Dungeon Crawl Stone Soup version 0.24-a0-639-gb70a11d811 (webtiles) character file. Game seed: 1542875625566024585, levelgen mode: deterministic 16 vurker the Caller (level 2, 15/24 HPs) Began as a Deep Dwarf Summoner on Sept 22, 2019. Got out of the dungeon alive. The game lasted 00:02:28 (1630 turns). vurker the Caller (Deep Dwarf Summoner) Turns: 1630, Time: 00:02:28 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 41% Magic: 5/5 EV: 12 Int: 15 God: Gold: 37 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - 2 scrolls of remove curse {unknown} f - a scroll of blinking {unknown} Potions g - a potion of brilliance {unknown} Comestibles e - 2 rations Skills: + Level 0.6 Fighting - Level 2.1 Dodging - Level 2.4 Stealth * Level 2.1 Spellcasting * Level 3.9 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... b - Call Imp Summ ##...... 7% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ##...... 13% 3 ###.... Summon Guardian Golem Hex/Summ #....... 30% 3 ###.... Summon Ice Beast Ice/Summ #....... 69% 4 #####.. Summon Lightning Spire Summ/Air #....... 69% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. The jackal barely misses you. x2 You barely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal misses you. You completely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. The jackal bites you. You barely miss the jackal. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. f - 2 chunks of flesh You see here a jackal skeleton. You swap places. Saving game... please wait. Welcome back, vurker the Deep Dwarf Summoner. You start resting. Your quokka disappears in a puff of smoke! Your magical contamination has completely faded away. You see here a jackal skeleton. Found a fizzy ruby potion. g - a fizzy ruby potion Found a stone staircase leading down. A bat comes into view. A bat is nearby! There is a stone staircase leading down here. The bat closely misses you. The bat hits you. The bat closely misses you. You hit the bat. You kill the bat! No target in view! No target in view! You see here a +0 club. You see here a mace. All of the chunks of flesh in your inventory have rotted away. Found a scroll labeled IRIG CEYXKET. f - a scroll labeled IRIG CEYXKET You see here 18 arrows. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# #.# #.# #.###.## .# #.# #.# #.....# .# ##.# #.# #.#.### .# #..#########.# #.#.# .# #.#..........# #.#.#### (# #.#.#...###### #.#....# ## #.#.....# #.####.# #.##..#### #.# #.# ###.###.@### #.# #.# ###### ##.##...##8## #.# #รท# .....# ##.##.####...## #.####.# ####.# #.##.##...###.# #....... #.# #.#.##.####8#.# ######.# #.###.#.#.##..(.#.##* ### #.# #.##8.#.#.#8.##.#.8# ..# #.# #.###.#.#.##.8#.#.### #.# #.# #.###.#.##...##.#.#.# #.# #.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A jackal (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:1) A bat (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 11 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | vurker the Deep Dwarf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 305 | D:1 | Reached XP level 2. HP: 16/24 MP: 1/5 553 | D:1 | Learned a level 2 spell: Call Imp 1630 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Fighting | | 0.6 Dodging | | 2.1 Stealth | | 2.4 Summonings | | 3.9 Action || total -------------------------++------- Melee: Dagger || 43 Unarmed || 2 Cast: Summon Small Mamm || 12 Call Imp || 1 Stab: Sleeping || 2 Eat: Ration || 1 Armor: Robe || 9 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+-------