vurker Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 30, D:1) a +0 club (3, -1, D:1) a +0 chain mail (7, -2, D:1) a +0 dagger (13, -1, D:1) a +0 flail (15, 1, D:1) a +0 club (22, 18, D:1) a +0 leather armour (28, 4, D:1) a +0 dagger (28, 25, D:1) a +0 short sword (31, 19, D:1) a +0 ring mail (38, -6, D:1) a +0 ring mail (44, -5, D:1) 4 stones Level 2 of the Dungeon (3, 11, D:2) a +0 spear (21, -35, D:2) a +0 leather armour (23, -35, D:2) a +0 club (26, -10, D:2) a +0 short sword (27, -30, D:2) a +0 whip (27, 20, D:2) a +0 falchion (28, -31, D:2) a +0 robe (30, 18, D:2) a +0 club (34, 16, D:2) a +0 club (38, -30, D:2) a +0 short sword (39, 1, D:2) a +0 hand axe (60, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +5 ring of evasion (5, -1, D:3) an adder corpse (6, -1, D:3) a +0 flail a +0 scale mail (8, -1, D:3) a +0 club (still there?) the +0 helmet of Divine Intervention {+Inv rC- Int+3 SInv} (still there?) Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. +Inv: It lets you turn invisible. a +0 animal skin (still there?) a +0 dagger (still there?) the hobgoblin corpse of Robin (still there?) (10, -1, D:3) a hobgoblin corpse (11, -1, D:3) 15 gold pieces a +0 club a +0 ring mail a goblin corpse (12, -2, D:3) a +0 dagger (27, -5, D:3) a +0 dagger (27, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, -1, D:3) a +0 club (29, 5, D:3) a +0 hand axe a +0 falchion a +0 leather armour a +0 club 2 stones an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 4, D:3) a +0 dagger (33, -1, D:3) a bat corpse (skeletalised by now) (35, -5, D:3) a +0 war axe