void236 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a staff of death (unseen) (59, 37, D) a staff of alchemy (unseen) (60, 36, D) a ring of willpower (60, 37, D) a +2 leather armour of poison resistance (unseen) (61, 1, D) a +0 club a +0 robe (61, 8, D) a wand of mindburst (9) (61, 16, D) a staff of fire (unseen) (61, 36, D) a ring of flight (61, 37, D) a +2 spectral lajatang (unseen) (62, 2, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (62, 3, D) a +0 short sword of freezing a +0 robe a +3 quarterstaff of chaos a +0 cloak (62, 8, D) a staff of alchemy (unseen) (62, 9, D) a +6 ring of intelligence (62, 16, D) the +0 plate armour of Xutimama {rF++ Dex+7 Stlth-} Dex+7: It affects your dexterity (+7). rF++: It greatly protects you from fire. Stlth-: It makes you less stealthy. (62, 36, D) a staff of conjuration (unseen) (62, 37, D) a +1 cloak of preservation (unseen) (63, 8, D) the +0 plate armour of the Five Howling Suns {Will+ Int+2 SInv} Int+2: It affects your intelligence (+2). Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (63, 16, D) a staff of fire (63, 17, D) a staff of death (unseen) (63, 22, D) a +0 long sword a +0 robe (63, 26, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (63, 27, D) a +0 ring mail of cold resistance (unseen) (63, 36, D) a +3 falchion of holy wrath (unseen) (63, 37, D) a Fen Folio (64, 17, D) a +1 spear of flaming (unseen) (64, 26, D) a +0 great mace of pain (unseen) (64, 27, D) a +4 ring mail of poison resistance (unseen) (65, 26, D) a staff of cold (unseen) (68, 3, D) a wolf corpse (skeletalised by now) (68, 4, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (69, 0, D) the +5 rapier of Nec Juf {antimagic, rElec Will++} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (unseen) (69, 36, D) a scarf of harm (70, 8, D) the +3 robe of the Harvest {Dex+3 Archmagi} Dex+3: It affects your dexterity (+3). Archmagi: It increases the power of your magical spells. (70, 11, D) a +3 morningstar a +0 robe (70, 31, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (70, 36, D) the +2 robe of Untold Secrets {rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (70, 41, D) a +0 trident (70, 42, D) 6 large rocks a +0 orcbow (70, 43, D) a +0 shortbow a centaur skeleton (71, 8, D) a staff of earth (71, 17, D) a staff of death (unseen) (71, 26, D) a ring of ice (71, 27, D) a +2 mace of draining (unseen) (71, 31, D) a +0 leather armour a +0 club a +0 leather armour a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 32, D) a +0 short sword a +0 leather armour (71, 40, D) a +0 trident (71, 41, D) a +0 trident a merfolk skeleton (71, 42, D) a +0 trident 3 boomerangs 3 large rocks a cyclops skeleton a wind drake skeleton (72, 8, D) a +3 arbalest of freezing (72, 16, D) a +3 vampiric spear (72, 27, D) a +0 falchion of flaming (72, 31, D) a +0 dagger a +0 robe (72, 36, D) a +1 leather armour of cold resistance (72, 37, D) a staff of air (73, 1, D) a book of Minor Magic (73, 16, D) a +3 ring mail of willpower (73, 26, D) a +1 long sword of holy wrath (73, 31, D) a +0 chain mail a +0 flail (73, 36, D) the +9 war axe "Qaokkit" {heavy, +Blink rElec Int+2 Stlth-} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. +Blink: It lets you blink. Stlth-: It makes you less stealthy. (75, 1, D) a +0 spectral lajatang (unseen)