xhc Level 1 of the Dungeon (0, 0, D:1) 19 stones (3, 35, D:1) a +0 club (5, 24, D:1) a +0 leather armour (6, 41, D:1) a +0 club (8, 3, D:1) a +0 scale mail (17, 30, D:1) a +0 dagger 2 stones (26, 29, D:1) a +0 club (37, 0, D:1) 17 sling bullets (40, 21, D:1) a +0 hunting sling (51, -6, D:1) a +0 club Level 2 of the Dungeon (31, 28, D:2) a +0 hunting sling (36, -3, D:2) a +0 dagger (41, 11, D:2) a stone (41, 12, D:2) a stone (43, 8, D:2) a +0 short sword (56, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 1, D:3) a meat ration (8, -2, D:3) 31 sling bullets (12, 14, D:3) a jackal corpse (skeletalised by now) (21, -4, D:3) a +0 club a big kobold corpse (21, -1, D:3) a potion of heal wounds (23, 3, D:3) a +0 club (23, 13, D:3) 20 stones a kobold corpse (skeletalised by now) (23, 14, D:3) 13 stones a kobold corpse (skeletalised by now) (24, 15, D:3) a stone (27, 25, D:3) a +0 whip (29, 11, D:3) 17 stones (45, 14, D:3) a stone