vampirul Level 1 of the Dungeon [Shop] Siuzeute's Weapon Shoppe a +0 club (12 gold) a +0 hand axe (36 gold) the +7 war axe "Luchiy" {vorpal, rN+} (616 gold) It inflicts extra damage upon your enemies. rN: It protects you from negative energy. a +0 club (12 gold) a +0 trident (42 gold) a +0 hand axe (36 gold) a +0 whip (30 gold) a +0 short sword (36 gold) a +0 dagger (24 gold) (3, -2, D:1) a +0 hand axe (8, 28, D:1) a staff of air (9, 16, D:1) a +0 spear (11, 11, D:1) a +0 short sword 3 stones (12, 15, D:1) a +0 spear (12, 24, D:1) a +0 dagger (15, 9, D:1) a +1 short sword of speed (16, 3, D:1) a +0 animal skin (23, -10, D:1) a +0 dagger (32, 20, D:1) a +0 whip (34, 26, D:1) a +0 leather armour (35, 11, D:1) a +0 spear (35, 26, D:1) a +2 dagger of venom (39, 4, D:1) a +0 dagger a stone (41, 4, D:1) a +0 hand axe (42, -8, D:1) a +0 dagger (46, 4, D:1) a +0 club (47, 1, D:1) a +0 club 3 stones (49, 11, D:1) a +0 whip (50, 2, D:1) a +0 robe (56, -3, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Ogyl's Book Shop a book of Cantrips (144 gold) a book of the Senses (384 gold) a book of Necromancy (288 gold) a book of Hexes (432 gold) a book of Maledictions (312 gold) a book of Geomancy (216 gold) the Omnibus of the Calescent Map (288 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Portal Projectile Hexes/Translocation 3 Trog disapproves of the use of such an item. (0, 0, D:2) a +0 ring mail (0, 9, D:2) a +0 dagger (1, 15, D:2) a scroll of immolation (9, 18, D:2) a +0 dagger (13, 4, D:2) a ball python corpse (skeletalised by now) (16, 3, D:2) the felid corpse of Natasha (skeletalised by now) (16, 4, D:2) a +0 whip (26, 37, D:2) a +0 whip (28, 36, D:2) 6 stones (30, 44, D:2) a +0 falchion (30, 45, D:2) a +0 long sword (31, 44, D:2) a +0 dagger (31, 45, D:2) a +0 dagger (34, 1, D:2) a +0 club a goblin corpse (34, 44, D:2) a +0 club (34, 45, D:2) a +0 short sword 5 stones (35, 1, D:2) a +0 mace a +0 scale mail the human corpse of Terence (39, 2, D:2) a scarf of shadows (39, 49, D:2) a +0 short sword (47, 4, D:2) a +0 dagger a +0 sling a goblin corpse (47, 5, D:2) a rat corpse (47, 49, D:2) a +0 club a +0 robe (48, 21, D:2) a +0 hammer (48, 22, D:2) a +0 hammer (48, 23, D:2) a +0 hammer (49, 19, D:2) a +0 hammer (49, 21, D:2) a +0 hammer (49, 22, D:2) a +0 hammer (50, 15, D:2) a +0 hammer of holy wrath (50, 17, D:2) a +0 hammer (50, 18, D:2) a +0 hammer (50, 21, D:2) the +7 hammer of Juizoo {spect, Int+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). (unseen) (50, 22, D:2) a +0 hammer (50, 23, D:2) a +0 hammer (51, 14, D:2) a +0 hammer (51, 16, D:2) a +0 hammer