Dungeon Sprint DCSS version 0.24-a0-163-g64c5a76fe2 (webtiles) character file. Game seed: 13101050845104219981 57 xoxolimbo the Geomancer (level 3, 21/28 HPs) Began as a Deep Dwarf Earth Elementalist on Mar 6, 2019. Got out of the dungeon alive. The game lasted 00:00:40 (170 turns). xoxolimbo the Geomancer (DDEE) Turns: 170, Time: 00:00:41 Health: 21/28 AC: 2 Str: 11 XL: 3 Next: 73% Magic: 7/8 EV: 12 Int: 14 God: Gold: 26 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: berserk cooldown, non-regenerating A: damage resistance, heal wounds, antennae 1, dopey 1, sense surroundings 1, electricity resistance, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch You collected 26 gold pieces. Inventory: Missiles b - 31 stones (quivered) Armour c - a +0 robe (worn) Scrolls j - a scroll of blinking k - 4 scrolls of remove curse l - a scroll of holy word {unknown} m - a scroll of immolation {unknown} o - a scroll of torment {unknown} p - a scroll of identify {unknown} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic n - 4 potions of flight Comestibles a - 2 chunks of flesh d - 3 rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting Level 0.8 Transmutations * Level 8.9 Earth Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ####.. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ###..... 4% 2 ##..... Stone Arrow Conj/Erth ###... 10% 3 ###.... Lee's Rapid Deconstruct Erth ####...... 14% 5 ######. Petrify Tmut/Erth ###..... 26% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You have a pair of small antennae on your head. You are dopey. (Int -2) You are resistant to electric shocks. (rElec) Message History You feel extremely strange. Your body's shape seems more normal. Your magical essence is no longer linked to your wands. You feel stupid. You feel insulated. You are no longer poisoned. Press: ? - help, . - travel You can't see that place. [a staircase leading out of the dungeon.] You see here a scorpion corpse. You sense a monster nearby. You can't go up here! (D) Dungeon Where to? (Enter - D @ (x,y), ? - help) You feel yourself speed up. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓@.#..'.....♣ ▓..#..#....♣.♣ ▓#'####....♣♣♣ ▓.....#....≈.♣♣ ▓.....#†..≈≈... ▓.....#..≈≈≈≈.♣, ▓####'#..≈≈≈≈≈≈ , ▓....÷#.≈≈≈≈≈≈. ▓.÷...#.≈≈≈≈≈.. There were no monsters in sight! Vanquished Creatures A scorpion (D) 2 oozes (D) 2 rats (D) 5 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 4 hellions (D) A yaktaur (D) 7 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 3 | D | Reached skill level 5 in Earth Magic 28 | D | Reached skill level 6 in Earth Magic 28 | D | Reached XP level 2. HP: 22/22 MP: 2/5 92 | D | Killed a hellion 94 | D | Killed a hellion 95 | D | Killed a hellion 108 | D | Noticed a scorpion 110 | D | Killed a hellion 120 | D | Killed a scorpion 120 | D | Reached skill level 8 in Earth Magic 120 | D | Reached XP level 3. HP: 28/28 MP: 0/8 137 | D | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 137 | D | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 137 | D | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 138 | D | Lost mutation: Potions are less effective at restoring your | health. [potion of mutation] 138 | D | Lost mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 138 | D | Lost mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 138 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 138 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 138 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 138 | D | Killed a white draconian scorcher 139 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 139 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 139 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 139 | D | Gained mutation: Your muscles are very strong. (Str +4) | [potion of mutation] 140 | D | Lost mutation: Your muscles are very strong. (Str +4) | [potion of mutation] 140 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 140 | D | Gained mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 141 | D | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 141 | D | Lost mutation: You are resistant to hostile enchantments. | (MR+) [potion of mutation] 141 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 141 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 141 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 142 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 142 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 142 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 142 | D | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 145 | D | Killed a white draconian scorcher 154 | D | Killed a yaktaur 170 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.9 Earth Magic | 6 8 | 8.9 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Sandblast || 11 Use: Potion || 7 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 82 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 82 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------