Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 1128509514925830131 56 topfpfpflanze the Conjurer (level 3, 0/15 HPs) Began as a Felid Conjurer on Sept 26, 2022. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:41 (1640 turns). topfpfpflanze the Conjurer (Felid Conjurer) Turns: 1640, Time: 00:01:41 Health: 0/15 AC: 1 Str: 3 XL: 3 Next: 71% Magic: 0/7 EV: 17 Int: 21 God: Gold: 44 SH: 0 Dex: 14 Spells: 4/7 levels left Lives: 0 Deaths: 0 rFire + . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn b - ring of protection from fire MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 44 gold pieces. Inventory: Jewellery b - a ring of protection from fire (left paw) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of teleportation {unknown} f - a scroll of fog {unknown} g - a scroll of enchant armour {unknown} h - a scroll of noise {unknown} Potions a - a potion of magic e - a potion of ambrosia {unknown} Skills: + Level 1.4 Fighting + Level 3.5 Dodging - Level 2.7 Stealth + Level 2.5 Spellcasting + Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% 3-5/arc 10% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Confusing Touch Hex 2% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Lightning Bolt Conj/Air 5% 1d17 86% 5 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Enfeeble Hex 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. Unknown command. A gnoll is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip! You die... #......#######.#..#.#.# ##.####.####### #.>....# #...###......# #.##.#.# #....##......##.#.##.#.. #....##.........#.....g. ####............## ####.##. #.....#.#.#.....# #.### #...###.#.#.####### #.# #.# #...#.@.# #.# # ####..##.#g##### #.# #......#.......# #.# ##.....#......## #.# ##....#.....## ##...#....## ##..#...## #.#..## +#### You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) A worm (D:4) 3 ball pythons A bat (D:1) 7 endoplasms 2 giant cockroaches A goblin (D:1) 4 hobgoblins 2 jackals (D:2) 3 quokkas A kobold (D:1) 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 120 | D:1 | Found a faded altar of an unknown god. 380 | D:1 | Reached XP level 2. HP: 12/12 MP: 4/6 930 | D:3 | Reached skill level 1 in Fighting 961 | D:3 | Found a broken altar of Ashenzari. 1102 | D:3 | Reached XP level 3. HP: 15/15 MP: 2/7 1412 | D:4 | Learned a level 2 spell: Searing Ray 1509 | D:4 | Noticed a scorpion 1537 | D:4 | Noticed a scorpion 1600 | D:3 | Reached skill level 4 in Conjurations 1640 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms, ebering_ecumenical_altar_webs D:2: layout_loops_corners, grunt_ministairs_9, chequers_serial_rivers_micro_c D:3: layout_loops_cross, nicolae_ashenzari_panopticon, serial_shops, shop, roderic_lattice_a D:4: minmay_bubble_buster, layout_gridville, uniq_blork_the_orc Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.5 Fighting | 1 | 1.4 Conjurations | 4 | 4.0 Stealth | | 2.7 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Unarmed || 14 Bite || 2 Cast: Magic Dart || 75 Searing Ray || 2 Armor: Skin || 1 Dodge: Dodged || 21