Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 14722879628856990868 0 vampirul the Covered (level 1, 15/15 HPs) Began as a Djinni Wanderer on Mar 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). vampirul the Covered (Djinni Wanderer) Turns: 0, Time: 00:00:11 Health: 15/15 AC: 7 Str: 15 XL: 1 Next: 0% Gold: 0 EV: 9 Int: 12 God: SH: 0 Dex: 9 rFire + + . SeeInvis . a - +2 quarterstaff rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour b - a +0 scale mail (worn) Scrolls c - a scroll of blinking Skills: + Level 2.6 Staves + Level 4.0 Armour + Level 1.0 Stealth + Level 1.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Tukima's Dance Hex 4% N/A 86% 3 b - Slow Hex 16% N/A 50% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, vampirul the Djinni Wanderer. The wondrous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 quarterstaff, a +0 scale mail, a scroll of blinking; and the following spells memorised: Tukima's Dance, Slow. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .# . .# ####.# #....# #.@.# #....# #.#### #. . #. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vampirul the Djinni Wanderer began the quest for the Orb. 0 | D:1 | vampirul set off with the following items: a +2 | quarterstaff, a +0 scale mail, a scroll of blinkingthe | following spells memorised: Tukima's Dance, Slow. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, hellmonk_ecumenical_altar_inner_sanctum