Dungeon Crawl Stone Soup version 0.31-a0-1327-g8c40ea976f (webtiles) character file. Game seed: 3537047977483990776 86 topfpfpflanze the Conjurer (level 4, -2/24 HPs) Began as a Tengu Conjurer on Dec 21, 2023. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (2259 turns). topfpfpflanze the Conjurer (Tengu Conjurer) Turns: 2259, Time: 00:01:42 Health: -2/24 AC: 2 Str: 7 XL: 4 Next: 50% Magic: 8/10 EV: 12 Int: 20 God: Gold: 48 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . f - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: enlightened, flying A: beak, talons 3, acrobatic, wild magic 1, devolution 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves f - a staff of conjuration (weapon) Jewellery e - a +4 ring of protection Scrolls c - a scroll of vulnerability {unknown} g - a scroll of immolation {unknown} h - a scroll of poison {unknown} i - 2 scrolls of fear {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth * Level 3.6 Spellcasting + Level 6.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 100% 2d8 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 15% 3d11 45% 4 Iskenderun's Mystic Bla Conj/Tloc 31% 2d8 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 : Annotations: D:2 Sigmund D:3 exclusion: downstairs, Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Your spells are a little harder to cast, but a little more powerful. You have hidden genetic defects. Message History Casting: Magic Dart (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 84% to hit) You feel a surge of power! The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) Unknown command. You start resting. Magic restored. You start waiting. Done waiting. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 club. You climb downwards. Level annotation: exclusion: downstairs, Ijyb There is a stone staircase leading up here. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (84% to hit) You feel a surge of power! The searing ray hits the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The gnoll hits you with a +0 club. Unknown command. Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The gnoll closely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. You feel a hidden malignance growing inside you. You feel stable. You feel less in control of your magic. The gnoll hits you with a +0 flail. You die... ###................## #####..### ##......#####....### ##.# ..............##.# #.# .###.#.#########.# #.# .#;#.#.# #.# #.## ∩#.#.#.# ###.### #..# .#.#.#.# #.....# ##.# .###.#.# #.)...##########.### .......# #..@.........<.....# ###...## #..gg.############## #### ####### You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) An adder (D:3) A worm (D:2) 4 dart slugs 2 orcs (D:3) 3 ball pythons 4 bats 5 endoplasms 2 giant cockroaches 4 goblins 6 hobgoblins 4 jackals 4 kobolds 2 quokkas A frilled lizard (D:3) 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 216 | D:1 | Learned a level 2 spell: Searing Ray 848 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/8 1270 | D:2 | Noticed Sigmund 1513 | D:3 | Noticed a walking frostbound tome 1525 | D:3 | Found Zaobiras's Book Emporium. 1527 | D:3 | Noticed a walking divine tome 1611 | D:3 | Reached skill level 6 in Conjurations 1784 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/10 1967 | D:3 | Noticed Ijyb 2259 | D:3 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 2259 | D:3 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 2259 | D:3 | Lost mutation: You are occasionally teleported next to | monsters. [potion of mutation] 2259 | D:3 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2259 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, grunt_decor_arrowhead D:2: layout_basic, uniq_sigmund D:3: layout_rooms, serial_shops, nicolae_shop_mannequins, serial_bayou_pond_e, nicolae_goblin_pals, uniq_robin D:4: layout_cave_pools, grunt_decor_mini_mirrors Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.6 Conjurations | 6 | 6.2 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Kick | 1 | || 1 Peck | 1 | || 1 Cast: Magic Dart | 68 | 21 || 89 Searing Ray | 2 | 2 || 4 Use: Potion | | 2 || 2 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 13 | 9 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2260 | 2232 | 28 | 407 | 1591 | 4 | 565.0 | Dungeon | 2260 | 2232 | 28 | 407 | 1591 | 4 | 565.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1080 daAuts D:3: 679 daAuts D:2: 357 daAuts D:4: 142 daAuts