walterwhite Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -1, D:1) 2 stones (7, 0, D:1) a stone (7, 3, D:1) a stone (25, -5, D:1) a +0 short sword (26, -1, D:1) 8 stones (27, -5, D:1) a cursed -3 club (29, -3, D:1) a stone (29, 2, D:1) 4 stones (30, 8, D:1) a +0 club (31, 17, D:1) a cursed -1 club (34, 23, D:1) 18 stones (44, 17, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a stone (4, -3, D:2) a +0 club a +0 hunting sling 6 stones (4, 26, D:2) a cursed +0 robe (13, 5, D:2) 18 stones a +0 robe (13, 11, D:2) a +0 short sword a +2 buckler (13, 12, D:2) 2 stones (17, 0, D:2) a +4 hunting sling of flaming (17, 5, D:2) 4 datura-tipped darts (20, 33, D:2) a +0 leather armour (22, -4, D:2) a +0 robe (22, 6, D:2) 17 stones (26, 28, D:2) 20 stones (27, 10, D:2) a +0 ring mail (38, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed +0 club (11, 27, D:3) a +0 dagger (13, 27, D:3) a +0 club (14, -4, D:3) a +0 trident (24, 38, D:3) a +0 club a +0 hunting sling 15 stones (26, 37, D:3) a +0 hand crossbow (28, -6, D:3) a +0 club (28, -3, D:3) a stone (28, -1, D:3) a +0 dagger (28, 0, D:3) a stone (29, 0, D:3) a stone (33, 19, D:3) an uncursed amulet of the gourmand (33, 20, D:3) a +0 dagger 5 atropa-tipped darts (33, 21, D:3) a +0 spear (33, 23, D:3) a +0 halberd (37, 2, D:3) 3 scrolls of amnesia (41, 17, D:3) a +0 club (41, 19, D:3) a +0 flail (42, 19, D:3) a cursed +0 dagger (43, 19, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 9 stones (3, 0, D:4) 16 stones (16, -13, D:4) 16 stones (16, 7, D:4) a +0 robe (29, 17, D:4) a +0 robe (33, 20, D:4) a +0 scale mail (43, 13, D:4) a +0 hunting sling (44, 14, D:4) 4 large rocks (48, 23, D:4) a +0 spear (57, -15, D:4) a +0 short sword (64, -11, D:4) a +0 flail of protection Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (7, -12, D:5) a +0 scythe a +0 robe (8, -13, D:5) a +0 scythe a +0 robe (8, -1, D:5) a cursed -3 scythe a cursed +0 robe (9, -14, D:5) a +0 scythe a +0 robe (9, -11, D:5) a +0 scythe a +0 robe (10, -13, D:5) a cursed -1 scythe a +0 robe (10, -12, D:5) a +0 scythe a +0 robe a +0 robe a +0 scythe (13, -29, D:5) 5 silver javelins (13, -23, D:5) 16 stones (14, -14, D:5) a +0 ring mail a +2 vampiric dagger (18, -23, D:5) a +0 dagger (24, 5, D:5) a +0 robe (30, -16, D:5) a +0 rapier a cursed +0 leather armour (38, -18, D:5) 25 stones (60, -16, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (11, -8, D:6) a +0 flail (11, 4, D:6) a +0 dagger 23 stones a +0 ring mail (12, 3, D:6) 2 stones (13, 2, D:6) a stone (13, 17, D:6) a +0 battleaxe a cursed +0 chain mail (16, 8, D:6) a +0 dagger a +0 leather armour (17, 1, D:6) a +0 club 2 boomerangs (17, 7, D:6) a +0 whip a +0 ring mail (21, -1, D:6) a +0 dagger a +0 robe (21, 23, D:6) a +0 flail a +0 leather armour (22, 6, D:6) a +0 quarterstaff (26, -5, D:6) a +1 dagger of freezing (27, 13, D:6) the +2 robe "Deajidd" {+Inv +Fly rN++ MR-} It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. If you switch to wearing this armour, your AC will fall 8 points (20 -> 12) (29, 5, D:6) a +2 shield a +0 ring mail a +0 spear (30, 26, D:6) a +0 robe (31, 26, D:6) a +0 dagger a boomerang a +0 leather armour a +0 trident (32, 26, D:6) a +0 shortbow (33, 27, D:6) a cursed -3 hand axe (34, 28, D:6) 14 bolts (36, 5, D:6) a +0 halberd 22 stones (44, 6, D:6) a +0 shortbow (47, 5, D:6) a +0 shortbow (54, 5, D:6) a +0 spear (54, 7, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (1, -11, D:7) a +0 shortbow (1, 1, D:7) a potion of brilliance (8, -30, D:7) 15 sling bullets (27, -22, D:7) a +2 short sword of draining a +0 ring mail 4 boomerangs a +0 club (27, -21, D:7) a +0 robe (27, -7, D:7) a +0 mace a +0 dagger a +0 leather armour (31, -8, D:7) a +1 flail of holy wrath (32, 6, D:7) a cursed +0 whip (33, -7, D:7) a +0 scale mail of fire resistance a +0 flail (33, 8, D:7) a cursed +0 robe a +0 dagger (34, 8, D:7) a +0 club (53, 22, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (14, -5, D:8) 9 sling bullets (17, 14, D:8) a +0 flail a +0 ring mail (20, 14, D:8) a +0 hand axe 5 boomerangs a +0 chain mail (23, 3, D:8) a +0 hunting sling (24, 14, D:8) a +0 dagger a +0 robe (36, 16, D:8) a +0 dire flail a +0 robe (39, 18, D:8) a cursed +0 leather armour a +0 trident (39, 19, D:8) a +0 ring mail a +3 hand axe of venom (46, -8, D:8) a +0 mace (48, -3, D:8) 19 stones (50, 25, D:8) a +0 chain mail (53, 19, D:8) 32 stones Level 9 of the Dungeon [Shop] Weveosei's Book Boutique Tyvoics's Almanac of Attacks (850 gold) Spells Type Level Known a - Magic Dart Conjuration 1 no b - Conjure Flame Conjuration/Fire 3 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Irradiate Conjuration/Transmutation 5 yes e - Orb of Destruction Conjuration 7 no a book of Death (1190 gold) a book of Maledictions (425 gold) a book of Callings (510 gold) a book of Air (595 gold) a book of Frost (595 gold) a book of Power (765 gold) a book of Beasts (935 gold) (0, 0, D:9) a cursed -3 hunting sling (10, -8, D:9) a +1 flail of protection (13, -15, D:9) 13 stones (13, -1, D:9) a +0 dagger a +0 robe (14, -2, D:9) a +0 long sword a +1 dagger of draining a +0 robe (14, 2, D:9) a +0 dagger (17, -14, D:9) 24 sling bullets (23, -10, D:9) a +0 club (28, 21, D:9) a -5 ring of dexterity (29, -4, D:9) a +0 chain mail (32, 10, D:9) a +2 cloak (33, -17, D:9) a +0 robe (36, -18, D:9) a +0 scale mail (38, -5, D:9) 6 javelins (39, 15, D:9) a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (6, -8, Lair:1) a potion of brilliance (8, -24, Lair:1) a cursed +0 leather armour (10, 6, Lair:1) 14 stones (13, -20, Lair:1) 20 sling bullets (16, -15, Lair:1) 2 sling bullets (17, -16, Lair:1) 3 sling bullets (17, -12, Lair:1) a +0 hunting sling a +0 quarterstaff 15 sling bullets a +0 ring mail (39, -51, Lair:1) a +0 leather armour (41, -42, Lair:1) a +0 robe of cold resistance a +2 dagger of pain (42, -44, Lair:1) a sling bullet (48, -21, Lair:1) a scroll of amnesia (50, -36, Lair:1) a sling bullet (56, -12, Lair:1) a wand of random effects (14) (63, -14, Lair:1) 22 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed ring of stealth (1, -9, Lair:2) a +0 arbalest (18, -11, Lair:2) 23 stones (19, 5, Lair:2) a scroll of noise (21, -46, Lair:2) a +1 vorpal shortbow (50, 0, Lair:2) a +3 great sword (51, 0, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -1 club (6, 28, Lair:3) a +0 scale mail (16, 25, Lair:3) a +0 falchion (30, 6, Lair:3) a +0 ring mail (38, 54, Lair:3) a +0 falchion (40, 6, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (41, 8, Lair:3) a +0 flail (49, 14, Lair:3) 8 boomerangs (55, 54, Lair:3) an uncursed ring of wizardry (61, 7, Lair:3) 4 datura-tipped darts (62, 45, Lair:3) 13 stones (65, 50, Lair:3) 21 stones Level 4 of the Lair of Beasts (21, 31, Lair:4) a +0 large shield (25, 20, Lair:4) an uncursed ring of stealth (27, 4, Lair:4) a +0 quarterstaff (36, 16, Lair:4) a +2 short sword of draining (37, 2, Lair:4) the +9 fustibalus of Shrieking Terror {vorpal, rC++} Any stone fired from it inflicts extra damage. It greatly protects you from cold. (37, 22, Lair:4) a +0 quarterstaff (38, 18, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a crystal ball of energy (2, -17, Lair:5) 21 sling bullets (7, -21, Lair:5) a +0 leather armour (12, -9, Lair:5) a scroll of amnesia (21, -28, Lair:5) 8 javelins (22, 25, Lair:5) 31 poisoned darts (27, -23, Lair:5) a +0 robe (28, -28, Lair:5) a +0 robe (30, -27, Lair:5) a +0 shortbow (31, -18, Lair:5) the +2 hat of the Blizzard {rF+ rC++ Regen+ Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It greatly protects you from cold. It increases your rate of regeneration. If you switch to wearing this armour, your AC will rise 2 points (20 -> 22) (35, -19, Lair:5) a +0 falchion (49, 30, Lair:5) a +0 robe (51, -26, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (4, 32, Lair:6) a +0 war axe (5, 31, Lair:6) an uncursed amulet of harm (5, 33, Lair:6) 16 stones (16, 29, Lair:6) 16 bolts (17, 2, Lair:6) a +0 ring mail (27, 13, Lair:6) a +0 quarterstaff (36, 13, Lair:6) a cursed +0 ring mail (39, 54, Lair:6) 15 stones (40, 47, Lair:6) 14 stones (46, 34, Lair:6) a +0 short sword Level 1 of the Snake Pit [Shop] Gomer's Distillery a potion of lignification (60 gold) a potion of curing (60 gold) 2 potions of lignification (120 gold) 2 potions of brilliance (160 gold) a potion of ambrosia (160 gold) a potion of curing (60 gold) a potion of flight (60 gold) [Shop] Lufa's Antique Armour Emporium a scarf of repulsion (324 gold) a +0 plate armour (621 gold) a +0 scale mail (108 gold) the cursed +0 plate armour of the Wary Yaks {+Inv rElec rF++ rC-} (1390 gold) It greatly protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. If you switch to wearing this armour, your AC will rise 0 points (20 -> 20) It has a curse placed upon it. a +0 plate armour (621 gold) the +2 swamp dragon scales of the Crypt {*Corrode rElec rPois Regen+ Int+7} (2243 gold) It affects your intelligence (+7). It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. It may corrode you when you take damage. If you switch to wearing this armour, your AC will fall 2 points (20 -> 18) a +0 leather armour (54 gold) a +0 scale mail (108 gold) a +2 centaur barding of fire resistance (1080 gold) a +0 ring mail (108 gold) (0, 0, Snake:1) a +0 glaive (1, -14, Snake:1) a +4 dagger of venom a +0 robe (3, -4, Snake:1) a +0 halberd (6, 1, Snake:1) a +0 rapier (10, 1, Snake:1) 13 stones (14, 1, Snake:1) a +0 flail (16, 0, Snake:1) a +0 spear a +0 robe (20, 19, Snake:1) a cursed -2 spear (22, -4, Snake:1) a +0 dire flail (23, 15, Snake:1) a +4 halberd (25, -2, Snake:1) a +0 glaive (25, 11, Snake:1) a +3 long sword a +0 broad axe (26, -17, Snake:1) 4 large rocks (26, 3, Snake:1) a +0 glaive (30, 5, Snake:1) a cursed +0 scale mail (30, 18, Snake:1) a +1 shortbow a +0 flail a +0 robe a +0 hunting sling (31, -5, Snake:1) a +0 scimitar a +0 robe (31, 4, Snake:1) a +0 short sword a +0 robe (32, 19, Snake:1) a +0 spear a +0 robe (36, 33, Snake:1) 18 stones (37, -8, Snake:1) a +0 scimitar a +0 large shield (38, 12, Snake:1) a +0 hand axe (44, -4, Snake:1) a +4 scimitar of flaming (45, -2, Snake:1) a +0 glaive (46, -1, Snake:1) a +2 vorpal scimitar (50, 3, Snake:1) a +0 short sword (52, 5, Snake:1) a +0 dire flail a +0 robe (55, 7, Snake:1) a cursed +0 halberd a +0 robe (57, 8, Snake:1) a +0 halberd a potion of brilliance Level 2 of the Snake Pit (0, 0, Snake:2) a +0 scale mail (8, 11, Snake:2) a +0 long sword (9, -3, Snake:2) 3 javelins (9, 4, Snake:2) 7 arrows (9, 11, Snake:2) a +0 hand axe a +0 trident a +0 robe a +0 halberd (10, 4, Snake:2) 2 arrows (10, 11, Snake:2) a +0 robe a +0 war axe (11, -1, Snake:2) 8 stones (11, 2, Snake:2) a +0 glaive (12, -3, Snake:2) a +0 scale mail (14, -25, Snake:2) a +0 ring mail (14, -16, Snake:2) a +0 pair of boots (16, -6, Snake:2) a +3 quarterstaff of protection (16, 1, Snake:2) a +0 glaive (17, -6, Snake:2) a ration (18, -6, Snake:2) the Catalogue of Quantum Enhancements Spells Type Level Known a - Infusion Charms 1 no b - Ozocubu's Armour Charms/Ice 3 no c - Gell's Gravitas Translocation 3 no d - Excruciating Wounds Charms/Necromancy 5 no (19, -28, Snake:2) a +0 shield a +3 hand axe (19, -24, Snake:2) a cursed -1 spear (20, -15, Snake:2) a +1 halberd of venom (20, -14, Snake:2) a +0 club (32, 5, Snake:2) an uncursed staff of death (33, -22, Snake:2) a +0 spear (33, -21, Snake:2) a +0 mace (34, -30, Snake:2) a cursed -2 long sword (38, -35, Snake:2) a +0 robe a +0 halberd (38, -20, Snake:2) 30 stones (39, -5, Snake:2) a +0 scimitar (41, -30, Snake:2) a +0 robe a +0 hand axe (41, -27, Snake:2) a cursed -1 halberd (41, -26, Snake:2) a +0 robe a +0 glaive a +0 robe a cursed -3 spear (41, -25, Snake:2) a +1 long sword of holy wrath (41, -16, Snake:2) a +0 halberd a +0 robe of fire resistance (43, -31, Snake:2) a +0 robe a +0 club (45, -12, Snake:2) a +0 robe a cursed -2 flail Level 3 of the Snake Pit (0, 0, Snake:3) 20 gold pieces (2, 5, Snake:3) a bolt 4 arrows (3, 5, Snake:3) a +0 halberd (4, -3, Snake:3) 3 arrows (9, 3, Snake:3) 2 bolts (9, 7, Snake:3) a bolt (9, 15, Snake:3) the +2 leather armour of Lizaep {Str-3 Int+7 Dex+2 Stlth+} It affects your strength (-3). It affects your intelligence (+7). It affects your dexterity (+2). It makes you more stealthy. If you switch to wearing this armour, your AC will fall 7 points (20 -> 13) (10, 18, Snake:3) a +0 arbalest (11, -8, Snake:3) a bolt (11, 19, Snake:3) an arrow (12, -8, Snake:3) a bolt (12, 19, Snake:3) an arrow (13, -8, Snake:3) 2 bolts (13, 0, Snake:3) a bolt (13, 19, Snake:3) a +0 scythe (still there?) an arrow (still there?) (14, 7, Snake:3) 2 arrows (14, 18, Snake:3) a ration (15, -6, Snake:3) a +0 robe 22 bolts a +0 war axe a +0 arbalest (17, -7, Snake:3) a +0 naga barding 16 bolts a +0 short sword a +0 arbalest (18, -6, Snake:3) a bolt (18, 14, Snake:3) 2 arrows (19, -9, Snake:3) a +0 long sword a +0 shortbow (19, -7, Snake:3) 3 bolts (19, 6, Snake:3) a +0 shortbow of flaming a +0 battleaxe (20, 16, Snake:3) a bolt an arrow (21, 16, Snake:3) a cursed +0 dire flail 2 arrows (21, 17, Snake:3) a bolt (23, -7, Snake:3) a bolt (23, 6, Snake:3) a +0 scimitar a +0 arbalest a +3 demon whip of venom a +0 robe (23, 16, Snake:3) 11 arrows (23, 17, Snake:3) a bolt (24, -8, Snake:3) a bolt (24, 6, Snake:3) a bolt a +0 dagger of venom a +0 robe (24, 16, Snake:3) 4 arrows (25, 15, Snake:3) 2 arrows (25, 16, Snake:3) 2 arrows (26, 6, Snake:3) 3 bolts (26, 16, Snake:3) an arrow (26, 17, Snake:3) a bolt (29, 6, Snake:3) a bolt (29, 7, Snake:3) a bolt (30, 6, Snake:3) a bolt (30, 16, Snake:3) 2 bolts (32, 16, Snake:3) 2 bolts a +0 halberd