Dungeon Sprint DCSS version 0.25-a0-310-g60f0ac2d9a (webtiles) character file. Game seed: 4891314691044172862, levelgen mode: deterministic 26 voshxx the Skirmisher (level 3, -6/34 HPs) Began as a Formicid Abyssal Knight on Dec 23, 2019. Was a Follower of Lugonu. Mangled by an ogre ... wielding a +0 giant club (27 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (158 turns). voshxx the Skirmisher (Formicid Abyssal Knight) Turns: 158, Time: 00:00:18 Health: -6/34 AC: 3 Str: 17 XL: 3 Next: 22% Magic: 5/5 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: * Level 6.0 Fighting * Level 3.1 Maces & Flails + Level 2.8 Armour + Level 1.1 Dodging * Level 3.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel much better. You barely miss the ogre. The ogre is lightly wounded. The ogre barely misses you. You sock the ogre! The ogre is moderately wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# { #..').#..+ #..#####+# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Formicid Abyssal Knight began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 2/2 2 | D | Noticed Ijyb 23 | D | Killed Ijyb 23 | D | Reached skill level 6 in Fighting 23 | D | Reached skill level 1 in Dodging 23 | D | Reached XP level 2. HP: 16/28 MP: 2/4 23 | D | Reached XP level 3. HP: 20/34 MP: 2/5 151 | D | Noticed an ogre 158 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 6 | 6.0 Maces & Flails | 3 | 3.1 Dodging | 1 | 1.1 Invocations | 3 | 3.0 Armour | | 2.8 Action || total -------------------------++------- Melee: Mace || 25 Use: Potion || 1 Armor: Leather armour || 8 Dodge: Dodged || 13 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 38 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------