void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (60, 13, D) a +3 mace a +0 leather armour a human corpse (skeletalised by now) (61, 0, D) a +0 helmet of intelligence (61, 12, D) a +0 orcbow (62, 9, D) a +1 rapier of flaming (unseen) (63, 0, D) a +2 leather armour of cold resistance (unseen) (67, 0, D) the staff of Arrival {*Slow +Blink rC+ rCorr Str+2 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). rC+: It protects you from cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (69, 0, D) a +0 ring mail of cold resistance (unseen) (69, 21, D) a +0 giant spiked club a +0 giant club a troll corpse an ogre corpse (69, 22, D) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club an ogre corpse a two-headed ogre corpse (70, 11, D) a +3 quarterstaff of chaos (still there?) a +0 cloak of poison resistance (still there?) (71, 9, D) a +0 dagger a +0 robe (71, 10, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (71, 11, D) a +0 dagger a +2 robe a wand of warping (6) the elf corpse of Dowan (skeletalised by now) (71, 16, D) the amulet "Sialeca" {Rampage Regen+ Str+4} [amulet of regeneration] Str+4: It affects your strength (+4). Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (71, 17, D) a staff of air (71, 26, D) a staff of fire (unseen) (71, 27, D) a staff of conjuration (unseen) (72, 8, D) the staff of the Candelabrum {rCorr Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 9, D) a +2 hand axe of freezing (72, 10, D) a +0 trident a +0 robe (72, 17, D) the staff of the Fulmar {rElec rCorr Str+4 Hexes Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 26, D) a ring of poison resistance (72, 27, D) the +5 lajatang of Kismet {flame, rF+ Str+5 Dex-5} Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. (unseen) (73, 1, D) the +6 flail "Napaf" {flame, Int+4} Int+4: It affects your intelligence (+4). (73, 17, D) a +0 vampiric war axe (unseen) (73, 26, D) a +3 dagger of speed (unseen) (73, 27, D) a wand of flame (11)