Dungeon Sprint DCSS version 0.26-a0-606-g3c8f2f65f7 (webtiles) character file. Game seed: 923427285620742647 0 voshxx the Chiller (level 1, -3/15 HPs) Began as a Gargoyle Ice Elementalist on Sept 2, 2020. Slain by a merfolk siren ... wielding a +0 spear (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (6 turns). voshxx the Chiller (Gargoyle Ice Elementalist) Turns: 6, Time: 00:00:12 Health: -3/15 AC: 4 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.0 Spellcasting * Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice ##.. 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice ##.... 13% 3 Ozocubu's Armour Ice ##...... 13% 3 Hailstorm Conj/Ice #....... 67% 4 Summon Ice Beast Ice/Summ #....... 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You open the door. A merfolk siren comes into view. It is wielding a +0 spear. Found 243 gold pieces. Unknown command. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren shouts! The merfolk siren hits you from afar with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You feel a strong urge to attack something. The merfolk siren hits you with a +0 spear. You die... ## #+###.## ##.##@m.# +.<.'$#.+ ##.##...# #+###.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | voshxx the Gargoyle Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 3 | D | Noticed a merfolk siren 6 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_7, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Use: Potion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts