Dungeon Sprint DCSS version 0.26-a0-346-g33516b1736 (webtiles) character file. Game seed: 7924728942103808460 9 xoxolimbo the Firebug (level 2, 21/21 HPs) Began as a Demonspawn Fire Elementalist on July 17, 2020. Got out of the dungeon alive. The game lasted 00:00:43 (637 turns). xoxolimbo the Firebug (Demonspawn Fire Elementalist) Turns: 637, Time: 00:00:44 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 2/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . NoTele + (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions f - 2 potions of magic Skills: + Level 1.3 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 2.4 Conjurations * Level 3.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Foxfire Conj/Fire ##.. 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Conjure Flame Conj/Fire ##...... 17% 3 Inner Flame Hex/Fire #....... 28% 3 Sticky Flame Conj/Fire ##...... 50% 4 Fireball Conj/Fire ##........ 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You feel the presence of a demonic guardian. The foxfire hits the rat. The rat is heavily wounded. The foxfire hits the rat but does no damage. The rat is heavily wounded. The foxfire hits the rat. You kill the rat! There is an open door here. You see here a jackal corpse. There is an open door here. There is an open door, spattered with blood here. Things that are here: a +0 flail; a +0 short sword There is an open door to the Storerooms (Easy) here. There is an open door to the Entrance Hall (Safe) here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##########.##........... #...........'...(....... #+#####)#####......#..#. #. #...'.##........... #..#...#.#####'#####+ #.†#####.##.......# #..†...#†##.......# #..'...'.##.......# #..########...@...# #. #.......# # #.......# #.......# ######### There were no monsters in sight! Vanquished Creatures An orc (D) A ball python (D) 2 jackals (D) 2 kobolds (D) A leopard gecko zombie (D) A rat (D) 8 creatures vanquished. Vanquished Creatures (others) 18 foxfires (D) 18 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | xoxolimbo the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D | Reached skill level 3 in Fire Magic 430 | D | Reached skill level 1 in Fighting 613 | D | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 613 | D | Reached XP level 2. HP: 21/21 MP: 0/5 637 | D | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_2, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_2, final_vault] Skill XL: | 1 | ---------------+----+----- Fire Magic | 3 | 3.5 Fighting | 1 | 1.3 Conjurations | 2 | 2.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 47 Cast: Foxfire || 13 Use: Potion || 4 Armor: Robe || 6 Dodge: Dodged || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 14 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 14 | 100.0 | 0 | 8 | 100.0 +---------+---------+-------+---------+---------+-------