void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 11, D) a +0 whip an orc corpse (skeletalised by now) (62, 1, D) a +2 heavy scimitar (62, 9, D) a staff of fire (62, 12, D) a +0 flail an orc corpse (skeletalised by now) (63, 8, D) a +1 chain mail of willpower (unseen) (63, 12, D) a +0 club (63, 13, D) a +0 club (67, 0, D) a +7 longbow (unseen) (68, 0, D) a +4 vampiric battleaxe (70, 9, D) a +0 whip (still there?) a +0 leather armour (still there?) a staff of air (still there?) an orc corpse (still there?) (71, 11, D) a +0 hand axe a +0 leather armour an orc corpse (71, 12, D) a +0 club a +0 dagger (71, 16, D) a +4 plate armour of fire resistance (unseen) (71, 17, D) the amulet "Ucwu" {RegenMP rC+ Int+3 SInv} [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (72, 8, D) the +5 scimitar "Waer" {freeze, rF+ rN+ Will-} rF+: It protects you from fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. (72, 12, D) a +0 short sword (72, 16, D) a manual of Poison Magic (72, 17, D) a book of Cantrips (73, 16, D) a staff of earth (unseen) (73, 17, D) a book of Changes (75, 1, D) a +2 heavy hand axe (unseen)