Dungeon Crawl Stone Soup version 0.24-a0-201-gf2055891f0 (webtiles) character file. Game seed: 3622273295469893498 11 xoxolimbo the Firebug (level 2, 17/19 HPs) Began as a Demonspawn Fire Elementalist on Mar 24, 2019. Got out of the dungeon alive. The game lasted 00:00:41 (518 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 518, Time: 00:00:42 Health: 17/19 AC: 4 Str: 8 XL: 2 Next: 13% Magic: 5/5 EV: 12 Int: 16 God: Gold: 26 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: yellow scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Comestibles b - a chunk of flesh c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.5 Conjurations * Level 3.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 12% 2 ###.... Conjure Flame Conj/Fire #....... 24% 3 ###.... Inner Flame Hex/Fire #....... 32% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History The leopard gecko is moderately wounded. The leopard gecko completely misses you. You hit the leopard gecko. You kill the leopard gecko! Your Fire Magic skill increases to level 3! You see here a leopard gecko corpse. You see here a leopard gecko corpse. You butcher the leopard gecko corpse. b - 3 chunks of flesh (gained 1) You see here a leopard gecko skeleton. You start resting. Magic restored. You see here a leopard gecko skeleton. Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. The goblin is too close now for your liking. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.........#.#####.###.# #.#######.............# #.#..)..........gg....# #.#.#####'#####.#.###.# #.#.#PPP#.#PPP#.#.# ... #.#.#P⌠P#.#P⌠P#.#.# ..!# ###.#.#PPP#.#PPP#.#.. .g.# #.....#####.#####.### ...# #.##..'....@....+.. .g.# #.###.#####.#####.#. .... #.# #.#PPP#.#PPP#.# ##.###.#P⌠P#.#P⌠P#.# ##...##.#PPP#.#PPP#.. #....##.#####+#####.# #....##..........().# #.#####.#####.#####.# #.# You could see a goblin (wandering). Vanquished Creatures An ooze (D:1) 2 leopard geckos (D:1) A hobgoblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 427 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 427 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 434 | D:1 | Reached skill level 3 in Fire Magic 518 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 10 Short sword || 9 Cast: Flame Tongue || 8 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------