Dungeon Crawl Stone Soup version 0.25-a0-942-g87a53962fc (webtiles) character file. Game seed: 13887183365565485286, levelgen mode: deterministic 189 tids the Magician (level 5, -8/43 HPs) Began as a Gnoll Wanderer on May 6, 2020. Mangled by Sigmund ... wielding a +4 scythe of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:05:40 (3659 turns). tids the Magician (Gnoll Wanderer) Turns: 3659, Time: 00:05:41 Health: -8/43 AC: 6 Str: 13 XL: 5 Next: 68% Magic: 2/14 EV: 11 Int: 17 God: Gold: 104 SH: 0 Dex: 14 Spells: 11/18 levels left rFire . . . SeeInvis . a - +0 hand crossbow rCold . . . Gourm . (no shield) rNeg + . . Faith . k - +0 ring mail rPois . Spirit . E - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn o - ring of positive energy MPRegen 0.14/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) e - a +1 whip of electrocution (You found it on level 1 of the Dungeon) n - a +0 morningstar Missiles c - 24 bolts (quivered) d - 8 boomerangs p - 23 poisoned darts Armour g - a +0 chain mail k - a +0 ring mail (worn) B - a +0 robe E - a +0 helmet (worn) Jewellery o - a ring of positive energy (left hand) (You found it on level 3 of the Dungeon) Scrolls b - 2 scrolls of remove curse {unknown} i - a scroll of noise {unknown} j - a scroll of identify {unknown} m - 2 scrolls of enchant weapon {unknown} q - a scroll of immolation {unknown} r - a scroll of fear {unknown} Comestibles f - 7 rations h - 6 chunks of flesh Skills: + Level 4.8 Fighting + Level 1.5 Short Blades + Level 1.5 Long Blades + Level 1.5 Axes + Level 1.5 Maces & Flails + Level 1.5 Polearms + Level 1.5 Staves + Level 1.5 Slings + Level 1.5 Bows + Level 1.5 Crossbows + Level 1.5 Throwing + Level 3.0 Armour + Level 1.5 Dodging + Level 1.5 Stealth + Level 3.0 Shields + Level 1.5 Unarmed Combat + Level 7.3 Spellcasting + Level 4.0 Conjurations + Level 1.2 Hexes + Level 1.2 Charms + Level 1.2 Summonings + Level 1.2 Necromancy + Level 1.2 Translocations + Level 1.2 Transmutations + Level 1.2 Fire Magic + Level 1.2 Ice Magic + Level 1.2 Air Magic + Level 1.2 Earth Magic + Level 1.2 Poison Magic + Level 1.7 Invocations + Level 3.0 Evocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 4% 1 None b - Foxfire Conj/Fire ###. 8% 1 None m - Mephitic Cloud Conj/Pois/Air ##...... 28% 3 ##..... r - Searing Ray Conj ###... 7% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex ###... 24% 3 ##..... Fulminant Prism Conj/Hex ###....... 61% 4 ####... Iskenderun's Mystic Bla Conj/Tloc ###..... 61% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Annotations: D:3 2 runed translucent doors, drwowa's ghost, amateur FoFi D:4 Sigmund Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach You shoot a bolt. The bolt hits the giant cockroach! You kill the giant cockroach! The orc closely misses you. x2 Firing (i - inventory. (/) - cycle) c - 29 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a cursed +0 ring mail You shoot a bolt. The bolt hits the orc. The orc is lightly wounded. The orc hits you but does no damage. Firing (i - inventory. (/) - cycle) c - 28 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a cursed +0 ring mail (lightly wounded) You shoot a bolt. The bolt hits the orc. The orc is heavily wounded. The orc barely misses you. Firing (i - inventory. (/) - cycle) c - 27 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a cursed +0 ring mail (heavily wounded) You shoot a bolt. The bolt completely misses the orc. The orc closely misses you. Firing (i - inventory. (/) - cycle) c - 26 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a cursed +0 ring mail (heavily wounded) You shoot a bolt. The bolt hits the orc! You kill the orc! Sigmund the Dreaded comes into view. He is wielding a +4 scythe of protection and wearing a +0 robe of positive energy. Really attack while wielding your +0 hand crossbow? Okay, then. Firing (i - inventory. (/) - cycle) c - 25 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +4 scythe of protection and wearing a +0 robe of positive energy (hasn't noticed you) You shoot a bolt. The bolt closely misses Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Firing (i - inventory. (/) - cycle) c - 24 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - you Really target yourself? Okay, then. Okay, then. Okay, then. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! The searing ray hits something but does no damage. Something hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. The searing ray hits something. You finish channeling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something but does no damage. (Press . to maintain the ray.) You hear some strange, mumbled words. Something tries to affect you, but you resist. Unknown command. You clumsily bash something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. You feel better. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something but does no damage. (Press . to maintain the ray.) Casting: Searing Ray (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Something hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits something. Something hits you! You die... ##### ##(..## ##.....#### #......(... #........ #...... #.()# #.@# #..{# #.... #..... ##..... ##.#...∆ ####... ##.. There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 7 adders An ooze (D:3) 4 worms 6 dart slugs 7 orcs 5 bats 6 giant cockroaches 9 goblins 2 hobgoblins (D:3) 3 jackals (D:2) 8 kobolds A quokka (D:2) 5 frilled lizards 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | tids the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | tids set off with the following items: a +0 hand crossbow, | 26 bolts, a +0 robe, a ration; and the following spells | available to memorise: Magic Dart, Searing Ray, Foxfire, | Dazzling Flash, Mephitic Cloud, Fulminant Prism, | Iskenderun's Mystic Blast 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 8/8 2 | D:1 | Learned a level 1 spell: Magic Dart 4 | D:1 | Learned a level 1 spell: Foxfire 83 | D:1 | Reached XP level 2. HP: 26/26 MP: 10/10 753 | D:2 | Reached XP level 3. HP: 14/31 MP: 11/11 1160 | D:2 | Reached skill level 1 in Invocations 1338 | D:2 | Reached skill level 1 in Short Blades 1338 | D:2 | Reached skill level 1 in Long Blades 1338 | D:2 | Reached skill level 1 in Axes 1338 | D:2 | Reached skill level 1 in Maces & Flails 1338 | D:2 | Reached skill level 1 in Polearms 1338 | D:2 | Reached skill level 1 in Staves 1338 | D:2 | Reached skill level 1 in Slings 1338 | D:2 | Reached skill level 1 in Bows 1338 | D:2 | Reached skill level 1 in Crossbows 1338 | D:2 | Reached skill level 1 in Throwing 1338 | D:2 | Reached skill level 1 in Dodging 1338 | D:2 | Reached skill level 1 in Stealth 1338 | D:2 | Reached skill level 1 in Unarmed Combat 1475 | D:2 | Reached XP level 4. HP: 38/38 MP: 13/13 2059 | D:2 | Learned a level 2 spell: Searing Ray 2063 | D:2 | Learned a level 3 spell: Mephitic Cloud 2438 | D:3 | Reached skill level 1 in Hexes 2438 | D:3 | Reached skill level 1 in Charms 2438 | D:3 | Reached skill level 1 in Summonings 2438 | D:3 | Reached skill level 1 in Necromancy 2438 | D:3 | Reached skill level 1 in Translocations 2438 | D:3 | Reached skill level 1 in Transmutations 2438 | D:3 | Reached skill level 1 in Fire Magic 2438 | D:3 | Reached skill level 1 in Ice Magic 2438 | D:3 | Reached skill level 1 in Air Magic 2438 | D:3 | Reached skill level 1 in Earth Magic 2438 | D:3 | Reached skill level 1 in Poison Magic 2965 | D:3 | Reached XP level 5. HP: 43/43 MP: 14/14 3271 | D:3 | Found a large runed translucent door. 3272 | D:3 | Found a large runed translucent door. 3274 | D:3 | Noticed drwowa's ghost (amateur FoFi) 3403 | D:3 | Found a shimmering blue altar of Sif Muna. 3513 | D:3 | Reached skill level 3 in Armour 3513 | D:3 | Reached skill level 3 in Shields 3513 | D:3 | Reached skill level 3 in Evocations 3521 | D:3 | Reached skill level 4 in Conjurations 3647 | D:4 | Noticed Sigmund 3658 | D:4 | HP: 1/43 [something (9)] 3659 | D:4 | Mangled by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, st_stairs_7, minmay_tetromino_o4 D:2: layout_basic D:3: layout_basic, ebering_ghost_disaster_area, chequers_serial_rivers_micro_b, led_sif_pool D:4: kennysheep_spiral_hall, layout_rooms, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Invocations | 1 | 1.7 Short Blades | 1 | 1.5 Long Blades | 1 | 1.5 Axes | 1 | 1.5 Maces & Flails | 1 | 1.5 Polearms | 1 | 1.5 Staves | 1 | 1.5 Slings | 1 | 1.5 Bows | 1 | 1.5 Crossbows | 1 | 1.5 Throwing | 1 | 1.5 Dodging | 1 | 1.5 Stealth | 1 | 1.5 Unarmed Combat | 1 | 1.5 Hexes | 1 | 1.2 Charms | 1 | 1.2 Summonings | 1 | 1.2 Necromancy | 1 | 1.2 Translocations | 1 | 1.2 Transmutations | 1 | 1.2 Fire Magic | 1 | 1.2 Ice Magic | 1 | 1.2 Air Magic | 1 | 1.2 Earth Magic | 1 | 1.2 Poison Magic | 1 | 1.2 Armour | 3 | 3.0 Shields | 3 | 3.0 Evocations | 3 | 3.0 Conjurations | 4 | 4.0 Fighting | | 4.8 Spellcasting | | 7.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand crossbow | | 1 || 1 Fire: Hand crossbow | 79 | 102 || 181 Cast: Magic Dart | | 5 || 5 Searing Ray | | 4 || 4 Use: Potion | | 2 || 2 Eat: Chunk | 2 | 6 || 8 Armor: Robe | 8 | 2 || 10 Ring mail | | 19 || 19 Dodge: Dodged | 23 | 18 || 41 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 264 | 6 | 2.2 | 67 | 3 | 4.3 +---------+---------+-------+---------+---------+------- D:1 | 25 | 6 | 19.4 | 12 | 3 | 20.0 D:2 | 63 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 171 | 0 | 0.0 | 33 | 0 | 0.0 D:4 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.3 | 10.9 | 74.3 | 893.5 Dungeon | 100.0 | 100.0 | 2.3 | 10.9 | 74.3 | 893.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 67.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 67.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, st_stairs_7, minmay_tetromino_o4 D:2: layout_basic D:3: layout_basic, ebering_ghost_disaster_area, chequers_serial_rivers_micro_b, led_sif_pool D:4: kennysheep_spiral_hall, layout_rooms, uniq_ijyb, uniq_sigmund