weresquid Level 1 of the Dungeon (11, -13, D:1) a +0 club (20, -13, D:1) a +0 dagger (32, 37, D:1) 129 sling bullets (36, 22, D:1) 142 stones (37, 12, D:1) a +0 club (37, 25, D:1) 140 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling (10, 13, D:2) a +0 dagger (26, -3, D:2) a +0 whip (34, 7, D:2) a +0 club (36, -11, D:2) a +0 dagger (36, -10, D:2) an uncursed staff of summoning (39, -3, D:2) a +0 dagger (49, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 5, D:3) an uncursed amulet of inaccuracy a -2 leather armour a +1 whip of draining a +0 whip (3, 5, D:3) a +1 flail of draining (6, 2, D:3) a +0 hunting sling (7, -25, D:3) 70 bolts (7, -8, D:3) 94 sling bullets (9, -1, D:3) a +0 short sword a +0 scale mail (23, -14, D:3) a +0 dagger (29, 3, D:3) a +0 short sword a +0 leather armour (29, 5, D:3) a +0 dagger of venom (30, 2, D:3) a +0 short sword (30, 3, D:3) a +0 club (30, 5, D:3) a +0 flail (31, 3, D:3) a +0 flail a +0 leather armour (36, -4, D:3) a +0 dagger a cursed +0 robe (40, -21, D:3) 164 sling bullets (41, -28, D:3) 101 arrows (43, -7, D:3) a +0 dagger (44, -8, D:3) a +0 leather armour (46, -23, D:3) a +0 club (46, -16, D:3) 96 stones (47, -23, D:3) a +0 blowgun 166 poisoned needles (49, -10, D:3) a +0 whip (51, -9, D:3) 176 stones (71, -36, D:3) a +0 leather armour (71, -11, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Meukaryrch's Antique Weapon Shop a +2 hunting sling of flaming (396 gold) the +6 flail of Dismemberment {antimagic, +Rage rC+ Str+3 Int+4} (1962 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. It lets you go berserk. a +0 dagger (54 gold) a +0 trident (94 gold) a +1 short sword of draining (334 gold) a +0 broad axe (108 gold) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} (2562 gold) It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 scimitar (108 gold) a +0 battleaxe (175 gold) a +0 rapier (108 gold) a +0 quarterstaff (108 gold) a +0 hunting sling (40 gold) a +0 scimitar (108 gold) (0, 0, D:4) a +0 club a +0 scale mail (5, 7, D:4) 12 gold pieces (5, 8, D:4) 18 gold pieces (6, 7, D:4) 12 gold pieces (6, 8, D:4) 12 gold pieces (6, 9, D:4) 15 gold pieces (7, 7, D:4) 11 gold pieces (7, 8, D:4) 14 gold pieces (8, -21, D:4) 151 stones (9, -13, D:4) a +0 whip (18, -27, D:4) a +0 short sword (26, 11, D:4) 206 stones (27, -18, D:4) a +0 chain mail (31, -36, D:4) a +0 mace a +0 ring mail (32, -5, D:4) 106 stones (32, 0, D:4) a +0 ring mail (33, 9, D:4) a cursed +0 giant spiked club (35, -18, D:4) 95 stones (35, -4, D:4) a +0 spear (40, -37, D:4) a +0 falchion (43, -4, D:4) 147 bolts (46, -4, D:4) 91 bolts (50, -27, D:4) a +0 short sword (51, -29, D:4) a +0 flail (51, -25, D:4) a +0 trident (51, -6, D:4) 110 poisoned needles (52, -25, D:4) a +0 dagger (57, -8, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (15, 45, D:5) a +0 robe (17, 46, D:5) a +0 leather armour (18, 46, D:5) a +0 short sword (24, 7, D:5) a +0 falchion (24, 53, D:5) 53 tomahawks (28, 9, D:5) a +0 shortbow 130 arrows (29, 9, D:5) a +0 giant spiked club a +0 trident (29, 31, D:5) a +0 robe (37, 29, D:5) a +0 chain mail (40, 49, D:5) a +0 dagger (44, 18, D:5) 126 stones (47, 47, D:5) a +0 cloak (51, 46, D:5) 150 arrows (56, 55, D:5) a +0 scale mail (58, 5, D:5) a +0 flail (69, 46, D:5) a +0 spear (70, 12, D:5) a +0 dagger Level 6 of the Dungeon (10, -25, D:6) 118 stones (14, 15, D:6) a +0 dagger a +0 robe (18, 6, D:6) 144 tomahawks (25, 5, D:6) a +0 shortbow 187 arrows (43, 9, D:6) a +0 club a +0 scale mail (44, 9, D:6) a +0 dagger a +0 robe (47, 12, D:6) a +0 great sword (53, -2, D:6) a +0 dagger a +0 robe (56, -4, D:6) a +0 mace (57, -2, D:6) 78 poisoned tomahawks Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 99 arrows (16, 14, D:7) a +0 halberd a +0 leather armour (19, 11, D:7) a +0 shortbow 98 arrows (20, 23, D:7) 104 sling bullets (22, -20, D:7) 96 arrows (22, 16, D:7) a +0 shortbow 97 arrows (29, 10, D:7) 135 bolts (29, 21, D:7) a +0 club (35, 20, D:7) a +0 whip (37, 16, D:7) a +0 hand axe a +0 short sword a +0 short sword a +0 short sword a +0 giant club (37, 22, D:7) a +0 whip 4 stones (38, 16, D:7) a +0 club (58, 16, D:7) 132 arrows Level 8 of the Dungeon (0, 1, D:8) a yak corpse (skeletalised by now) (2, 0, D:8) a yak corpse (skeletalised by now) (2, 1, D:8) a yak corpse (skeletalised by now) (3, 14, D:8) a quokka corpse (skeletalised by now) (3, 17, D:8) 107 bolts (4, 5, D:8) 193 poisoned needles (4, 15, D:8) a cursed -1 giant club (7, 13, D:8) 179 stones (10, 5, D:8) a +0 robe (12, 14, D:8) 61 large rocks (19, -6, D:8) 77 stones (29, 10, D:8) a +0 falchion (39, 6, D:8) 198 stones (41, 3, D:8) a +0 club a cursed +0 ring mail (41, 4, D:8) a +0 war axe (42, 3, D:8) a +0 short sword 135 tomahawks a +0 plate armour (43, 26, D:8) 130 arrows (44, 2, D:8) a +0 ring mail a +1 robe a +0 hunting sling 173 sling bullets (47, 10, D:8) a +0 dagger (49, 15, D:8) a +0 quarterstaff a +0 ring mail of fire resistance