You kill the dart slug! You hit Terence but do no damage. Terence hits you with a +2 mace of protection! You barely miss Terence. Terence says, "Rest in peace." Terence misses you. You hit Terence. Terence is moderately wounded. It was a potion of agility. You feel agile all of a sudden. Terence misses you. You puncture Terence! Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence says, "Rest in peace." Terence drinks a potion. Terence goes berserk! You hit Terence. Terence is severely wounded. Terence completely misses you. It was a potion of haste. You feel yourself speed up. Terence completely misses you. Terence hits you but does no damage. You hit Terence. Your bite misses Terence. Terence is severely wounded. Terence hits you with a +2 mace of protection! * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is severely wounded. Terence misses you. You hit Terence but do no damage. Terence is severely wounded. Terence misses you. You barely miss Terence. You bite Terence, but do no damage. Terence is severely wounded. You hit Terence. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You hit Terence. Terence is almost dead. Terence misses you. You closely miss Terence. Terence is almost dead. Terence hits you with a +2 mace of protection! You die... .# #.######. #####...<.... .#####............ .................. ###............ #.......@...... #@#............ #@#.w..>....... #.#............ #.#............ #.#............ #.#............ #.########+#### #.# #.. You could see Terence (berserk). Vanquished Creatures A dart slug (D:2) A leopard gecko (D:3) 2 orcs (D:3) A giant cockroach (D:3) A hobgoblin (D:3) A frilled lizard (D:1) 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tidbits the Gnoll Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 169 | D:3 | Reached XP level 2. HP: 20/26 MP: 5/7 173 | D:3 | Learned a level 2 spell: Song of Slaying 176 | D:3 | Learned a level 2 spell: Shroud of Golubria 207 | D:2 | Noticed Terence 236 | D:2 | Slain by Terence Action || total -------------------------++------- Melee: Spear || 10 Trident || 26 Bite || 1 Cast: Infusion || 5 Use: Potion || 2 Stab: Sleeping || 1 Armor: Leather armour || 5 Dodge: Dodged || 22 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.7 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.7 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_windingriver, minmay_tiny_reverse_x D:2: nicolae_ru_sacrificial_ziggurat, first_ration, uniq_terence D:3: minmay_misc_feat_doors