Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 12001707749351877955 10 vampirul the Trooper (level 2, -1/25 HPs) Began as a Djinni Cinder Acolyte on Mar 17, 2023. Was a High Priest of Ignis. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (423 turns). vampirul the Trooper (Djinni Cinder Acolyte) Turns: 423, Time: 00:00:43 Health: -1/25 AC: 2 Str: 13 XL: 2 Next: 30% Gold: 44 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + SeeInvis . a - -1 falchion (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.2 Fighting + Level 2.9 Long Blades + Level 2.5 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 11% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A hobgoblin is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin hits you. The hobgoblin barely misses you. The hobgoblin hits you. Found 2 viscous dark potions. The hobgoblin hits you. The hobgoblin attacks as you move away! The hobgoblin misses you. You closely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. x2 You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin hits you. x2 You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You burn the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. You punch the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #.# #.## #... # #.? ## .##.###.. .. .....!.># .# #.....# .# ###########@# .# #..........g#.# .#####.#...........# .......#.......##### .#.....####....# .#.....# #........ .#.....# ##......# .#........ +......+ .#.......# #......# You could see a hobgoblin. Vanquished Creatures 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | vampirul set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 229 | D:1 | Reached XP level 2. HP: 24/25 MP: 0/0 423 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_tetromino_t2 Action || total -------------------------++------- Melee: Falchion || 42 Punch || 1 Armor: Robe || 7 Dodge: Dodged || 28