Dungeon Crawl Stone Soup version 0.31-a0-1511-g961fd35ebc (webtiles) character file. Game seed: 17109554779737813833 11 topfpfpflanze the Conjurer (level 2, 13/13 HPs) Began as a Felid Conjurer on Dec 30, 2023. Got out of the dungeon alive. The game lasted 00:00:24 (256 turns). topfpfpflanze the Conjurer (Felid Conjurer) Turns: 256, Time: 00:00:25 Health: 13/13 AC: 1 Str: 3 XL: 2 Next: 17% Magic: 3/6 EV: 17 Int: 21 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - 3 scrolls of vulnerability {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 3.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You see here a jackal corpse. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. The jackal completely misses you. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) You don't have enough magic to cast this spell. You closely miss the jackal. Your bite misses the jackal. The jackal misses you. The jackal closely misses you. You scratch the jackal but do no damage. You bite the jackal. You kill the jackal! You see here a jackal corpse. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #..........#.#...... ##..........#.#...†.. ..................... #...........###...... .........#### #...... .........# #...... ...#.##### #...... ################# ####... #......#@#......# #... #.##.##'.'##.##.# #..♣ #...............######... #####.########.##...##†.♣ #...#.#.....#...#...##... #.#.#.#.#######.#...##... #.#...'.......#.#.†.#.... #.###########.#.#...#.... #.#........†..#.#...#.... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | topfpfpflanze the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 177 | D:1 | Slain by a jackal 177 | D:1 | Lost a life (0 lives remaining) 199 | D:1 | Reached XP level 2. HP: 9/13 MP: 1/6 256 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze_b, layout_basic, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_2, infiniplex_forest_lined_4_way, infiniplex_forest_straight_3, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_clump_small, infiniplex_forest_lined_2 Action || total ---------------------------++------- Melee: Unarmed || 3 Bite || 1 Cast: Magic Dart || 22 Use: Potion || 1 Stab: Sleeping || 1 Armour: Skin || 10 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 212 | 44 | 0 | 154 | 1 | 256.0 | Dungeon | 256 | 212 | 44 | 0 | 154 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 256 daAuts