Dungeon Sprint DCSS version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 17375817517559100342 6890 void236 the Spry (level 11, -17/69 HPs) Began as a Djinni Conjurer on May 2, 2024. Was a Follower of Ashenzari. Shot with a bolt by a yaktaur (30 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:07:50 (1139 turns). void236 the Spry (Djinni Conjurer) Turns: 1139, Time: 00:07:51 Health: -17/69 AC: 7 Str: 6 XL: 11 Next: 27% Gold: 0 EV: 17 Int: 36 God: Ashenzari [*.....] SH: 0 Dex: 11 (12) rFire + + + u - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3, Elem, Sorc} (curse) rCold . . . g - orb "Ruined Mutualism" {guile, Elem, Cun} (curse) rNeg + . . k - +2 robe {rN+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++++ q - +6 ring of intelligence HPRegen 0.31/turn r - +6 ring of intelligence %: no teleportation, infuse magic (-18 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, deterioration 1 a: Renounce Religion, Curse Item, Shatter the Chains You were in the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch Inventory: Hand Weapons u - the cursed +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3, Elem, Sorc} (You found it in the Dungeon) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Sorcery: Conjurations and Alchemy. Armour a - a +0 robe g - the cursed orb "Ruined Mutualism" (worn) {guile, Elem, Cun} (You found it in the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Cunning: Dodging and Stealth. k - a +2 robe of positive energy (worn) v - the +2 ring mail of Somewhere Else {rPois Str+2 Dex+2} (You found it in the Dungeon) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. A - the +0 plate armour of the Stars {Will+ Regen+ MP+9 Stlth+} (You found it in the Dungeon) Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. Magical Staves f - the staff "Tana Jut" {rF+ MP+9 Stlth+ Fire} (You found it in the Dungeon) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery o - a +6 ring of dexterity p - a +6 ring of dexterity q - a +6 ring of intelligence (left hand) r - a +6 ring of intelligence (right hand) s - a +6 ring of strength t - a +6 ring of strength x - a ring of fire z - a ring of positive energy C - a +5 ring of evasion Wands m - a wand of mindburst (7) n - a wand of light (6) w - a wand of roots (12) y - a wand of charming (3) Scrolls B - 4 scrolls of enchant armour D - a scroll of brand weapon Potions b - 10 potions of curing c - 7 potions of heal wounds d - 10 potions of haste e - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 2.4 Fighting * Level 8.4 Armour + Level 15.8(16.5) Dodging + Level 11.2(12.0) Stealth * Level 12.6 Spellcasting * Level 12.6(13.3) Conjurations * Level 12.6 Hexes * Level 12.6 Summonings * Level 12.6 Necromancy * Level 12.6 Translocations * Level 12.6(13.7) Fire Magic * Level 12.6(13.7) Ice Magic * Level 12.6(13.7) Air Magic * Level 12.6(13.7) Earth Magic * Level 12.6(13.3) Alchemy + Level 5.7 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 43% 3d19 1% 4 d - Iskenderun's Mystic Conj/Tloc 86% 2d17 (+2d91% 4 e - Shock Conj/Air 100% 1d9 0% 1 f - Ensorcelled Hibernat Hex/Ice 100% N/A 0% 2 g - Sigil of Binding Hex 85% N/A 1% 3 h - Flame Wave Conj/Fire 88% 2d19 1% 4 i - Sticky Flame Fire/Alch 88% 2d13 1% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your body sometimes deteriorates upon taking damage. Message History A fulminant prism comes into view. The yaktaur captain shouts! The centaur shouts! The yaktaur shouts! The centaur shouts! x2 The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits your fulminant prism. The yaktaur captain wields a +0 arbalest. The yaktaur captain shoots a bolt. The bolt completely misses your fulminant prism. The bolt hits you!! The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt closely misses you. Your fulminant prism crackles loudly. Unknown command. The centaur shoots an arrow. The arrow barely misses you. The centaur hits your fulminant prism. The centaur completely misses your fulminant prism. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you!! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel clumsy. The yaktaur captain unwields a +0 arbalest. The yaktaur captain hits your fulminant prism!! Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! The blast of energy engulfs the yaktaur!! The yaktaur is heavily wounded. The blast of energy engulfs the yaktaur captain!! The yaktaur captain is heavily wounded. The blast of energy engulfs the centaur!! You kill the centaur! The yaktaur shoots a bolt. The bolt hits you!! You die... ▓..=)C=C..▓ ▓...[c))..▓ ▓..cc)c)..▓ ▓..*.c....▓ ▓.........▓ ▓.........▓ ▓.▓.....▓.▓ ▓....©@...▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see a yaktaur captain, 2 cyclopes, 2 yaktaurs, 2 centaurs and a friendly fulminant prism. Vanquished Creatures 3 two-headed ogres (D) An ugly thing (D) A black mamba (shapeshifter) (D) A cane toad (shapeshifter) (D) A troll (D) A queen bee (shapeshifter) (D) 4 wind drakes (D) 11 air elementals (D) A fire elemental (D) A fire bat (shapeshifter) (D) A neqoxec (D) 3 hell hounds (D) 2 ogres (D) 2 centaurs (D) 3 phantoms (D) A quasit (D) 2 orc priests (D) An iron imp (D) 2 ufetubi (D) 3 orcs (D) A ball python zombie (D) A fire vortex (D) 47 creatures vanquished. Vanquished Creatures (others) 19 fulminant prisms (D) 19 creatures vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | void236 the Djinni Conjurer began the quest for the Orb. 0 | D | void236 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 10 | D | Became a worshipper of Ashenzari the Shackled 16 | D | Found a blossoming altar of Fedhas. 16 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 16 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 16 | D | Found the +10 dark maul {heavy} 16 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 16 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 16 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 17 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 17 | D | Found the +6 shillelagh "Devastator" {shatter} 17 | D | Found the +11 plutonium sword {^Contam Stlth-} 17 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 17 | D | Found the +9 sword of Zonguldrok {reap} 17 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 17 | D | Found the +9 sword of Power {lifebolt} 17 | D | Found the +7 mace of Variability {chaos, chaos arc} 17 | D | Found the +11 Singing Sword {sonic wave} 17 | D | Found the +8 storm bow {elec, penet} 19 | D | Found a viscous altar of Jiyva. 19 | D | Found a transporter. 19 | D | Found a hazy altar of Hepliaklqana. 19 | D | Found an opulent altar of Gozag. 19 | D | Found a corrupted altar of Lugonu. 29 | D | Found a sacrificial altar of Ru. 29 | D | Found a bloodstained altar of Trog. 29 | D | Found a stormy altar of Qazlal. 29 | D | Found an iron altar of Okawaru. 29 | D | Found a sparkling altar of Nemelex Xobeh. 35 | D | Found a burning altar of Makhleb. 49 | D | Reached XP level 2. HP: 21/21 MP: 0/0 55 | D | Entered arena 2. 55 | D | Found a transporter. 60 | D | Reached skill level 3 in Dodging 60 | D | Reached XP level 3. HP: 15/25 MP: 0/0 60 | D | Learned a level 1 spell: Shock 100 | D | Got the +2 ring mail of Somewhere Else {rPois Str+2 Dex+2} 104 | D | Entered arena 3. 104 | D | Noticed a phantom 104 | D | Noticed a phantom 104 | D | Noticed a phantom 104 | D | Found a transporter. 111 | D | Killed a phantom 112 | D | Reached skill level 5 in Dodging 112 | D | Reached XP level 4. HP: 22/31 MP: 0/0 112 | D | Reached XP level 5. HP: 26/36 MP: 0/0 112 | D | Learned a level 2 spell: Ensorcelled Hibernation 113 | D | Killed a phantom 114 | D | Reached skill level 7 in Dodging 114 | D | Reached skill level 1 in Evocations 115 | D | Killed a phantom 116 | D | Reached skill level 5 in Stealth 116 | D | Reached XP level 6. HP: 22/41 MP: 0/0 189 | D | Got the staff "Tana Jut" {rF+ MP+9 Stlth+ Fire} 195 | D | Entered arena 4. 195 | D | Noticed a hell hound 195 | D | Found a transporter. 199 | D | Reached skill level 8 in Dodging 199 | D | Killed a hell hound 200 | D | Reached skill level 9 in Dodging 200 | D | Reached XP level 7. HP: 39/46 MP: 0/0 200 | D | Learned a level 3 spell: Sigil of Binding 226 | D | Entered arena 5. 226 | D | Noticed a fire elemental 226 | D | Noticed a hell hound 226 | D | Noticed a hell hound 226 | D | Found a transporter. 229 | D | Killed a hell hound 229 | D | Killed a hell hound 230 | D | Reached skill level 1 in Fighting 230 | D | Reached skill level 10 in Dodging 230 | D | Killed a fire elemental 231 | D | Reached XP level 8. HP: 32/52 MP: 0/0 305 | D | Entered arena 6. 305 | D | Found a transporter. 309 | D | Reached skill level 11 in Dodging 369 | D | Entered arena 7. 369 | D | Noticed a troll 369 | D | Noticed a two-headed ogre 369 | D | Noticed a two-headed ogre 369 | D | Noticed a two-headed ogre 370 | D | Found a transporter. 376 | D | Killed a two-headed ogre 376 | D | Killed a two-headed ogre 377 | D | Reached skill level 13 in Dodging 377 | D | Reached skill level 10 in Spellcasting 377 | D | Reached skill level 10 in Conjurations 377 | D | Reached skill level 10 in Hexes 377 | D | Reached skill level 10 in Summonings 377 | D | Reached skill level 10 in Necromancy 377 | D | Reached skill level 10 in Translocations 377 | D | Reached skill level 10 in Fire Magic 377 | D | Reached skill level 10 in Ice Magic 377 | D | Reached skill level 10 in Air Magic 377 | D | Reached skill level 10 in Earth Magic 377 | D | Reached skill level 10 in Alchemy 377 | D | Reached XP level 9. HP: 42/58 MP: 0/0 377 | D | Learned a level 4 spell: Flame Wave 377 | D | Killed a troll 378 | D | Reached skill level 14 in Dodging 379 | D | Killed a two-headed ogre 380 | D | Reached skill level 10 in Stealth 380 | D | Reached XP level 10. HP: 38/64 MP: 0/0 381 | D | Reached * piety under Ashenzari 381 | D | Identified the +0 plate armour of the Stars {Will+ Regen+ | MP+9 Stlth+} 381 | D | Identified Bebaj's Vellum of the Barrage 381 | D | Identified the Incunable of the Queen Bee 467 | D | Entered arena 8. 467 | D | Noticed a black mamba 467 | D | Noticed a moth of wrath 467 | D | Noticed a white ugly thing 473 | D | a moth of wrath changed into a cane toad 473 | D | Noticed a cane toad (shapeshifter) 473 | D | Killed a black mamba 473 | D | Killed a white ugly thing 474 | D | Reached skill level 15 in Dodging 474 | D | Reached skill level 5 in Evocations 477 | D | Killed a cane toad 478 | D | Reached skill level 5 in Armour 478 | D | Found a transporter. 480 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [a neqoxec] 681 | D | Entered arena 9. 681 | D | Identified the +3 arbalest of Peott {penet, rPois} 681 | D | Paralysed by an air elemental for 1 turns 685 | D | Paralysed by an air elemental for 1 turns 686 | D | Found a transporter. 701 | D | Reached XP level 11. HP: 19/68 MP: 0/0 701 | D | Learned a level 4 spell: Sticky Flame 967 | D | Entered arena 10. 967 | D | Identified the staff "Hell-Harrower" {rElec rF- rN+ Will++ | SInv Necro} 967 | D | Identified the +1 glaive "Gooq" {spect, ^Fragile rF++} 967 | D | Identified the staff of Balance {rN++ Dex+3 Earth} 967 | D | Identified Keashrio's Codex of Congelation and the Cwm 970 | D | Paralysed by an air elemental for 1 turns 973 | D | Paralysed by an air elemental for 1 turns 977 | D | Found a transporter. 1136 | D | Entered arena 11. 1136 | D | Identified the +4 broad axe of the Blowfly {heavy, Str+3 | Dex+2 Stlth+} 1136 | D | Identified Bidarr's Annotations on Synthesized Scree 1136 | D | Identified the ring "Zoaseecs" {rC+ Will+ Str-3 Int+3} 1136 | D | Noticed a cyclops 1136 | D | Noticed a cyclops 1136 | D | Noticed a yaktaur captain 1139 | D | Shot with a bolt by a yaktaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Spellcasting | 6 7 8 9 10 11 12 | 12.6 Conjurations | 6 7 8 9 10 11 12 | 12.6 Hexes | 6 7 8 9 10 11 12 | 12.6 Summonings | 6 7 8 9 10 11 12 | 12.6 Necromancy | 6 7 8 9 10 11 12 | 12.6 Translocations | 6 7 8 9 10 11 12 | 12.6 Fire Magic | 6 7 8 9 10 11 12 | 12.6 Ice Magic | 6 7 8 9 10 11 12 | 12.6 Air Magic | 6 7 8 9 10 11 12 | 12.6 Earth Magic | 6 7 8 9 10 11 12 | 12.6 Alchemy | 6 7 8 9 10 11 12 | 12.6 Dodging | 3 5 7 9 10 13 14 15 | 15.8 Stealth | 2 4 5 6 7 9 10 11 | 11.2 Evocations | 1 2 3 4 5 | 5.7 Fighting | 1 2 | 2.4 Armour | 6 8 | 8.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Lance | | | | 1 || 1 Cast: Searing Ray | 4 | 1 | | 2 || 7 Iskenderun's Myst | | 2 | 8 | 8 || 18 Fulminant Prism | | 1 | 6 | 13 || 20 Shock | | | 1 | || 1 Invoke: Curse Item | | | 1 | 1 || 2 Evoke: Wand | 3 | 1 | | || 4 Use: Potion | 1 | | | 3 || 4 Scroll | 1 | | | || 1 Armour: Robe | 4 | | 1 | 26 || 31 Dodge: Dodged | 2 | | | 17 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1137 | 1137 | 0 | 854 | 0 | 1 | 1137.0 | Dungeon | 1137 | 1137 | 0 | 854 | 0 | 1 | 1137.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 1137 daAuts