Dungeon Crawl Stone Soup version 0.14-a0-3350-g14ab857 (webtiles) character file. 0 wanderscummer the Skirmisher (level 1, 12/12 HPs) Began as a Vine Stalker Wanderer on Mar 18, 2014. Got out of the dungeon alive. The game lasted 00:00:48 (1 turns). wanderscummer the Skirmisher (Vine Stalker Wanderer) Turns: 1, Time: 00:00:48 HP 12/12 AC 5 Str 11 XL: 1 Next: 0% MP 1/1 EV 9 Int 13 God: Gold 0 SH 0 Dex 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Clarity . c - +0 ring mail rNeg . . . Conserve . (no shield) rPois . rCorr . (no helmet) rElec . rRot + (no cloak) SustAb . . Spirit + (no gloves) rMut . Warding . (no boots) Saprov . . . Stasis . (no amulet) MR ..... (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your HP. Skills: + Level 3.6 Fighting + Level 1.0 Dodging + Level 2.4 Stealth + Level 1.0 Unarmed Combat Level 1.0 Invocations Level 1.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand weapons d - a +0,+0 dagger (weapon) Armour c - a +0 ring mail (worn) Comestibles f - a bread ration {duplicate haste is always good} Potions a - a potion of haste b - a potion of haste ############### #..........(..# #.............# #....?.@.$....# #.............# #.............# ######.>?###### #...# #.#.# #. .# #. .# . . There were no monsters in sight! Message History Welcome, wanderscummer the Vine Stalker Wanderer. The destiny of this world depends on the Orb of Zot. Go down and get it! Found four items. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Enter note: Inscribe which item? (? for menu, Esc to quit) Inscribe with what? duplicate haste is always good Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Vault maps used: D:1: lemuel_arrival_hallway Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | wanderscummer, the Vine Stalker Wanderer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 1 | D:$ | Got out of the dungeon alive.