vuolankoinen the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +2 scale mail (still there?) a +2 scale mail (still there?) a +5 crystal plate armour (still there?) a +5 gold dragon armour (still there?) a +5 shadow dragon armour (still there?) a +5 storm dragon armour (still there?) a +5 fire dragon armour (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +16 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) Tuont's Tome of Damaging Earth Spells Type Level a - Shock Conjuration/Air 1 b - Passwall Transmutation/Earth 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 (49, 37, D) the Volume of Snow and Summoning Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Ice Beast Ice/Summoning 4 c - Shadow Creatures Summoning 6 d - Summon Hydra Summoning 7 (50, 36, D) an uncursed staff of summoning (50, 37, D) a +1 flail of holy wrath (51, 36, D) a plain deck of changes (51, 37, D) the +7 scimitar "Cookie Cutter" {venom, rF+ MR- Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It protects you from fire. It affects your resistance to hostile enchantments. (52, 36, D) Tyusyef's Collected Works on Supportive Transmutation Spells Type Level a - Summon Small Mammal Summoning 1 b - Sticks to Snakes Transmutation 2 c - Call Canine Familiar Summoning 3 d - Recall Summoning/Translocation 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 (52, 37, D) a +2 pair of boots of flying (53, 36, D) a plain deck of changes (53, 37, D) the +7 Sceptre of Torment (54, 36, D) the +5 hunting sling "Duqoas" {speed, rN+ Str-4 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (-4). It protects you from negative energy. It makes you more stealthy. (59, 36, D) a phantom mirror (59, 37, D) the +7 short sword "Waisiq" {freeze, Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). (60, 36, D) the Reference Book on the Venomous Frostbite Spells Type Level a - Sting Conjuration/Poison 1 b - Freeze Ice 1 c - Throw Frost Conjuration/Ice 2 d - Olgreb's Toxic Radiance Poison 4 e - Simulacrum Ice/Necromancy 6 f - Ozocubu's Refrigeration Ice 6 (60, 37, D) a +0 mace of protection (60, 43, D) the amulet "Cuag" {+Rage Int+3} [amulet of rage] It affects your intelligence (+3). It lets you go berserk. (61, 0, D) an uncursed staff of earth (61, 11, D) a ball python corpse (skeletalised by now) (61, 37, D) a +6 ring of dexterity a potion of berserk rage (62, 0, D) a +0 mace (62, 1, D) a +2 vampiric whip (62, 4, D) a fire dragon hide (62, 8, D) a +4 chain mail of fire resistance (62, 9, D) an Akashic Record (62, 10, D) a +0 long sword a naga corpse (skeletalised by now) (62, 11, D) an adder corpse (skeletalised by now) (62, 17, D) a +0 trident (62, 19, D) a +2 spear of flaming a merfolk corpse (62, 20, D) a +0 trident a merfolk corpse (62, 21, D) a +0 shortbow (unseen) (62, 26, D) a +2 ring mail of cold resistance (62, 27, D) a plain deck of changes (62, 29, D) a +0 robe (unseen) (62, 36, D) a Grand Grimoire (62, 37, D) an uncursed staff of air (63, 0, D) the cursed +3 morningstar "Badexig" {flame, rPois rN+ Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (63, 4, D) a +0 great mace a +0 ring mail a +0 dire flail a +0 ring mail (63, 16, D) an uncursed ring of sustain attributes (63, 17, D) the +9 spear of Immorality {freeze, *Contam Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It causes magical contamination when unequipped. (63, 19, D) a merfolk corpse (63, 20, D) 3 arrows (63, 21, D) an uncursed staff of summoning (still there?) an arrow (still there?) (63, 22, D) an arrow (63, 28, D) a +6 ring of strength a +6 ring of dexterity a wand of lightning (5/15) (63, 29, D) a +0 glaive (63, 30, D) a +3 flail a +1 long sword of protection a naga corpse (63, 36, D) an uncursed staff of summoning (63, 37, D) a manual of Staves (64, 16, D) a +0 trident (64, 19, D) a +0 shortbow 15 arrows a centaur corpse a sheep corpse (64, 26, D) a +4 falchion of holy wrath (64, 29, D) a +0 robe (unseen) (65, 26, D) a +4 mace of protection (67, 3, D) a +1 long sword of slicing a +0 robe (68, 0, D) a Fen Folio (69, 36, D) a plain deck of defence (69, 41, D) a +0 scythe (unseen) (70, 8, D) a Grand Grimoire (70, 9, D) an uncursed amulet of rage (70, 37, D) a +0 club a cursed +0 robe the human corpse of Jessica (70, 41, D) the +8 demon trident "Jellyslayer" {elec, rElec MR+ Str-4 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-4). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (unseen) (70, 42, D) a +2 scimitar of flaming a +2 robe of the Archmagi (71, 17, D) a +0 buckler a +0 dagger (71, 27, D) a +0 scale mail of cold resistance (71, 36, D) an uncursed amulet of guardian spirit (71, 37, D) an uncursed staff of fire (71, 40, D) a +0 dagger (unseen) (71, 41, D) a +0 dire flail a +0 robe a +0 short sword the orc corpse of Blork the orc (71, 42, D) a +3 flail of draining (unseen) (72, 9, D) the cursed +1 ring mail "Jipykearore" {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (72, 16, D) a +1 quarterstaff of pain (72, 21, D) a +0 robe (72, 37, D) a book of Alchemy (72, 40, D) a wand of disintegration (7/24) a potion of lignification a +4 quarterstaff of chaos (73, 1, D) a +1 falchion of flaming (73, 16, D) a +2 great mace of crushing (73, 17, D) a crystal ball of energy (73, 22, D) a black bear corpse (skeletalised by now) (73, 26, D) a +3 battleaxe of chopping (73, 36, D) a fan of gales (73, 37, D) a +0 giant club (75, 1, D) a manual of Staves