Dungeon Crawl Stone Soup version 0.19.5 (webtiles) character file. 11 xhc the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on Mar 29, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (143 turns). xhc the Grave Robber (Demonspawn Necromancer) Turns: 143, Time: 00:00:49 Health: -1/19 AC: 8 Str: 8 XL: 2 Next: 17% Magic: 0/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . d - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: sanguine armour A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant armour {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: + Level 0.1 Maces & Flails + Level 2.0 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat + Level 2.0 Spellcasting + Level 4.7 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +6) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 87%) The jackal writhes in agony! The jackal closely misses you. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. x2 You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal misses you. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. You die... #.# #.# ...#. #.# .... ..# ....###.# ##.....# . #......# .. #......##########... #................... #.#@......##...#.#. #h#####.##.....# #.# #.##.######. ..# #........... .....#.........#### ?.....#............. .......#.....#.#..#.# ##++####...#.....#.#..#.# ##....###.........###..### You could see a jackal. Vanquished Creatures 2 giant cockroaches (D:1) A goblin (D:1) 3 jackals (D:1) A bat (D:1) 3 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xhc the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 132 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +6) [demonic ancestry] 132 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/5 143 | D:1 | Slain by a jackal Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Maces & Flails | | 0.1 Stealth | | 1.9 Unarmed Combat | | 0.1 Spellcasting | | 2.0 Necromancy | | 4.7 Action || total -------------------------++------- Melee: Club || 31 Unarmed || 2 Cast: Pain || 7 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 15 Dodge: Dodged || 40