tjackatt Level 1 of the Dungeon (0, 0, D:1) a cursed -3 dagger (0, 8, D:1) a +0 dagger (0, 12, D:1) a +0 dagger (5, 5, D:1) a stone (5, 8, D:1) a stone 19 arrows (9, 7, D:1) a +0 leather armour (15, 8, D:1) 25 bolts (16, 12, D:1) a +0 robe (17, 20, D:1) a +0 dagger (20, 29, D:1) a +0 club (22, 19, D:1) 14 arrows (23, 10, D:1) a +0 ring mail (24, 1, D:1) a +0 club (26, 33, D:1) a cursed -1 short sword (28, 32, D:1) 24 arrows (29, 14, D:1) a +0 ring mail (34, 29, D:1) 20 stones (35, 36, D:1) a cursed -2 club (35, 39, D:1) a cursed -1 club (37, 8, D:1) 19 stones (39, 4, D:1) a +0 club (40, 3, D:1) 22 sling bullets (42, 3, D:1) a +0 dagger Level 2 of the Dungeon (6, 35, D:2) a +0 club 4 stones a +0 leather armour (28, -9, D:2) a +0 pair of boots (32, 6, D:2) a +0 pair of boots (33, 29, D:2) a +1 spear of venom (39, -6, D:2) a +0 robe (41, 28, D:2) 23 sling bullets (51, 12, D:2) a cursed -1 chain mail a cursed +0 leather armour (55, 25, D:2) 22 stones Level 3 of the Dungeon (15, -28, D:3) a +0 club (16, -36, D:3) 20 stones (22, -8, D:3) a +0 club (23, -19, D:3) a +0 trident (40, 2, D:3) a +0 leather armour (50, -34, D:3) a +0 dagger a +0 robe a cursed +0 flail a +0 ring mail (50, -33, D:3) a +0 club a +0 leather armour (56, -1, D:3) 25 stones Level 4 of the Dungeon [Shop] Cerigudda's Antique Armour Emporium a +1 scale mail of magic resistance (432 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) a +0 leather armour of poison resistance (162 gold) a +0 plate armour (621 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +0 cloak (121 gold) a +2 robe of fire resistance (477 gold) (0, 0, D:4) 24 stones (10, -24, D:4) a +0 whip (12, 4, D:4) a +0 long sword (20, 10, D:4) a -3 ring of strength (35, 10, D:4) a +0 falchion (36, -10, D:4) a +0 giant club (37, 9, D:4) a cursed -1 short sword (46, -12, D:4) the +2 helmet "Touny" {+Fly} It lets you fly. Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -15, D:5) a +0 dagger a +0 robe (4, -14, D:5) a +0 club a +0 club (5, -16, D:5) a +0 short sword a +0 ring mail (6, 15, D:5) a +0 long sword (8, 6, D:5) a +0 club a +0 leather armour (8, 7, D:5) a +0 mace a +0 leather armour (9, 6, D:5) a +0 dagger a +0 robe (10, 6, D:5) a +0 leather armour (11, 23, D:5) a +0 dagger a +0 leather armour (12, -8, D:5) a +0 chain mail (12, 23, D:5) a +0 long sword a +0 robe (14, -13, D:5) a +0 robe (17, -16, D:5) a +0 club (17, -15, D:5) a +0 spear (18, -12, D:5) 16 poisoned needles (19, -15, D:5) a +0 spear (19, -9, D:5) 22 stones (21, -25, D:5) a +0 spear (25, 23, D:5) 14 stones (29, 13, D:5) a +0 club (29, 14, D:5) a +0 flail (34, -2, D:5) a +0 blowgun (36, 13, D:5) 19 stones (38, 26, D:5) a +0 dagger a +0 robe a +0 giant spiked club (39, 19, D:5) 18 bolts (39, 28, D:5) a cursed +0 chain mail (40, 25, D:5) a +0 falchion a +0 whip a +0 trident a +0 chain mail a +0 dagger a +0 leather armour (44, 13, D:5) 14 sling bullets Level 6 of the Dungeon [Shop] Duxteapp's Antique Weapon Emporium a cursed -3 scythe (2 gold) a +0 great sword (175 gold) a +0 broad axe (108 gold) a +0 scimitar (108 gold) a +0 shortbow (81 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (2845 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +0 morningstar (108 gold) a +0 dagger (54 gold) (0, 0, D:6) a +0 hand axe 5 stones a +0 plate armour (1, 1, D:6) a +0 war axe a cursed +0 ring mail (2, -32, D:6) a tomahawk (2, -25, D:6) 12 poisoned needles (2, 2, D:6) 2 stones (2, 3, D:6) 2 stones (3, -32, D:6) a tomahawk (4, -28, D:6) a +0 short sword (4, -27, D:6) a tomahawk (4, -25, D:6) a +0 scale mail (7, -12, D:6) a +0 hand axe a +0 scale mail (11, -10, D:6) a +0 great mace (26, -7, D:6) a wand of polymorph (8) (29, 9, D:6) a +0 trident a +0 ring mail (29, 12, D:6) a +0 dagger a +0 dagger a +0 robe (35, 0, D:6) a +0 scythe a +0 robe (35, 2, D:6) a +0 trident (41, -11, D:6) a +0 long sword (49, 15, D:6) 21 stones (50, -35, D:6) 2 scrolls of random uselessness Level 7 of the Dungeon (0, 0, D:7) 13 stones (4, -2, D:7) 12 stones (5, 2, D:7) a cursed +0 falchion (7, -1, D:7) 26 stones (14, 2, D:7) the +3 leather armour of Knowledge {+Inv rCorr} It lets you turn invisible. It provides partial protection from all sources of acid and corrosion. (25, 3, D:7) an adder skeleton (25, 7, D:7) a +0 club (29, 9, D:7) a +0 long sword (37, 7, D:7) a jackal skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 robe the Ecumenical Temple